Dec 20, 2007, 12:41 PM // 12:41
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Walking Wiki
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
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Yes, it is true that you need to align your guild with either the Luxons or the Kurzicks in Factions before you can form alliances.
To align with the Kurzicks, talk to the Kurzick Ambassador in House zu Heltzer. Or, to align with the Luxons, talk to the Luxon Ambassador in Cavalon. Reaching either of these towns requires you to complete mission 8 (Sunjiang District) - not particularly difficult, but a little time consuming.
Aligning with either side will only cost you 500 gold, and will also add two extra NPCs to your guild (one to give you access to alliance battles, and another to transfer faction). Only you as the guild leader has the ability to do this, and I would suggest talking through the choice of side with the rest of your guild before you align (it doesn't affect much in the long run and it can be changed, but getting opinions from your guildies will help you decide which side to go for).
After that, alliance invitations are dealt with through the Guild panel, in a similar way that one would deal with guild invitations. Inviting another guild to your alliance will cost 1k per invite. Also note that when forming alliances, you can only ally with other guilds who have aligned with the same side as you.
The wiki has more information about alliances, which you may find to be of use. The article can be found here.
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