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Old Apr 05, 2012, 05:40 AM // 05:40   #61
MithranArkanere
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Quote:
Originally Posted by Mintha Syl View Post
That would be terrible. First of all some like pursuing titles more than once. But most importantly the titles that really indicate something on the continent: imagine a legendary cartographer with all maps uncleared, guardian with no missions done, vanquisher who never even did hm...
I would be all for making account wide titles that are too restrictive if char only, like consumables one, which are not much different from lucky, wisdom etc tbh, but not for those that specifically mean something about char interaction with the world.
You simply put two tabs.

One for the character and one for the account. You'll be able to select either title, but for plot purposes (NPCs responses, access to crafters, story and such) the character ones would be used.
The ones that would appear in account list would be the ones that are already account-wide and the ones ant character has maxed.


That way players can choose between:
- I'm a player that has done this.
and
- I'm a character that has done this.
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Old Apr 06, 2012, 12:54 AM // 00:54   #62
LanaDarkess
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Originally Posted by Daesu View Post
So it is the player's fault for not knowing the future back in early 2005 when they left pre-searing?
At which point did I say that? I believe I didn't. It isn't the player's faults, but at the point of purchase, had the players been informed that there might be changes? Not individually, I would think, but it is the developer's right to change a game in any way which they see fit.

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I hope you are not suggesting that Sir Tydus's dialogue text constitutes "clear and accurate information" to the players who, therefore, knew EXACTLY what they would be giving up should they choose to leave pre-searing back in early 2005. Otherwise, if we dont have CLEAR and ACCURATE information, how can you claim that we have made an informed decision then?
I will repeat this ONCE more.
Is it not the developer's right to change their own game?
And from that, are you suggesting that someone would have stayed in pre from the start with all characters they made, and had no thoughts about exploring the world after the searing? I doubt it.

Quote:
...and allow them to earn it with characters who have already left pre-searing before the title was available to them.
Why would they even change this now, being so close to gw2? If you're so desperate for that title, make a new character! It doesn't matter towards LDoA, as we have already established, but if you're really really desperate for it for the HoM, make a new character! It's not that hard!
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Old Apr 06, 2012, 03:12 AM // 03:12   #63
Daesu
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Originally Posted by LanaDarkess View Post
I will repeat this ONCE more.
Is it not the developer's right to change their own game?
And from that, are you suggesting that someone would have stayed in pre from the start with all characters they made, and had no thoughts about exploring the world after the searing? I doubt it.
At which point did I say that? I believe I didn't.

You missed the point yet again and I don't feel like repeating myself. Here you go, refer to previous post for reply:

http://www.guildwarsguru.com/forum/s...5&postcount=57

Last edited by Daesu; Apr 06, 2012 at 03:17 AM // 03:17..
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Old Aug 01, 2012, 03:09 AM // 03:09   #64
Murrick
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Well, in plenty of games they have quests lines that allow a player to travel back in time to relive past events, and would not be difficult at all to do that in this situation.

To those that say it wouldn't make sense storyline wise, etc....really? You're worried about lore/roleplay? the title itself requires you absurdly abuse game mechanics in order to force creatures into a pathing error to force them to level up by letting them kill you over and over again so they can get higher levels and you can kill them to gain experience.....the whole idea of storyline/roleplay is completely irrelevant at this point.... IMO
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Old Aug 01, 2012, 03:29 AM // 03:29   #65
DreamRunner
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This idea is so bad, it boggles the mind. Do you realize the damage and consequences of implementing this? How can a character in post, which has access to limitless amount of resources, skills, elites, heroes and items. To be transfered into into a small, and closed community. The community prides itself for having only access to small amounts of resources and skills. Do you want to destoy the the presearing community, and everything else in it?
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Old Aug 01, 2012, 04:02 AM // 04:02   #66
Murrick
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it doesn't take that much creative genius to create a storyline. You don't have to put it in the tutorial PSA. The idea is done repeatedly throughout several games. Create a quest line, where at one point it takes you to a PSA seperate from the tutorial PSA, and allow players to fight a leveled version of Charrs in the northern regions in the final battles before before the searing takes place. Make it some sort of challenge where the end result is you're truely a legendary defender of Ascalon, that actually fits the title to the action. If you still want to play endless, mindless, numbing hours days weeks months whatever, abusing game mechanics in a level 1-9 zone, then Go right ahead. They don't have to interfere to make this a more sensable endeavor. Good grief, I get a damn message every hour reminding me how long I've been playing treated like I need a mother to tell me to take a break, when they put something in the game that forces you to obsess to make an achievement, its silly.

Seriously, its not brain surgery :P The whole GW universe is rich with stories from skilled writers...I'm pretty sure they can come up with something...
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Old Aug 01, 2012, 04:26 AM // 04:26   #67
Perkunas
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LDoA is achieved by reaching level 20 in pre. How do you propose to return a level 20 character to pre to do this title? Also, would you allow Factions and Nightfall characters to go to pre and get this title?

The mechanics behind doing this would be nearly impossible. Say you step through a portal to transport you there; you would be stripped of your armor and given starter armor, stripped of all your skills, all weapons removed and given a starter weapon. Your experience would be rest to zero, possibly removing survivor? You would lose all gold on your person, and all storage bags. Starting from complete scratch. Then after achieving the LDoA, the mechanics would have to recall everything it changed to get you to pre and restore you to your former glory, while not losing your new title.

Now throw in the Factions and Nightfall characters. Do you allow them to go to pre or tell them it is a Prophecies only title? If you allow them, do you allow them the headstart of having their starter skills, as there are no trainers for Rits, Sins, Dervs, and Paragons? What about their ability to upgrade their armor?

Things to think about.
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Old Aug 01, 2012, 04:39 AM // 04:39   #68
Murrick
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Reread my post. A leveled version of the PSA area. Sure, anyone can show up. No stripping of armor/money needed. Keep in mind, the idea would be to have something separate from the tutorial PSA. You can keep your lil grinding community in the Tutorial zone. The mechanics are so incredibly simple its insane. The idea is to offer a higher level challenge/quest line that would grant you the same title. Again, it makes no sense to me why a title of such magnitude would require the abuse of game mechanics to achieve it.
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Old Aug 01, 2012, 04:44 AM // 04:44   #69
Perkunas
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@Murrick

Your post was not up when I started mine.

Edit: I have read your post. So you are saying, give them a pre-searing title in an area other than pre-searing? Also, abuse what game mechanics? There are now quests for level 10+, with mobs scaled to your level. You can now gain R1 survivor at same time as LDoA.

Last edited by Perkunas; Aug 01, 2012 at 10:18 AM // 10:18..
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Old Aug 01, 2012, 06:05 PM // 18:05   #70
Amy Awien
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Originally Posted by Daesu View Post
Too bad our old prophecies characters cannot go back to pre-searing and earn their "Legendary Defender of Ascalon" title, through the new quests, anymore.

Doesn't seem right to me, to go back with an old character. It was fun to revisit pre with a new one though, and I imagine an account-wide LDoA would be a better solution.

Quote:
Originally Posted by Zenzai View Post
The point is to get to lv20 before leaving.
The title didn't even exist when I left pre, it didn't even exist when I finished Prophecies. But that is not important.

Long before that title there were those who had fallen in love with (pre-searing) Ascalon so strongly that they refused to forsake it and would stay to defend it till the end of their days. Those brave souls were granted the title of Legendary Defender of Ascalon.

Going back and all that jive sorta lessens the title and the emotion behind it, Legendary Defender of Ascalon should not become a trophy like other titles, or at least not more then it already is.

Last edited by Amy Awien; Aug 01, 2012 at 06:22 PM // 18:22..
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Old Aug 01, 2012, 06:47 PM // 18:47   #71
BrianDj
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/notsigned

Not only is bringing characters back to pre-searing completely retarded story-wise, it also shows how lazy players are these days.

Want LDoA? make a new character.

Otherwise we might as well ask ANet to publish a tool to let us add/remove titles to our own characters...

Stop whining about "wehh i left pre-searing back in 2005 but i want to go back!"

suggestions like this are plain retarded and a true waste of bandwidth.
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Old Aug 02, 2012, 12:14 AM // 00:14   #72
Dosearius Takerius
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While they are at it, maybe they could let me bring my heroes with me to pre as well...it sure would make things easier....and one of them could be given a special skill called 'gate monkey' so I would not need to party up with another person to get into... (I mean, why not...every time Anet gives some of you an inch you still cry it ain't enough)

I, too, have a toon that can never go back to pre and get LDoA...perhaps you should do what I and the vast majority of others do...DEAL WITH IT and understand why it simply does not make sense.

/neversign
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Old Aug 02, 2012, 10:08 AM // 10:08   #73
Coast
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it doesn't make sense that certain characters can get 1more title as others
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Old Aug 02, 2012, 11:57 AM // 11:57   #74
akelarumi
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Originally Posted by Coast View Post
it doesn't make sense that certain characters can get 1more title as others
Yes it does. Each campaign has it's benefits.
Starting at Factions: very fast leveling, very quick acess to the main game
Starting at Nightfall: a good head start at the sunspear title track
Starting at prophecy's............ It's long, xp reward is extremely slow, money gained is extremely low, the only reason people would start there is actually ldoa.

Last edited by Marty Silverblade; Aug 03, 2012 at 02:22 AM // 02:22.. Reason: removing personal attack
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Old Aug 02, 2012, 01:26 PM // 13:26   #75
Zaph
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/not-effin-signed

Few days ago I deleted one of my characters to try out pre-searing (yes, in 6 years I never played pre, problem?) and give it a shot in getting LDoA. It's piece of cake easy now, don't be greedy and lazy and recreate one char for that! It's not like that you've got GWAMM on 8 characters and invertories full of stacks of ecto.......

Do something productive for yourself instead of pulling mindless topics on forum...
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Old Aug 03, 2012, 06:53 AM // 06:53   #76
Ballad Of Pwnage
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The only 'reasonable' way of doing this in my opinion is:

A certain Asura gate or whatever is discovered which only operates when used in combination with a Tyrian Ring (which you will obtain from Warmaster Tydus in Ascalon City if you are a Tyrian Character).
This Asura Gate will (like the Commando mission on April Fool's day) take you to a parralel world where you can "return to pre-searing".

When returned you will play an "alternate version" of your character, which has then been stripped of his skills, equipment and everything you have earned after you left pre-searing.
From this point onward you can switch between a your pre-searing character, and your post-searing character.

Once you decide to leave pre-searing with that character, however, there is no way of returning as your Tyrian Ring will get destroyed during the assault on Vaatlaw Doomtooth.


---------------------------

Now to get back to reality...even though this would be something that would not conflict with the storyline or something, I think it will be too much trouble to implement these things just because some people are too lazy to recreate their character.
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Old Aug 03, 2012, 11:36 AM // 11:36   #77
starlitesunset
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Quote:
/not signed more than else for account wide (it really means something background-wise for the char I have it with, sure I don't want it shared with all my other chars, some of wich never seen pre at all)
agree, i dont want it account wide either, if someone wants something account wide to let people know they have LDoA, then give their toons a tag like A Relative to Legendry Defender of Ascalon that way people know that the person has a LDoA on their account and it doesnt count towards a title. but making it account wide is a bad idea.

Also

The only reason why people are bothered about LDoA now is due to the fact Anet has spoilt the title by offering these quests with 1000xp daily

, Alot of guys who say we want to time travel back to pre to get it, would you still feel the same if there were no quests giving 1000xp? and that you had to devote alot of time death leveling hundred of charr to reach level 20? I dont think so


/not signed.
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Old Aug 03, 2012, 12:32 PM // 12:32   #78
Mintha Syl
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Originally Posted by starlitesunset View Post
The only reason why people are bothered about LDoA now is due to the fact Anet has spoilt the title by offering these quests with 1000xp daily
Na I think it's rather HoM's fault. Since that exists everybody wants to get every single achievement that's in the game as if it was a necessity, a matter of life and death.
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Old Aug 03, 2012, 02:28 PM // 14:28   #79
Perkunas
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Originally Posted by akelarumi View Post
Yes it does. Each campaign has it's benefits.
Starting at Factions: very fast leveling, very quick acess to the main game
Starting at Nightfall: a good head start at the sunspear title track
Starting at prophecy's............ It's long, xp reward is extremely slow, money gained is extremely low, the only reason people would start there is actually ldoa.
Don't forget, Factions and Nightfall characters have immediate access to storage.
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Old Aug 06, 2012, 09:24 PM // 21:24   #80
MrNewYorkRunner
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This doesn't Make any sense; it's not appropriate.

1.) You can get Level 19 at level 99%, then get the title(in pre) while killing like a few foes if that.

2.) If you're level 20 already, how u gun get?

3.) I could probably see maybe getting a factions char to get LDoA, but what if you bring easy SoS skills for example, or carry easy builds that doesn't make it fair to get LDoA appropriately.
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