Skills
| NPC Skills/Effects | (click to hide) |
Skills, abilities, and effects not available for use by players. [Under Construction]
| Enchantments and Localized Effects | (click to hide) |
Unique effects not directly granted by an NPC, whether gained through a holdable item, an event, or an environmental effect.
Energy |
Casting Time |
Recharge Time |
Adrenaline |
Energy Upkeep |
Chimera of Intensity
- Enchantment Spell
Enchantment Spell. For the next 2 minutes, your skills recharge 50% faster, spells you cast cost 50% less Energy, and your movement speed is increased by 50%. |
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Divine Fire
- Enchantment Spell
Enchantment Spell. You are surrounded by fire of the gods. Use its power to gain access into Augury Rock. |
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Dwayna's Blessing
- Enchantment Spell
Target ally gains +3 Health regeneration while this Spell remains in effect. |
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Icy Ground
- Spell
Spell. For 5 seconds, you move 70% slower. Icy Ground cannot affect you if you are already moving. |
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Scepter of Orr's Aura
- Signet
Signet. Allies adjacent to the Scepter of Orr gain +10 maximum Energy. |
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Scepter of Orr's Power
- Signet
Signet. While holding the Sceptre of Orr, you gain +1 Energy Regeneration. |
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| Monster Only | (click to hide) |
Skills used by various NPC's directly.
Energy |
Casting Time |
Recharge Time |
Adrenaline |
Energy Upkeep |
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Fingers of Chaos
- Stance
For 5 seconds, your attacks: Cannot miss rangers; Remove enchantments from monks; Cause conditions on warriors; Interrupt elementalists; and lose a hex when attacking necros. |
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