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Old Oct 31, 2005, 01:46 AM // 01:46   #1
Skel Flamebender
Ascalonian Squire
 
Join Date: Aug 2005
Guild: Zelaron United
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Default Couple of Necro builds. One solo farm, One 2 Man UW build, 1 Pvp build

This build is N/Me for 2 man UW runs with monk.
http://zelaron.com/forum/showthread.php?t=37999

This is for N/R PvP Arenas:
http://zelaron.com/forum/showthread.php?t=37555

This is a Desert Griffon / Minatour Solo N/Me farm build:
http://zelaron.com/forum/showthread.php?t=37748

Post your thoughts please. The UW one is by far the best money maker. Faster kills then echo fire ele. And ZERO downtime between mobs. I'd prefer if you posted your replies on that site, but here is fine too.
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Old Nov 02, 2005, 02:18 AM // 02:18   #2
Thanas
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Have tried the PvP necro. It works well in arena. However I'm not to sure about HoH yet. I had a streak of 15 wins until one of our my teamates decided to go for a break in the middle of a game. Works well. I am going to trying the farming build too. I never new ranger secondary could be so much fun. Thanks for these and for renewing my interest in my necro.
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Old Nov 02, 2005, 03:11 AM // 03:11   #3
Thanas
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Just tried farming and it was semi sucessful. I need to know exactly what weapons you are using and how much energy you have. I ran into a bit of energy bother. Apart from that it works OK, but only on small groups.
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Old Nov 02, 2005, 03:29 AM // 03:29   #4
pagansaint
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And the mods from the weapons only effect conditions inflicted by the weapon skills or apply poison(for the poison upgrade)

The reason there isn't a crippling mod for hammer or bleeding mod for axe.
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Old Nov 02, 2005, 09:55 AM // 09:55   #5
Skel Flamebender
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Hmm, Really about the weapons mods.. I timed how long enfeeble lasted in my head, I will try timing it with a watch tho to see if the heavy axe mod helps.
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Old Nov 04, 2005, 12:19 PM // 12:19   #6
Thanas
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Hey there Skel, I've been without my comp for 2 days. Damn think keeps on corrupting its config files. Anyway cause of that I haven't had much chance to try the farming build. From what I did try however, the timing is as you say very important. If either the enfeebling or physical resistance wears off you are in big trouble. I will keep on playin with it and report back. BTW just out of curiosity where did you get that MOD from. I've never seen it myself.

Cheers,
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Old Nov 04, 2005, 03:00 PM // 15:00   #7
Vexed Arcanist
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Insidious is vastly overpriced at 15 energy. You would be better served with another curse. In Comp Arena and TA you can't rely on the other team even having a physical damager like warrior or ranger. Parasitic Bond at 5 energy and a fast cast speed is a better choice and great cover hex.
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Old Nov 08, 2005, 02:17 PM // 14:17   #8
Skel Flamebender
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Which build are you talking about vexed?

In Comp and Team Arenas I almost always cover my hexes with parasitic bond... that pvp build I wrote was awhile back. And for the N/Me griffon farming build I actually posted on these forums that I needed that heavy mod and someone sold one too me after seeing my post a couple days later.

I do like the fact that insidious is instant cast now, its enfeeble/insidious is a great combo vs interupt rangers I can usually kill them 1 v 1 or sometimes if they suck 1 v 2.
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