Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Reply
 
Thread Tools Display Modes
Old Jun 06, 2011, 08:33 PM // 20:33   #1
Outerworld
Krytan Explorer
 
Join Date: Aug 2010
Location: UK
Guild: Gil Worz Is Srs [Bsns]
Profession: W/
Advertisement

Disable Ads
Default Your thoughts on the Titan Hard Mode quests

I enjoyed them and thought it was a welcome challenge but I'm curious what the rest of you think. Too hard? Too easy? Discuss.
Outerworld is offline   Reply With Quote
Old Jun 06, 2011, 08:37 PM // 20:37   #2
Mike Jack
Frost Gate Guardian
 
Join Date: Apr 2011
Location: A place where people like to emo bond.
Guild: [EMO]
Profession: E/Mo
Default

Instead of making the AI better for a more interesting challenge, they decided to make level 40 foes with overpowered skills that deal 400 damage with Ride the Lightning and a complete hard counter to enchantments (SMASH SMASH)

And it's pretty much impossible to do with a generic PuG group (i.e. not so optimal builds and tactics), so it doesn't really encourage socializing, but frustration.
Mike Jack is offline   Reply With Quote
Old Jun 06, 2011, 08:38 PM // 20:38   #3
ChrisCo
Krytan Explorer
 
ChrisCo's Avatar
 
Join Date: Feb 2006
Guild: [ToR]
Profession: W/
Default

They are great fun, keep the HM quests coming !
ChrisCo is offline   Reply With Quote
Old Jun 06, 2011, 08:39 PM // 20:39   #4
Crom The Pale
Furnace Stoker
 
Crom The Pale's Avatar
 
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
Default

Those attempting with a full hero party will find this quite the challenge. However a full live team should have little problem with this quest.
Crom The Pale is offline   Reply With Quote
Old Jun 06, 2011, 08:41 PM // 20:41   #5
Niila
Frost Gate Guardian
 
Join Date: Oct 2006
Default

Nice challenge and additional content. Although panic + aoe from lvl 40 mobs surely did frustrate.
Niila is offline   Reply With Quote
Old Jun 06, 2011, 11:34 PM // 23:34   #6
Iuris
Forge Runner
 
Iuris's Avatar
 
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
Default

They certainly cost a lot in terms of consumables spent...
Iuris is offline   Reply With Quote
Old Jun 06, 2011, 11:38 PM // 23:38   #7
Mireles
Wilds Pathfinder
 
Mireles's Avatar
 
Join Date: Jun 2009
Profession: W/Me
Default

There about as hard as they were when it was just prophecies.... if you like a challenge this it...e quests are fun but current rewards for HM quests seems hardly worth the effort... its hard to find ppl to go with... i hope they consider a more creative reward for these quests than just a gold coin and a few plat...
Mireles is offline   Reply With Quote
Old Jun 06, 2011, 11:44 PM // 23:44   #8
Dewshine Wildclaw
Lion's Arch Merchant
 
Dewshine Wildclaw's Avatar
 
Join Date: Jul 2008
Location: Planet Earth
Guild: Weapons Of Tyria [WoT]
Profession: R/
Default

Still havn't completed the first one... doing it with heroes seems nearly impossible to me.
But I like the challenge... although I might have to convince some guildies and allies to join me.
Dewshine Wildclaw is offline   Reply With Quote
Old Jun 06, 2011, 11:48 PM // 23:48   #9
StormDragonZ
Desert Nomad
 
StormDragonZ's Avatar
 
Join Date: Jan 2008
Location: New York
Profession: W/R
Default

Quote:
Originally Posted by Niila View Post
Nice challenge and additional content. Although panic + aoe from lvl 40 mobs surely did frustrate.
That's the last thing I wanted from ANet: More frustration.

It took me 1 hour 45 minutes to beat Defend Droknar's Forge with a team of heroes. No consumables, but over 100 Candy Canes were used to lower Death Penalty. I don't intend to even fathom a possible chance of doing Last Day Dawns, Defend Denravi and/or Defend North Krytan Province.
StormDragonZ is offline   Reply With Quote
Old Jun 07, 2011, 12:03 AM // 00:03   #10
makosi
Grotto Attendant
 
makosi's Avatar
 
Join Date: Mar 2006
Location: United Kingdumb
Guild: Requirement Begins With R [notQ]
Profession: Me/
Default

Quote:
Originally Posted by StormDragonZ View Post
That's the last thing I wanted from ANet: More frustration.

It took me 1 hour 45 minutes to beat Defend Droknar's Forge with a team of heroes. No consumables, but over 100 Candy Canes were used to lower Death Penalty. I don't intend to even fathom a possible chance of doing Last Day Dawns, Defend Denravi and/or Defend North Krytan Province.
North Kryta Province is hard; start from ToA. The other three aren't so bad.

I'd say Defend Droknars Forge was the most irritating because of the length and the monk titans which are a nightmare when there are four of them. I took Fevered Dreams and Panic on heroes the second time around as well as Rend Enchantments on a ritualist. Pain Inverter is golden in these quests.
makosi is offline   Reply With Quote
Old Jun 07, 2011, 01:32 AM // 01:32   #11
Jeydra
Forge Runner
 
Join Date: May 2008
Default

I'd say they were too easy and nothing standard 7H tactics could not handle, but then again to make something powerful enough to overpower standard 7H tactics would be rather ... frustrating, and would be very unorthodox (stuff like 4H in UW, for example). I found Defend Droknar's Forge the most difficult; it's possible though that I approached the boss too cautiously.

I found the quests in general quite hilarious:

1. Lightning Orb dealing ~80 damage to soft targets. Lol !! Elementalists badly need buffing.
2. ANet clearly tried to build against hero users, except it didn't work out very well. Giving the AI GlyphSac Meteor Shower but having them use GlyphSac on Searing Flames is a good example.
3. Panic is lulzy. The skill is utterly ineffective against skilled players but deadly against bad players. I found myself laughing quite a bit after I saw it.
4. Monks using Shielding Hands, SoA, Healing Burst and Protective Spirit - with monsters being level 40+, Prot Spirit barely negates any damage. Shielding Hands and SoA are obvious attempts to negate damage from minions and spirits, too. Pity they're hardly effective at doing it.

Oh and "Adelberns Priest" etc in The Last Day Dawns is a stupid spelling mistake (should be Adelbern's Priest).

I think more content is always a good thing, but that's about all for these quests.
Jeydra is offline   Reply With Quote
Old Jun 07, 2011, 04:49 AM // 04:49   #12
SpyderArachnid
Wilds Pathfinder
 
SpyderArachnid's Avatar
 
Join Date: Jul 2008
Location: United States
Guild: Lords Of Noh [LoN]
Profession: Me/
Default

I absolutely love them.

They are tough and driving me insane. Haven't completed them yet, and I love it. It's not to the point of impossible, but it's at the point of making me rethink my so called "Elite" hero builds that I could roflstomp anything with.

Takes a bit more patience and thinking than anything else, and it's great.

Please make more!
SpyderArachnid is offline   Reply With Quote
Old Jun 07, 2011, 04:51 AM // 04:51   #13
Relyk
Lion's Arch Merchant
 
Join Date: Feb 2008
Profession: W/
Default

I loved the quests, the titan quests always felt overwhelming even with heroes during sabway times. The only incentive to complete the quests was some useless xp, now people have a reason to subject themselves to torture. And the rewards are quite nice compared to getting next to nothing in other areas. I found Defend drox easy compared to the king idiot and lieutenant retard. Contrary to what jeydra says, the quests are about the same difficulty as the harder dungeons (slavers exile or vlox). It's a welcome challenge with the power creep with 7H by forcing you to use 6 or 4 heroes.

There is a superfluous amount of healer titans, killing everything except the four healer titans was just an annoyance; it's easy to overpower them with a full hero party. The enemy ai suffer the same problem as heroes, casting panic on a single player.

The lvl 40 monsters are a pretty crappy idea even though it's hilarious to fight them; it literally forces you to use armor-ignoring damage, hitting 5-10 with an axe feels like digging a well with a spoon. Then you have the problem with npc ai. wild growths stopping outside aggro to spam traps instead of rushing in and forcing you to kill them. greywind doesnt return behind gate and endure pain on aldy should've been fixed. ofc dealing with bad AI is half the fun.
Relyk is offline   Reply With Quote
Old Jun 07, 2011, 04:52 AM // 04:52   #14
Kunder
Desert Nomad
 
Join Date: Nov 2010
Default

The whole thing is an ugly posterchild of how out of control PvE balance is. Everything in HM has enough damage to wipe 90% of parties in 5s, but the top 10% of builds can roll through the areas while barely feeling the difference between lvl 40 enemies and lvl 28 enemies. Even worse, quests like these seal the fate of PvE imbalance, because there is now no way Anet can nerf ridiculously overpowered things like SY/ST/Panic/etc without these quests becoming near impossible.

Last edited by Kunder; Jun 07, 2011 at 04:59 AM // 04:59..
Kunder is offline   Reply With Quote
Old Jun 07, 2011, 06:56 AM // 06:56   #15
Anime Divine
Frost Gate Guardian
 
Join Date: Nov 2007
Profession: W/
Default

whats this HM quests??
just came back into play after i finished GWAMM and my HOM.
now i need a challenge tell me whereto find it
Anime Divine is offline   Reply With Quote
Old Jun 07, 2011, 08:20 AM // 08:20   #16
ranger rothers
Frost Gate Guardian
 
Join Date: Mar 2008
Default

Check out the update from about a month back, HM versions of some of the classic quests are being added each month. So far we've had Galrath & Titans.
ranger rothers is offline   Reply With Quote
Old Jun 07, 2011, 08:43 AM // 08:43   #17
drkn
Forge Runner
 
drkn's Avatar
 
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
Default

Quote:
And it's pretty much impossible to do with a generic PuG group (i.e. not so optimal builds and tactics), so it doesn't really encourage socializing, but frustration.
I believe that HM quests, especially this one, weren't meant as a way to socialize, but to offer a challenge. Even for full live guild teams.
drkn is offline   Reply With Quote
Old Jun 07, 2011, 08:46 AM // 08:46   #18
SheilaWhiteclaw
Academy Page
 
SheilaWhiteclaw's Avatar
 
Join Date: Apr 2011
Location: Bucharest, Romania
Guild: Cursed Swords Of Blood N Steel [BS]
Profession: R/Rt
Default

pain in the a** but hell its awesome too XD
SheilaWhiteclaw is offline   Reply With Quote
Old Jun 07, 2011, 10:45 AM // 10:45   #19
tenderpoison
Frost Gate Guardian
 
tenderpoison's Avatar
 
Join Date: Jul 2010
Location: Omnipresent
Profession: A/
Default

Frustrating, frustrating, frustrating...and the rewards are a joke. Good to know I'm not the only one to notice that sometimes fighting against titans on these quests feels like fighting a tank with an arrow. I can't say that I found the perfect builds for me and heroes to run these new quests, but I somehow managed to finish them all. Tried SoGM + SoS + AP + Panic + Ineptitude + 2 necros with jagged, some minor heals and prot + one E/Mo (that one seems to work for me), tried almost anything I could think of, but it's still a pretty hard thing to do. Not impossible, but hard. The crappiest thing for me was that they're doing HUGE amounts of damage that can't be stopped most of the time. ) But it's something nice and new to do when bored. It would be nice to make the rewards worth the trouble though. And oh, yeah - what was AN's intention? To give something to do for fun to "elite" players or to reward big people trying to finish those quests? Still trying to figure that one out. If it's for the "elite" players, then the rewards don't matter. If it's for everyone else, then the rewards are pretty crappy. Overall, it's ok to do it once (just to check out what it's like) , stupid & a waste of time (imo) doing it twice.
tenderpoison is offline   Reply With Quote
Old Jun 07, 2011, 10:58 AM // 10:58   #20
Xsiriss
Jungle Guide
 
Xsiriss's Avatar
 
Join Date: May 2008
Default

Tried defend droks, gave up from sheer frustration. The mobs are simply too close together and as mentioned before they're simply overbuffed, titan's smash really didn't need to remove enchantments as well as. I can't imagine doing these without cons or a team of players with OP pve skills.
Xsiriss is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:04 PM // 23:04.


Vote on the Guild Wars Top 200
Guild Wars Top 200 - Cheats Free Guides, Downloads, Fansites. The Gold standard

Powered by: vBulletin
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.