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Old Jun 19, 2009, 08:39 PM // 20:39   #21
Shayne Hawke
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Thanks for the heads up. I'm eager to know where to be signing up for this Test Krewe, and I hope you've got more surprises and things you're not telling us about like the last content update.
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Old Jun 19, 2009, 08:40 PM // 20:40   #22
Ghost Omel
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I fit the criteria.. But im not that good of PvP player.. il apply non the less to help out in any way i can....And yes i agree with above Post ..

Gracias
Thank you
Dyakuyou
Djenkuyou
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Old Jun 19, 2009, 08:41 PM // 20:41   #23
fowlero
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Holy crap

I like that a lot, heroes don't help ha/gvg at all except to form groups and its really not hard to get 8 instead of 6/7 for any arguing about that. Burn in hell godly interupts/wepspell prots.

Reserving judgment on what comes from the test "krewe" but could work.

Quote:
Originally Posted by Keira Nightgale
1 So A-net is finally closing the curtain upon GW pvp.
Say what now?

Last edited by fowlero; Jun 19, 2009 at 08:44 PM // 20:44..
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Old Jun 19, 2009, 08:55 PM // 20:55   #24
Yichi
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Hopefully you get some knowledgeable people in this testing server access and not a bunch of retards...

But sadly you're over a yeah and a half too late on the first problem, and 3 years too late on the 2nd problem. Seriously why did you close the alpha testing anyway if you are basically going to go and re-open it again...

Last edited by Yichi; Jun 19, 2009 at 08:57 PM // 20:57..
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Old Jun 19, 2009, 09:14 PM // 21:14   #25
Brett Kuntz
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Originally Posted by StormDragonZ View Post
I got both covered. I'm 22 and I also completed college with an English degree, so I can speak and write (and type) quite well too.
I have both covered.

Right?
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Old Jun 19, 2009, 09:14 PM // 21:14   #26
]HM[ Sabre Wolf
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#1: Thank you... PvP will belong to PLAYER v PLAYER.. and not PLAYER and some AI mixed in v PLAYER... bravo!

#2: I have been wating for an opertunity like this to come along... and I hope that I am one of the lucky chosen peeps to assist the live team. That would be somthing special for anyone.
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Old Jun 19, 2009, 09:18 PM // 21:18   #27
Gmr Leon
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Originally Posted by Yichi View Post
Hopefully you get some knowledgeable people in this testing server access and not a bunch of retards...
They'll likely make sure to sort out the "Haha, this will be fun to screw with!" people from the "Now I can finally contribute to the advancement of the game!" people.

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Originally Posted by Yichi
Seriously why did you close the alpha testing anyway if you are basically going to go and re-open it again...
If it involved paying people to test, I'm sure it's easy to understand that they'd want to strike those people off the payroll. Besides, now that they have a solid playerbase, why wouldn't they use them as volunteer labor? It's free, it gets more effective results since it's bound to be a wider audience, and it lets them listen to the people that care enough to help test out the updates.
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Old Jun 19, 2009, 09:24 PM // 21:24   #28
dusanyu
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Default Removing Hereos from GvG and HA & New Live Test Crew

Here’s a heads-up on some of the things we’re working on:

* Removing Heroes from GvG and HA. This is something that many players have been asking for for a long time. We still want people to be able to participate in the action even if they can’t field a full team, so we will replace Heroes with a bunch of new Henchmen. We are currently working on the details, so we can’t give you a concrete timeline, but we do know that we want you to be involved. We’re looking for suggestions on the skills you want to see for those Henchmen, so start thinking about those skill bars!

http://wiki.guildwars.com/wiki/User:...-_19_June_2009


they nip hexes in the bud slightly this month now they announce fixing Heroway.

feel like a Kid in a candy store
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Old Jun 19, 2009, 09:25 PM // 21:25   #29
Ec]-[oMaN
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Quote:
Originally Posted by Yichi View Post
Hopefully you get some knowledgeable people in this testing server access and not a bunch of retards...

But sadly you're over a yeah and a half too late on the first problem, and 3 years too late on the 2nd problem. Seriously why did you close the alpha testing anyway if you are basically going to go and re-open it again...
This.

I also find this ironic when they stated they are adding more positions for the Live team. So which is it? Lack of man power or have they finally concluded closing alpha was a bad choice hence 3+ years of mediocre balance after Factions release.

Also until there are finer details posted on the website entailing what actually is going to occur within the Test Crew we don't know if it really is for the better.

How many testers there will be and what are they testing/which environment. If it's just testing for skill bugs like the ones causing GW to crash in the last update that's pretty sub par.


Regarding Heroes, why even bother implementing more henchmen to fulfill the role you want gone in the first place? Added work. All that's going to come from it is wasted time. More henchmen with static skill bars that no one will want to use them. Isn't the end result not to have AI in the place of human players? If so just remove the option.

If heroes>henchmen why? If heroes=human than why would the playerbase want or take henchmen? Alas by wasting time and adding more henchmen with sub par skill bars that won't change, you've just effectively removed the desire to take AI(short route just remove heroes and add no new henchmen)

Last edited by Ec]-[oMaN; Jun 19, 2009 at 11:05 PM // 23:05..
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Old Jun 19, 2009, 09:26 PM // 21:26   #30
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They should give the monk Seaguard Gita's bar. It has a hard res and super condi removal!!!
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Old Jun 19, 2009, 09:34 PM // 21:34   #31
Martin Alvito
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I have both covered.

Right?
Gah!! David the Hammer has an alt!!
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Old Jun 19, 2009, 09:34 PM // 21:34   #32
BenjZee
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NEW HENCHIES!!! DAMN i would prefer new heroes
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Old Jun 19, 2009, 09:36 PM // 21:36   #33
Still Number One
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Originally Posted by Ec]-[oMaN View Post
How many testers there will be and what are they testing/which environment. If it's just testing for skill bugs like the ones causing GW to crash in the last update that's pretty sub par.
Pretty much what I want to know as well. are you testing what effect the skills will have in certain PvE areas, whether or not they are too powerful or useless in PvP situations, or just making sure they do what you want them to (aka no bugs). If you are going to test skills for PvP, I hope you are very selective on who you pick and actually choose people who have a very high understanding of the game and not just lucky number 15 that we pulled out of a hat.

Last edited by Still Number One; Jun 19, 2009 at 09:46 PM // 21:46..
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Old Jun 19, 2009, 09:36 PM // 21:36   #34
moriz
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-Introducing a Guild Wars Live Test Krewe: to help test upcoming updates and skill changes. We’re opening up the testing process to players, and if you are selected you will be able to access our test server and directly interact with our developers! We’ll put up an application form on our website once we finalize all the details. Two things in advance: due to legal reasons, you need to be at least 18 if you want to apply, and you need to speak and write English fluently.

oh man, epic.
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Old Jun 19, 2009, 09:42 PM // 21:42   #35
Apok Omen
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I nominate Ensign as Krewe Kaptain.
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Old Jun 19, 2009, 09:48 PM // 21:48   #36
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Sounds intresting. Something i'll definately look into later on.
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Old Jun 19, 2009, 09:49 PM // 21:49   #37
BenjZee
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^^ WHAT you saying?
edit: << stop the excitement. Linsey can i be in the team please... my engrish is sorta good and i is 18. I just hope they hope they dont mean maturity or we're all screwed.

Last edited by BenjZee; Jun 19, 2009 at 09:51 PM // 21:51..
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Old Jun 19, 2009, 09:54 PM // 21:54   #38
Ec]-[oMaN
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Suggestion;

Why even bother implementing more henchmen to fulfill the role you want gone in the first place? Added work. All that's going to come from it is wasted time, more henchmen with static skill bars that no one will want to use them. Isn't the end result not to have AI in the place of human players? If so just remove the option.
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Old Jun 19, 2009, 09:57 PM // 21:57   #39
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Quote:
Originally Posted by Kuntz View Post
I have both covered.

Right?
Not everyone has perfect spelling and grammar. Though, you are correct, Kuntz. You get a point.
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Old Jun 19, 2009, 10:00 PM // 22:00   #40
IrishX
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Alpha did not really do anything productive the first time, so why are you bringing it back? Many players will only give ideas that give their style of play an advantage, even though there is almost no incentive to do so anymore. Obviously, this does not apply to everyone, as some players have been very non-biased when discussing game balance, but the majority will try to increase the strength of their favorite style of play.
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