Guild Wars Forums - GW Guru
 
 
Old May 05, 2012, 11:43 PM // 23:43   #1
jtravers88
Pre-Searing Cadet
 
Join Date: May 2011
Advertisement

Disable Ads
Default I Don't Believe It Can Be Done

Maybe I haven't secured good skills.

I've been playing for a while now and I have a lvl 20 (with a lot of skill points past 20 to spend). I haven't completed any campaigns. I've got plenty of heroes.

I decided I wanted to go get a particular skill. It's in Marthan's Grotto. I figure no sweat. It's not Eye of the North. I'll run on down there.

So I head out of Beacon's Perch with a 6 man. My best Necro, a Mesmer, a Monk, a Warrior, a Dervish, and me, a Monk/Mesmer.

Now on the top side of Beacon's Perch the mobs are 8 to 10 lvls. But heading out the other way, they are 22 to 24 lvls. Say wha?

I fight my way down to Dreadnoughts Drift and there in a valley are no less than 18 human type mobs, all 24s. No way I'm getting thru.

So I'm thinkin, what in the world could I have that would improve a 6 man to take on 18 24s that are all bunched. It's one thing if they come in as 3 six man waves.

There is no way to pull. I can't imagine I will ever have a group that will get thru there. So do I need a certain build? Do I need better skills for my heros? Or both?

Can anyone recommend what I should do to improve my play to get down thru these areas?

----------

And it's right after the entrance to the area. So my Necro's minions don't come with my group.

----------

I think the answer is just 'yes'.

I'll do some reading on team builds and what skills best suit a monk/mesmer.

cmon gw2. altho I never realized how much fun gw is.
jtravers88 is offline   Reply With Quote
Old May 06, 2012, 02:46 AM // 02:46   #2
ultimak719
Frost Gate Guardian
 
Join Date: May 2011
Location: Maryland
Guild: Gods of Legendary Destroyers [GOLD]
Profession: A/
Default

The problem is that you are doing it wrong. By running to Marhan's Grotto you are skipping about half of the prophecies content. There is no way you should have to fight through all them, go through the storyline and by the time you get to marhan's grotto, you and your heroes will be fine.
ultimak719 is offline   Reply With Quote
Old May 06, 2012, 03:36 AM // 03:36   #3
floodwig
Lion's Arch Merchant
 
Join Date: Feb 2007
Location: Illinois, USA
Guild: Legends of the New Republic [LnR]
Profession: Mo/
Default

I vq'd this area on my monk with a 6 man team with a friend...
me- UA
friend- imba
panic mes, ineptitude mes, minion master, IV resto

only wiped once, took like 45min to vq the area
floodwig is offline   Reply With Quote
Old May 06, 2012, 03:41 AM // 03:41   #4
jtravers88
Pre-Searing Cadet
 
Join Date: May 2011
Default

Quote:
Originally Posted by ultimak719 View Post
The problem is that you are doing it wrong. By running to Marhan's Grotto you are skipping about half of the prophecies content. There is no way you should have to fight through all them, go through the storyline and by the time you get to marhan's grotto, you and your heroes will be fine.
Good Point. I've been doing Factions and Nightfall but I'll start Prophecies as well.
jtravers88 is offline   Reply With Quote
Old May 06, 2012, 05:19 AM // 05:19   #5
Andemius
Krytan Explorer
 
Join Date: Nov 2008
Guild: Vanguard's Last Stand [Hero]
Profession: W/
Default

Quote:
Originally Posted by jtravers88 View Post
I decided I wanted to go get a particular skill
Well you're going about that wrong as well if your closest outpost is beacons. Buy a skill tome of the profession you want, and unlock the skill at a priest of balthazar using faction gained from PvP. It's 1,000 Balthazar faction per skill and you can get it very easily from JQ or RA (but I'd reccomend JQ because it's easier).

RE: the main problem, you ought not to be fighting down there. It's possible, sure, but not intended. As someone said, you should follow the storyline.
Andemius is offline   Reply With Quote
Old May 06, 2012, 07:08 AM // 07:08   #6
Sagittario
Krytan Explorer
 
Sagittario's Avatar
 
Join Date: Aug 2010
Location: Czech Republic
Guild: The Dragonfly Effect [Phi]
Profession: Rt/
Default

You're doing it wrong, start with skills available in your location and later, after you pregress enough in campaign, capture the skill you want.
Sagittario is offline   Reply With Quote
Old May 06, 2012, 11:20 AM // 11:20   #7
akelarumi
Wilds Pathfinder
 
akelarumi's Avatar
 
Join Date: Nov 2009
Profession: E/
Default

I do agree with all of above. This area is designed for experienced players in a party of 8. Best is to play the game through as intended.

-edit-: if you really want that skill, you might wanna do some PvP, and use balthasar points to unlock it. To use it on yourself in PvE you need a tome, regular tome are available for some gold from traders in Kamadan (afaik all below 1 plat).

Last edited by akelarumi; May 06, 2012 at 11:24 AM // 11:24..
akelarumi is offline   Reply With Quote
Old May 06, 2012, 11:33 AM // 11:33   #8
Lordkrall
Frost Gate Guardian
 
Join Date: Jan 2011
Profession: W/
Default

You need infusion.
There are Mursaat and Jade Constructs in the area, and they will kill you within seconds without infusion.
Lordkrall is offline   Reply With Quote
Old May 06, 2012, 11:54 AM // 11:54   #9
Kunder
Desert Nomad
 
Join Date: Nov 2010
Default

Quote:
Originally Posted by Lordkrall View Post
You need infusion.
There are Mursaat and Jade Constructs in the area, and they will kill you within seconds without infusion.
Getting infusion really isn't needed. It's not like this is 2005 w/ uninfused henchmen, 450 HP players and half as strong healing/prot. It's been far outpaced by the power creep in the game to the point where you should have no problems. Heroes are also infused anyway, so just drop Spirit Bond on yourself and Spectral Agony becomes healing for you.

Last edited by Kunder; May 06, 2012 at 12:00 PM // 12:00..
Kunder is offline   Reply With Quote
Old May 06, 2012, 01:03 PM // 13:03   #10
Morte66
Academy Page
 
Join Date: May 2008
Location: UK
Guild: LF slightly hardcore UK/euro guild
Default

You can get the Balthazar faction to unlock the skill doing Zaishen Training (PvE in the style of PvP) if you like. Maybe 15 mins for 2000 faction.
Morte66 is offline   Reply With Quote
Old May 06, 2012, 01:42 PM // 13:42   #11
Gabs88
Desert Nomad
 
Join Date: Jan 2011
Default

http://www.gwpvx.com/PvX_wiki Find some builds in the great category for heroes and henchmen.

Make sure you get your self at least a SoS Ritualist, a N/Mo Minion Master and a Panic Mesmer, and you can steamroll the entire game. You should aim to get a complete team build though. You can find the builds on the page!

Last edited by Calista Blackblood; May 06, 2012 at 07:19 PM // 19:19..
Gabs88 is offline   Reply With Quote
Old May 06, 2012, 06:30 PM // 18:30   #12
Captain Bulldozer
Wilds Pathfinder
 
Captain Bulldozer's Avatar
 
Join Date: Jan 2008
Guild: Servants of the Dragon Flames [SODF]
Default

If you do just the introductory PVP quests from the Great Temple of Balthazar you should get enough faction to buy any non-elite skill from a priest of balthazar. That will unlock the skill for all your heroes. If you want the skill for yourself, grab a skill tome. You can buy them from other players, get them as drops or buy them with z-coins.

Fighting your way south of Beacons is certainly something that can be accomplished, but what you're trying to do can be accomplished in much easier ways. Now, if you're after an elite in the Shiverpeaks, you may want to consider instead getting a "Drock's Run" from Beacon's perch. Assuming you can find a runner, it should cost around 1-2k max. Once you're there you have access to max armor, and the ability to use 8-man groups for those areas. Good hunting.
Captain Bulldozer is offline   Reply With Quote
Old May 08, 2012, 12:37 AM // 00:37   #13
Daesu
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

I vanquished all the way from Beacon's Perch to Dreadnought's Drift with only 4 heroes and controlling 2 characters (I have 2 accounts and 2 PCs), so yes it is possible. Was it easy? Nope but it is possible.

I had to use some PvE tricks and AI exploitations. I hide behind a boulder and used my pet to attack the group that guards the exit from Lornar's Pass to Dreadnought's Drift. The pet keeps dying but it doesn't incur DP so it wears them down eventually. I wasn't prepared before I started my vanquish as I was only using my old default team build. If I had a SS necro, that would be easier.

As for the huge mob in Dreadnought's Drift just outside the Lornar's Pass exit, you have to flag your heroes to retreat away from the exit down south when the going gets tough. Pull them gradually and retreat, eventually you would wear them down too.



Of course if you only needed a run from Beacon's to Forge, you can hire a runner to run you all the way there in NM which would be a lot easier.

Last edited by Daesu; May 08, 2012 at 02:41 AM // 02:41..
Daesu is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:21 PM // 13:21.


Vote on the Guild Wars Top 200
Guild Wars Top 200 - Cheats Free Guides, Downloads, Fansites. The Gold standard

Powered by: vBulletin
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.