Aug 03, 2007, 12:48 AM // 00:48
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#1
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Wilds Pathfinder
Join Date: Oct 2005
Guild: [SWIM]/[HooD]/[RFE]
Profession: Me/
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Update - Thursday, August 02, 2007
Heroes' Ascent Update
As a part of this play-balance test week, we’ve made the following changes to Heroes' Ascent:
* Removed Broken Tower from the map rotation.
* Removed Burial Mounds from the map rotation and replaced it with Fetid River, a new 8v8 Annihilation map that has a Priest.
* Removed Sacred Temples from the map rotation and replaced it with the Antechamber, a new 8v8 Control Point map.
* Added Forgotten Shrines, a new 8v8 Control Point map, to the map rotation after Unholy Temples.
* Changed the Courtyard's game type from Kill Count to King of the Hill.
Miscellaneous
* To prevent exploitation of the Nightfall starter mission and quests, the gold rewards for the "Take the Shortcut," "Rally the Recruits," "Quiz the Recruits," and "Primary Training" quests have been removed, and the gold rewards for the Chahbek Village mission have been decreased to 20 gold for Standard, 30 gold for Expert, and 50 gold for Master's. The reward for the Nightfall quest "Secondary Training" has been increased to 200 gold to compensate.
* Updated the map rotation for Automated Tournaments.
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Aug 03, 2007, 12:56 AM // 00:56
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#2
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Yay. -_-
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Aug 03, 2007, 12:57 AM // 00:57
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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I have no problem with them lowering the reward stuff for the beginning parts. Nevertheless if they increased the rewards for the latter portions of the game that would certainly balance it out a bit more. Especially for those RoT missions or master quests in Nightfall.
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Aug 03, 2007, 12:57 AM // 00:57
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#4
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Frost Gate Guardian
Join Date: Aug 2006
Location: Minion Bombing in Elona
Guild: The Drunken Dragons [DRNK]
Profession: Rt/N
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Oh good no nerfs. *Phew* I looked through the wishlist and there is a few wishes in there I hope never happen. I was almost afraid to log out lol.
EDIT: I just realized I came straight here to see what the update was rather then the official site or the wiki lol.
Last edited by Phantom Gun; Aug 03, 2007 at 12:59 AM // 00:59..
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Aug 03, 2007, 01:00 AM // 01:00
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#5
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Arizona - America
Profession: R/Mo
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Lame. Can still be exploited. I normally farm BEFORE the first Mission for Gold then go to the Hall and get my weapons. This was a weird and bad move. If A-Net wants to stop people from going to Hall then they need to do what they did with Pre-Sear. All they did was screwed players out of precious extra Exp Points. I can see a poop storm brewing as a result of this Update.
Edit: Is it just me or does A-Net seem to not care much about the poop storms their Updates have been causing as of late?
Last edited by Killmur; Aug 03, 2007 at 01:05 AM // 01:05..
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Aug 03, 2007, 01:05 AM // 01:05
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#6
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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Quote:
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Originally Posted by Killmur
I can see a poop storm brewing as a result of this Update.
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And this is different from all other previous updates how exactly?
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Aug 03, 2007, 01:05 AM // 01:05
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#7
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Desert Nomad
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I heard skill nerfs next week, can anyone confirm this?
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Aug 03, 2007, 01:06 AM // 01:06
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#8
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Field Of Dreams
Profession: E/Me
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i see it as a good update. not only was HA given a tiny shakeup and new maps to boot! they also deal a small blow to them annoying necro-bots in channbek village. So next on the list is the funny business in marketplace and altruum ruins. i hear there are some bots in bergen still too
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Aug 03, 2007, 01:07 AM // 01:07
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#9
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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wow, after more then 2 years finally new maps in HA, no only remove heroes form pvp and this game is fun again
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Aug 03, 2007, 01:08 AM // 01:08
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#10
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Arizona - America
Profession: R/Mo
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Quote:
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Originally Posted by RSGashapon
And this is different from all other previous updates how exactly?
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It seems every update is causing more and more issues and A-Net just refuses to stop and think why. If they want to stop bots then they need to remove the ability to access Guild Hall.
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Aug 03, 2007, 01:13 AM // 01:13
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#11
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Fetid River is bad, sorry.
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Aug 03, 2007, 01:15 AM // 01:15
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#12
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Arizona - America
Profession: R/Mo
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Silly brain fart moments. Heh. Wasn't Sacred Temple a map they JUST renamed? If it is then wow totally odd that they would remove it AFTER renaming it.
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Aug 03, 2007, 01:20 AM // 01:20
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#13
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
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Glad to see they fixed that Vampirism bug introduced in the last update... oh wait, they didn't -.-
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Aug 03, 2007, 01:21 AM // 01:21
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#14
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Forgotten Shrines is also bad.
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Aug 03, 2007, 01:22 AM // 01:22
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#15
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
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Originally Posted by Killmur
It seems every update is causing more and more issues and A-Net just refuses to stop and think why. If they want to stop bots then they need to remove the ability to access Guild Hall.
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And how many bots do you see with a guild tag after their name?
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Aug 03, 2007, 01:26 AM // 01:26
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#16
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Arizona - America
Profession: R/Mo
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Not many HOWEVER a smart botter that wanted to keep his bot from going past the first Mission could create a dummy Guild and still access the Hall WHICH has a storage vault. Honestly this whole thing was a bad move and people will have to work a bit harder for experience points and Gold. A-Net seems to screw the innocent people so much when they go after the botters that it's a headache.
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Aug 03, 2007, 01:40 AM // 01:40
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#17
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: None
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Quote:
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Originally Posted by Killmur
Not many HOWEVER a smart botter that wanted to keep his bot from going past the first Mission could create a dummy Guild and still access the Hall WHICH has a storage vault. Honestly this whole thing was a bad move and people will have to work a bit harder for experience points and Gold. A-Net seems to screw the innocent people so much when they go after the botters that it's a headache.
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They aren't loosing that much. Just a tiny bit in the beginning which was somewhat balanced out by an increase. But who cares? It's not like that gold would make or break anyone's financial status.
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Aug 03, 2007, 01:41 AM // 01:41
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#18
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Forge Runner
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
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Quote:
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Originally Posted by lacasner
I heard skill nerfs next week, can anyone confirm this?
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Quote:
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Originally Posted by IZZY
Any idea when the next significant skill balance is coming? I assume it's got to be at least a couple of weeks before GWEN comes out to allow the effects to be judged before the meta goes crazy again.
Also, can I just take the opportunity to say that although there is still a definite issue with hexes, the balance of the rest of the game is much better than at any time since Nightfall came out. Obviously that's not going to stop people (including myself) complaining loudly about the things that could still use some work, but overall I'd say gg on the current state of the game. Errr 14:16, 24 July 2007 (UTC)
Well I normally do them after AT's and I plan on doing one soon, often it's a week after AT's so I'm sure you could make an Educated guess  ~Izzy @-'---- 00:53, 25 July 2007 (UTC)
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http://wiki.guildwars.com/wiki/User_...ce_tim ing.3F
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Aug 03, 2007, 01:42 AM // 01:42
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#19
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Arizona - America
Profession: R/Mo
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This was just a weird and somewhat lame update overall. I have come to a point where I have love for the game but no love for the people behind it.
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Aug 03, 2007, 01:46 AM // 01:46
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#20
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Administrator
Join Date: Jan 2006
Profession: R/
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Darn, pvp update(i like pve updates a lot):P Well i kinda guessed this would happen as tomorrow is double fame.
Hmmmm might have to give HA another s hot tomorrow to see how this all works out.
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