he didnt include air cause air doesnt have any AoE besides chain lightning...
anyway, too many damage spells, no energy management besides single attunement which wont be enough in neither build and no self healing, not even aura of restoration...
for PvE I'll definatly use dual attunements+aura of restoration in all of these builds. so that's 3 skills taken and energy management+self healing taken care of. next I'll have a spammable skill, aka flare/stone daggers/ice spear especially for self healing needs. than for earth/water a ward and/or some utility skill and the rest AoE damage skills. no room for res sig... as for fire, perhaps a skill from your secondary profession and the rest AoE damage skills. res sig is optional but not recomended as the build is tight as it is...
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