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Old Apr 17, 2008, 04:35 PM // 16:35   #21
kobey
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It actually also applies to monks, sins, dervish, paragon, rit, necro, mesmer, ranger too.

For some reason, e-management on a warrior just sounds a bit wrong to me.
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Old Apr 17, 2008, 04:38 PM // 16:38   #22
Tyla
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Quote:
Originally Posted by kobey
For some reason, e-management on a warrior just sounds a bit wrong to me.
Ah, but you DO need it mainly for PvP!
Things like Bull's Strike, Frenzy, Shock cost energy too.
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Old Apr 17, 2008, 04:40 PM // 16:40   #23
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Quote:
Originally Posted by holymasamune
Just a beginner's guide (and by beginner, I mean 99% of the GW population).
Sadly, 98% of the GW population will never read this and so when I ask a caster what they will use to manage energy, they will still just ping that they have x out of x energy, and I will kick them.
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Old Apr 17, 2008, 04:47 PM // 16:47   #24
kobey
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Quote:
Originally Posted by Tyla
Ah, but you DO need it mainly for PvP!
Things like Bull's Strike, Frenzy, Shock cost energy too.
Oops, didn't thought of that just now. so i need to change my previous sentense:

All classes need to read this topic
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Old Apr 20, 2008, 11:47 AM // 11:47   #25
Red Sand
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As a warrior, I think everyone should read this topic, if only to understand what the deal with the squishies always calling out their energy. /smile

The real problem in energy management is not how big your pool is, or how fast you fill it, but how fast you empty it. Everybody wants to see the BIG Nuke or Heal, few of us worry about the cost so long as we are still standing when it's over.

Hmmmm. A 35/35 healer that somehow is never are out of energy when I need a heal? I'll take them every day.

Seriously, my thoughts on E-management come from my previous experience a healer: You have a pool of energy, a tap to fill it and a hose to drain it. You want to have the biggest pool you can, but fill it as fast as you can, and under most conditions, you want to drain it only as fast as you can fill it.

My advice is work toward having the biggest energy pool you can, but keep your regen as high as you can. When endurance is key, use spells and skills that do not require a high energy output.

High energy sets (15/-1 X1 or even X2) should be used when you've drained your pool in your normal high regen configuration and if you don't have energy now we are going to wipe. Swap, use up your energy and win.
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Old Apr 20, 2008, 12:23 PM // 12:23   #26
the ruloes
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Oh look, it's another one of those "This is the way it is" threads made by Holymasamune.

And, as with all his other threads, he's right.
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Old Apr 20, 2008, 04:26 PM // 16:26   #27
shru
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Quote:
Originally Posted by kobey
It actually also applies to monks, sins, dervish, paragon, rit, necro, mesmer, ranger too.
This is so very true.
I remember a sin thread on what mods to use on your daggers that made me cry. Why on earth would you sit on a +5 energy set when you could have increased damage with your 15^50 and swap as needed? (the fact that daggers have the lowest damage range doesn't matter, extra damage is extra damage)
This blatant ignorance and inefficiency is widely practiced and needs to be put to a stop.
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Old Apr 20, 2008, 11:20 PM // 23:20   #28
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My ele uses dual attunement, pretty hard to run out of energy when you have them both up.
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Old Apr 20, 2008, 11:42 PM // 23:42   #29
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Yes untill a dervish or necro or a shattering assault assassin or mesmer walks along heck there are enough spells to shatter enchants into smithereens 55 monk vs Shattering assault sin = squishy
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Old Apr 21, 2008, 02:11 AM // 02:11   #30
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I agree, this is a great "guide", and by guide i mean just the title.
High energy for eles is a good starting point, as it lets them unload a lot of damage early on without really worrying about energy management yet. Kill the main target (the monk or w/e) fast and then start actively using GoLE and whatever else to keep your energy up for the rest.
This is even more important for every other class (except maybe necro because they have SR). A derv can burn through 30 energy ridiculously fast, which is why I love my zealous scythe. Same thing goes for an assassin. As for monks...those 15/-1 sets are good for a really tight spot, which happens rarely enough that you can generally recuperate between outbursts. However, in PvE, I find Selfless Spirit to be more useful than if I had a staff that gives +100 energy. 15+ seconds of mindless spamming of RoF, WoH, and Dwayna's Kiss is pretty awesome
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Old Apr 21, 2008, 02:47 AM // 02:47   #31
FlamingMetroid
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Quote:
Originally Posted by The Meth
Sadly, 98% of the GW population will never read this and so when I ask a caster what they will use to manage energy, they will still just ping that they have x out of x energy, and I will kick them.
I wish I could kick people through the internet Q_Q
good guide, I wish more people understood this
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Old Apr 24, 2008, 12:22 AM // 00:22   #32
Molock
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A message to all elementalists (most of you on this board probably already know): Attunements are GOOD! I hate it when I see an elementalist that isn't using any attunements at all... they of course procede to ping that they have 104 energy.. Ranger with 0 expertise is just as bad come to think of it... eh

I have not found 15/-1 sets necessary for MB builds, they are only useful to regain energy when you lose too much of it (mesmers, rangers).
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Old Apr 30, 2008, 09:28 AM // 09:28   #33
Lord Cooper
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i agree energy management is more important than initally high energy pools. i tend to play as a nuker in pve with something like 85 energy. even during long protracted fights with me nuking as fast as my spells recharge i find i very rarely drop below about 50 energy. good energy management is essential for all classes.
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Old Apr 30, 2008, 07:12 PM // 19:12   #34
MasterSasori
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Every class needs to read this, whether using energy or not. Why?

Because more so than just energy, mindless spamming in general usually relates to poor management.

We're blessed with IQs greater than H/H, we should use it.
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Old Apr 30, 2008, 07:19 PM // 19:19   #35
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Ele Johnny with 100 e will be empty after ~10s in every battle.
Good mesmer Bob will be able to cast non-stop even with 30e.
Why?
BECAUSE HE BROUGHT E MANAGEMENT SKILLS WITH HIM!


It's obvious yet... people don't get it.
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Old May 01, 2008, 03:35 AM // 03:35   #36
Bront
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Quote:
Originally Posted by MasterSasori
We're blessed with IQs greater than H/H, we should use it.
Some aren't. Even Heroes and Henchies use Energy Management if they have them.
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Old May 01, 2008, 03:40 AM // 03:40   #37
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Quote:
Originally Posted by kobey
For some reason, e-management on a warrior just sounds a bit wrong to me.
Yes, e-management on warriors is very [bonettis defense] wrong [warriors endurance]. Some skills are close [flourish] but no cigar [knee cutter]. Some things [counterattack] are best left unmentioned.
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Old May 01, 2008, 03:56 AM // 03:56   #38
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Quote:
Originally Posted by BlackSephir
Ele Johnny with 100 e will be empty after ~10s in every battle.
Good mesmer Bob will be able to cast non-stop even with 30e.
Meanwhile, Necro Frank will be spamming 25e spells as if they were signets, without the need for e-management.

Gods, I love necros.
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Old May 01, 2008, 04:02 AM // 04:02   #39
Zsig
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99%? wow, and I thought it was common sense.

I mean, honestly, I didn't figure that out when I made my first character (an Ele) over two years ago, but I learned it as soon as I stopped playing her, again, over two years ago. Now I wonder why I stopped playing her....
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Old May 01, 2008, 04:07 AM // 04:07   #40
EinherjarMx
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soul reaping is still a great e-management attribute, until recently i've never played a necro on pve and gosh, 35+ nrg every 15 secs is like having 7 pips of regen

on the other side, i mostly play as an ele and must say that thanks to [air of superiority] i can run out of energy quick with guaranteed mob killing

but when nuking normally i never go lower than 40 nrg and my max is around 85 too
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