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Old Mar 20, 2007, 11:18 PM // 23:18   #161
Big_Iron
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This is great news. I'll probably start playing GW again.
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Old Mar 20, 2007, 11:20 PM // 23:20   #162
Enchanted Warrior
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And now we do the dance of joy!
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Old Mar 20, 2007, 11:28 PM // 23:28   #163
Eviance
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EXCITED!!!!!!!!!!!! You go Anet!
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Old Mar 20, 2007, 11:33 PM // 23:33   #164
Envious
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Alright! This is good stuff, can't wait for this implement.
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Old Mar 20, 2007, 11:36 PM // 23:36   #165
Orphan Anthem
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So after RP toon's go through the game on normal mode we can then enter hard mode and go through the game again and get new skin's possably hardmode armor?

Any possable chance of a special aura or something that shows you've beat hardmode or are going through hard mode kinda like hardcore for Diablo 2
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Old Mar 20, 2007, 11:43 PM // 23:43   #166
Rockby Quickfoot
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I have to say, I'm ecstatic about this update. It sounds really really fun. If you ask me, take as much time as yous need for this, make it as fun as possible

On the flip side, I'll have to get my guild together now so I can get Master's on Raisu Palace. Yous better make that even harder next time, so we can have a larger blast
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Old Mar 20, 2007, 11:47 PM // 23:47   #167
lucifer_uk
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Removed because i have lost all ability to care since i heard about GrindWars 2 - just like WoW edition!!!!!!!!!!!!!!!!!

Last edited by lucifer_uk; Mar 21, 2007 at 12:14 AM // 00:14..
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Old Mar 20, 2007, 11:54 PM // 23:54   #168
Darko_UK
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So basicaly......I'm going to be able to farm again?
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Old Mar 21, 2007, 12:05 AM // 00:05   #169
Sir Skullcrasher
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I can't wait for the hard mode, but would we get a easy button just in case things go out of control?
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Old Mar 21, 2007, 12:15 AM // 00:15   #170
FeroxC
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About damn time that searing flames on the flame djin got a good buff, this will be FUN
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Old Mar 21, 2007, 12:17 AM // 00:17   #171
Yue
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Wow. No wonder Jade Isle is still in the game.
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Old Mar 21, 2007, 12:18 AM // 00:18   #172
Radicus
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Default All for changes... but...

As a dedicated player, griding and working hard towards my 'People Know Me' title, I was shocked when the hard mode was accidentally released a few weeks ago and I lost 3 of of protector titles!

I really counldn't be f#$%^&*ed doing all those missions all over again! Whats the point? I already know how they end!

Players with exisiting titles shouldn't be penalised by having to do them all over again, save that for people starting new characters.

It was bad enough grinding enough shards and ectos for FoW gear (the old version) and then finding thew NEW FoW gear is inscribable now! No way am I going to go and farm another million gold worth to get the same gear with an inscribable mod. At least make a system wide change that automatically updates each characters gear with the mod.

Lightbringer is a very tedius grind indeed... up just on 40k along and have approx another 5000 djinn to kill! Dont make it harder than what it already is please!
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Old Mar 21, 2007, 01:07 AM // 01:07   #173
mfish9374
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I like the idea of a more difficult mode of play, I love the elite misson when you can find people who have the ability to do them. However the lock pick idea? I thought GW was not a grinder. Already we spend hours getting lightbringer points so you can get accepted into a group in DoA. Now we have to spend more countless hours grinding out a lucky title or go broke buying keys at up to 1.5K per for a 300g item. Not to mention just spending forever getting a title which allowed you to salvage items without loosing half the item. Seems like you guys are just working on the Everquest model of make the game so they can never catch up. And with 9 characters... uhg.. Just getting tired after 19 months of this..

Michael
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Old Mar 21, 2007, 01:12 AM // 01:12   #174
Swift Thief
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Random complaints "Liek wtf! ANet promised to release a way to get max Lightbringer and Sunspear! But that is so totally not true. Instead, hard mode is coming, liek wtf! I think ANet is so totally wasting their time with less important stuff! Ah! OMFG!" Lol...
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Old Mar 21, 2007, 01:55 AM // 01:55   #175
Tyl Kai
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Am I the only one who noticed that while this is set to release in a month or so along with the next chapter of guild wars. Looks to me like it might be a major part of the chapter update if not the chapter update.
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Old Mar 21, 2007, 02:04 AM // 02:04   #176
dargon
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Quote:
Originally Posted by Tyl Kai
Am I the only one who noticed that while this is set to release in a month or so along with the next chapter of guild wars. Looks to me like it might be a major part of the chapter update if not the chapter update.
Uhm, the next 'chapter' isn't coming until 2nd, 3rd, or even 4th quarter 07, i'm betting on 3rd
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Old Mar 21, 2007, 02:41 AM // 02:41   #177
Dahl
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Quote:
Originally Posted by Swift Thief
Random complaints "Liek wtf! ANet promised to release a way to get max Lightbringer and Sunspear! But that is so totally not true. Instead, hard mode is coming, liek wtf! I think ANet is so totally wasting their time with less important stuff! Ah! OMFG!" Lol...
...It was made fairly clear that it would be possible in Hard Mode though. Think about it. After level 8 sunspear, the guys just stop giving you bounties. If you go out in hard mode, then they WILL give you the bounties. Pretty simple concept.
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Old Mar 21, 2007, 02:52 AM // 02:52   #178
eudas
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Quote:
Originally Posted by TabascoSauce
1) The game is increasingly forcing me as a player to take a specific cookie cutter build(s) to beat the bad guys. Specific example - without "Shields Up" in the Morah Mission, you are taking crazy damage and will have that wonderful wipe experience. So, a generic build that would have won in Prophecies will not longer cut it in Factions or Nightfall.
The fact of the matter is this:

Not all skills are created equal, nor is it possible for them to be. Some skills are going to be better suited for particular tasks than others. It follows that as the task becomes more difficult, fewer and fewer skills are viable options to successfully complete the task.

Therefore, as game difficulty goes up, "cookie cutters" (as you like to call them) are the remaining viable options. This is not because people are "thinking small" or "intolerant of outside-the-box thinking"... it's because those are the remaining options that work efficiently and effectively, the ones that are still capable of fulfilling the task. It's Evolution In Action. The strong builds survive, the weak builds fall by the wayside.

It is left for the reader to decide if that is the game that they want to play; that is outside the scope of this post. However, I hope that this helps you understand better what is going on at a macro level.

We asked for harder PVE -- they gave it to us. As a side effect of things being more difficult, fewer builds are viable. Evolution In Action. I don't know how to say it more simply than that.

Eudas

Last edited by eudas; Mar 21, 2007 at 04:06 AM // 04:06..
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Old Mar 21, 2007, 03:19 AM // 03:19   #179
Absolute Eminence
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I love hearing the complaints from people when new dev information is released. Isn't it more appropriate to complain when it isn't released?
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Old Mar 21, 2007, 04:36 AM // 04:36   #180
Lord-UWR
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Well. I LOVE IT.

At least this will keep those who play PvE happy for a while, maybe until the end of summer? I have to take my 4 PvE characters through this for sure, but I have to get 2000 more fame for my rank 10 at the same time, SO MUCH TO DO, SO LITTLE TIME!!! AP EXAMS ARE COMING TOO!!! WAAAAAAAAAAAAA!!!
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