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Originally Posted by http://www.guildwarsguru.com/forum/showthread.php?t=10112010
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Last edited by Mercury Angel; Feb 20, 2007 at 11:06 PM // 23:06..
Reason: Merged: Faer addition
I beat you by a minute, but I'll repost everything in my other thread so you can keep the forums clean.
Quote:
On one of the Proph warrior types, if you zoom out too far you'll notice that the character's head clips through her hair. I've noticed this one problem ever since they gave us the option to hide helmets and capes. I probably would have noticed it earlier, but the hat was hiding the problem.
The first picture is the type of the hair from the front. The second one shows the problem spot and the last one is the same except I zoomed the camera in one level in the game when I took that shot. And this problem pops up anywhere.
I really would like this problem fixed because A. I like the hairstyle for my warrior save for the glitch and B. by the time I noticed the problem I went a little too far with her, and spent too much on armor/skills/etc to just reroll her.
EDIT: after some further testing while I was thinking about it, the problem is in the low-res/distance avatar. I noticed that when I was at one short of the problem distance and rotated the camera above her.
Last edited by Winterclaw; Feb 24, 2007 at 07:47 AM // 07:47..
In the "blue" guild hall(cant remember the name, solitude i think) on the staires that lead down tho the merchant, the yellow part sticks through the blue part.(or vise versa) http://img263.imageshack.us/img263/7352/gw038vj0.jpg
Also, something similar happens like this in Iron mines of molandune, where after you kill the first catupult, and step onto the ice, the transition between the ice and snow is patchy.
I came upon a small glitch on the 15k Luxon gloves for the male necro. I noticed it awhile ago but thought nothing of it and thought Anet would fix it, but now it is starting to irritate me. It is just a small glitch but it is noticeable, here's a pic:
_____
As you can see the tip of the pinky on the right hand has been bitten off and is missing. Compaired to the left hand you can see the difference, I would really like this armor glitch/bug fixed.
Last edited by jrk247; Feb 22, 2007 at 02:11 AM // 02:11..
Hio, ive just been down to fow to buy this armor, but i noticed a bug on it...
u c the white dot were the arrow points, if u change camrea angle it moves around a bit and when she breaths its somtimes more visable and sometimes gone...
plz do something about this anet, ive spent loads of hours to get this "perfect" armor and i dont really want any bugs on it.
The texture placement on the ascended canthan mask for the assassin is totally messed up. (see attachment)
I don't know if this glitch appeared through recent patches, because I bought it a few minutes ago. All four masks have the same glitch (yes I've bought all four 15k masks, but I'm not very happy about this at the moment )
The female Ranger's Istani Pants appear to have a few unwelded vertexes in the crotch area. This may have been intentional to allow for smooth animation(?), but seeing the back of the polygons mirroring through is slightly unnerving
First, while we are talking of graphics, would you please make it so that the armor of others appear as good looking as the person sees it themselfes.. The computers can handle it, some really cool armors become very ugle because of this..
now to what i can contribute with..
3 bummers:
1 My necro goes bold underwater.
2 Cape's disseapear underwater
3 Hillwalking at Temple of Ages
Last edited by KlutzySpy; Feb 25, 2007 at 02:09 AM // 02:09..
Location: Out of the closet, and out of my mind (Montreal, hehe)
Guild: Nowhere To Run, Nowhere To [HiDE]
Profession: N/Mo
Necromancer FoW has spikes who won't show through cape on one side, while the other side seems to have a clipping issue (this big appears on all armors, but it might just be because of the idle necro pose).
While the cape is off, a weird clipping issue is on the back of the armor as well.
!5k Kurzick, another clipping error when the cape is shown.
Been waiting for a dedicated place for things like this. This armor (10K Ranger Ancient Armor) has multiple strange lines running down the back making a plus sign of the sort. I'm not the only one to notice either, there's a discussion going about it on GuildWiki.
Low res town look, where it's most notable.
Outside of town (high res) look, it's not so bad but still noticeable. Especially to the guy wearing it. Not sure if this is the case with the female version or not.
This is a brightened version of the previous picture, to show the lines more clearly. This was taken in less then ideal lighting, but if you zoom in on the last picture you can see these same lines. High res, or low, you have to deal with them. It'd be really great if this was fixed, this is one of the best and one of my new favorite ranger armors.
Also one of the male Tyrian long hair looks has a bug similar to the female warrior bald spot mentioned earlier.
This happens when you zoom out a bit. It doesn't happen at closer ranges.
For comparison. You don't need it THIS close to make the spot disappear, but if you zoom out to a certain point, the spot does appear. It'd be great if that could be fixed, purely for vanity reasons. I'd like to zoom out at the furthest range without going bald plz. XD
Last edited by LethalHands; Feb 27, 2007 at 09:43 PM // 21:43..
Reason: Hit enter before I finished o_O;
This glitch just bugs me :P. While using /flute command with male ranger leg/foot gets all twisted and deformed. Twisted thigh shows even a bit during picture with out the boots on. While the picture with boots shows a nice broken foot :P.
Last edited by daky; Feb 28, 2007 at 09:57 AM // 09:57..