Plommon
Jul 09, 2005, 11:05 AM
Im thinking of starting an E/R antimage/something else for PvP mainly and i need help determining my last 2 skills to put in my slots (i was thinking rez signet and charm animal but they feel so boring :( ). My 6 current skills are (although if you have better suggestions feel free to tell me :p ):
1 Concussion Shot (availability)
Description: If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is dazed for 5-17 seconds. This attack deals only 1-13 damage.
Energy Cost: 25
Activation Time: 3/4th of a Second.
Recharge Time: 10 Seconds.
Linked Attribute Marksmanship. Increases duration and damage dealt.
Skill Type: Bow Attack.
2 Determined Shot (availability)
Description: If Determined Shot hits, you strike for +3-15 damage. If Determined Shot fails to hit, all of your attack skills are recharged.
Energy Cost: 5
Activation Time: None.
Recharge Time: 10 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt.
Skill Type: Bow Attack
3 Hunter's Shot (availability)
Description: If Hunter's Shot hits, you strike for +3-13 damage. If this attack hits a foe that is moving or knocked down, that foe begins bleeding for 3-21 seconds.
Energy Cost: 5
Activation Time: None.
Recharge Time: 5 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt and duration.
Skill Type: Bow Attack.
4 Pin Down (availability)
Description: If Pin Down hits, your target is crippled for 3-13 seconds.
Energy Cost: 15
Activation Time: None.
Recharge Time: 15 Seconds.
Linked Attribute Marksmanship. Increases duration.
Skill Type: Bow Attack.
5 Punishing Shot (availability)
Description: If Punishing Shot hits, you strike for +10-18 damage and your target is interrupted. This is an elite skill.
Energy Cost: 10
Activation Time: None.
Recharge Time: 6 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt.
Skill Type: Bow Attack.
6 Savage Shot (availability)
Description: If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for 13-25 damage.
Energy Cost: 10
Activation Time: None.
Recharge Time: 5 Seconds.
Linked Attribute Marksmanship. Increases damage dealt.
Skill Type: Bow Attack.
As you can see i will try and focus on marksmanship skills as i will try to put my attribute points mainly into Energy storage and Marksmanship.
1 Concussion Shot (availability)
Description: If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is dazed for 5-17 seconds. This attack deals only 1-13 damage.
Energy Cost: 25
Activation Time: 3/4th of a Second.
Recharge Time: 10 Seconds.
Linked Attribute Marksmanship. Increases duration and damage dealt.
Skill Type: Bow Attack.
2 Determined Shot (availability)
Description: If Determined Shot hits, you strike for +3-15 damage. If Determined Shot fails to hit, all of your attack skills are recharged.
Energy Cost: 5
Activation Time: None.
Recharge Time: 10 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt.
Skill Type: Bow Attack
3 Hunter's Shot (availability)
Description: If Hunter's Shot hits, you strike for +3-13 damage. If this attack hits a foe that is moving or knocked down, that foe begins bleeding for 3-21 seconds.
Energy Cost: 5
Activation Time: None.
Recharge Time: 5 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt and duration.
Skill Type: Bow Attack.
4 Pin Down (availability)
Description: If Pin Down hits, your target is crippled for 3-13 seconds.
Energy Cost: 15
Activation Time: None.
Recharge Time: 15 Seconds.
Linked Attribute Marksmanship. Increases duration.
Skill Type: Bow Attack.
5 Punishing Shot (availability)
Description: If Punishing Shot hits, you strike for +10-18 damage and your target is interrupted. This is an elite skill.
Energy Cost: 10
Activation Time: None.
Recharge Time: 6 Seconds.
Linked Attribute Marksmanship. Increases additional damage dealt.
Skill Type: Bow Attack.
6 Savage Shot (availability)
Description: If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for 13-25 damage.
Energy Cost: 10
Activation Time: None.
Recharge Time: 5 Seconds.
Linked Attribute Marksmanship. Increases damage dealt.
Skill Type: Bow Attack.
As you can see i will try and focus on marksmanship skills as i will try to put my attribute points mainly into Energy storage and Marksmanship.