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Dragon Incarnate
Jun 10, 2005, 05:57 PM
Ultimate Pet Guide - V1.2

A good deal of information was gathered from various posts, especially from GammaRay on gwonline.net. All information is best estimate without official numbers from the development team.


Available Pets:

Black Bear …………………………. (slashing damage)
Black Widow Spider ………….. (piercing damage)
Fern/Dune Lizard ………………. (piercing damage)
Lynx (cat) …………………………. (slashing damage)
Melandru’s Stalker (cat) ….. (slashing damage)
Moa Bird ……………………………. (slashing damage)
Snow Wolf …………………………. (slashing damage)
Strider (bird)………………………. (piercing damage)
Warthog …………………………….. (blunt damage)
Wolf ……………………………………. (slashing damage)

You can name your pet with the following commands:

/namepet <pet name>
/petname <pet name>

Skill recharge penalty when pet dies has been reduced to 4 seconds.

-- :: LOCATIONS FOR TAMING :: --

PRE-SEARING:

Bear - Wizard's Folly* (no longer available - patched)
Melandru's Stalker (Cat) - Reagent Valley
Strider (Bird) - Ascalon fields
Warthog - Northernlands
Wolf - Ascalon Fields, Reagent Valley


POST-SEARING:

Bear - Lornar's Pass
Black Widow Spider - Underworld (after setting the reaper free at the monument near the tortured spirit village)
Dune Lizard - Amnoon Oasis
Fern Lizard – I believe this can be found outside Druids Overlook or Quarrell Falls
Lynx - Kryta Areas
Melandru's Stalker (Cat) - Old Ascalon**
Moa Bird - Ascalon fields
Warthog - Denravi Areas
Wolf - Shiverpeaks


** - There's only one on the map, to the far West, near Gate Guard
Hollis (entrance to the Breach).


-- :: BEASTMASTERY : : --

At 0 BeastMastery (BM), the pet does 35% damage, and at 12 BM it's doing 100% damage. Weapon masteries after 12 do have diminished power increases. 13 has 104%, 14 has 107%, and so on and so forth. It's really just not worth the trouble, the expense, and the drain on your HP to load up to 16 on weapon mastery attributes. BeastMastery seems to follow the pattern, so you should be good at 12 BM, unless you want to crank the most out of your pet heals and attack skills.


Attribute Level --------- Effect on Weapon / Pet Damage
0 --------- 35.60%
1 --------- 38.60%
2 --------- 42.00%
3 --------- 45.90%
4 --------- 50.00%
5 --------- 54.50%
6 --------- 59.50%
7 --------- 64.80%
8 --------- 70.70%
9 --------- 77.10%
10 -------- 84.10%
11 -------- 91.70%
12 -------- 100.00%
13 -------- 104.00%
14 -------- 107.00%
15 -------- 109.00%
16 -------- 110.00%

* TIP: If you use a major rune of beast mastery on a tamer's mask, you'll get +3 BM. Counter the HP loss with a superior vigor rune (or major if you won't miss the 10 HP). Boost your BM up to 9, so that you now have 12 (9+3) BM total. You've just saved yourself 49 attribute points over having brought your BM up to 12 without any modifiers. With the right runes and equipment, you can make yourself quite diverse.


-- :: PET ATTRIBUTES :: --

Hit Points and Armor Level increase per level gain same as a player. Pet Inherit names like: Hearty, Playful, Elder seem to be cosmetic and change based on the level of the pet. Tests are underway to verify this, but these names seem to have no effect on the pet attributes.

Armor Levels:

Level 1 Pet = AL 3
Level 2 Pet = AL 6
Level 3 Pet = AL 9
Level 4 Pet = AL 12
Level 5 Pet = AL 15
Level 6 Pet = AL 18
Level 7 Pet = AL 21
Level 8 Pet = AL 24
Level 9 Pet = AL 27
Level 10 Pet = AL 30
Level 11 Pet = AL 33
Level 12 Pet = AL 36
Level 13 Pet = AL 39
Level 14 Pet = AL 42
Level 15 Pet = AL 45
Level 16 Pet = AL 48
Level 17 Pet = AL 51
Level 18 Pet = AL 54
Level 19 Pet = AL 57
Level 20 Pet = AL 80 + 20% speed boost

Base Damage Output:

Level 1 Pet = 3-5
Level 2 Pet = 4-6
Level 3 Pet = 5-8
Level 5+ Pet = 6-10

* Note that pet damage is tied to your level of Beast Mastery.
The higher your attribute level the greater the pet.

Below are the results of current testing on pet attributes. All pets are level 20, and were tested with 0 to 12 BeastMastery. Although all pets have yet to be tested, it does appear that all pets except the Black Widow are almost exactly the same.

Remember that these tests were performed by humans so there is always a margin of error. Each pet was tested 30 times to get a fair number of attacks/damage and then averaged. Although each pet test may have generated slight variances (less than a second) in the DPS we can average that each pet attacks every 2 seconds. These averages can be applied across the board and provide some basic information.

SUMMARY

 Pet Hit Points have not been tested enough to state the results
 All Pets of the same experience level have the same Armor Level.
 All Pets have a 2 second attack rate
 All Pets have a 10% chance for critical hit with a 12 BeastMastery (average 34 damage/per critical, except Black Widow Spider which does 43)
 All Pets except Black Widow Spider (which seems to have a 17 ~ 29 range) appear to have a 15 ~ 28 damage range at level 20 with 12 BeastMastery
 The Black Widow Spider seems to be the best pet in the game.



Black Bear
.. : Average Attack Speed ............ 2.095 sec per attack
.. : Average Damage Per Second .. 10.07
.. : Armor Level ........................... 60
.. : ---------------------------------- BeastMastery -----------------------------
.. : --------------------------------- 0 ----------- 12 -----------------------------
.. : Damage Range ..................... 6 ~ 9 ........... 15 ~ 28
.. : Critical Hit (10% chance) ....... N / A ............ 34
.. : Average Damage Per Hit ........ 7.1 .............. 21.1

* Brutal Mauling appears to have no distinguishable influence on the pet's damage. Seems to just be cosmetic.


Dune Lizard
.. : Average Attack Speed ............ 2.17 sec per attack
.. : Average Damage Per Second .. 10.29
.. : Armor Level ........................... 60
.. : ---------------------------------- BeastMastery -----------------------------
.. : --------------------------------- 0 ----------- 12 -----------------------------
.. : Damage Range ..................... 6 ~ 9 ............ 15 ~ 28
.. : Critical Hit (10% chance) ....... N / A ............. 33 ~ 34
.. : Average Damage Per Hit ........ 7.35 .............. 22.35


Elder Black Widow
.. : Average Attack Speed ............ 2.067 sec per attack
.. : Average Damage Per Second .. 12.256
.. : Armor Level ........................... 60
.. : ---------------------------------- BeastMastery -----------------------------
.. : --------------------------------- 0 ----------- 12 -----------------------------
.. : Damage Range ..................... 6 ~ 10 ............ 17 ~ 27
.. : Critical Hit ........................... 12 ~ 13 (3% chance) ... 43 (10% chance)
.. : Average Damage Per Hit ........ 7.966 .............. 25.333

* Although no 15 or 28 damage hits were made, it may just be luck of the draw -- more tests may need to be run – Note that the Prima Guide states that it has a 17-29 damage range


Melandru's Stalker
.. : Average Attack Speed ............ 2.04 sec per attack
.. : Average Damage Per Second .. 10.69
.. : Armor Level ........................... 60
.. : ---------------------------------- BeastMastery -----------------------------
.. : --------------------------------- 0 ----------- 12 -----------------------------
.. : Damage Range ..................... 6 ~ 8 ............ 15 ~ 28
.. : Critical Hit (10% chance) ....... N / A ............. 34
.. : Average Damage Per Hit ........ 7.05 .............. 21.85


Moa Bird
.. : Average Attack Speed ............ 2.032 sec per attack
.. : Average Damage Per Second .. 10.695
.. : Armor Level ...........................60
.. : ---------------------------------- BeastMastery -----------------------------
.. : --------------------------------- 0 ----------- 12 -----------------------------
.. : Damage Range ..................... 5 ~ 9 ............ 15 ~ 24
.. : Critical Hit (10% chance) ....... N / A ............. 32 ~ 35
.. : Average Damage Per Hit ........ 7.166 .............. 21.733

* Unlike the static critical hits we saw on the other pets, the Moa seems to have a bit of a "critical range." Despite the fact that it appears to have a lower maximum damage, the hits in turn seem to be overall more consistent, indicating a tighter damage range and it still cranks out the same average damage and average DPS. The attack speed seems to stick to the 2 second/attack rate like the other pets, so we can dispell the myth of the Moa's rapid attack rate. The speed attack of the Moa Bird is simply cosmetic.

EVOLUTION
Aggressive --> Dire --> Elder

Playful --> Hearty --> Elder


Aggressive = +1 Damage / -30 Health
Dire = +2 Damage / -60 Health

Playful = -1 Damage / +30 Health
Hearty = -2 Damage / +60 Health

Elder = +3 Damage


Future tests results, and the final results will be updated here. But based on the above tests it is unlikely that the other pets will vary from the above statistics.

Morgan19
Jun 10, 2005, 06:06 PM
At 0 BeastMastery (BM), the pet does 35% damage, and at 12 BM it's doing 100% damage.

35% and 100% percent damage of what, though?

m19

Mr Lem
Jun 10, 2005, 06:08 PM
very nice

secretsmg
Jun 10, 2005, 06:09 PM
I also found a warthog near ascalon in presearing. (close to where the rogue bull quest is)

Dragon Incarnate
Jun 10, 2005, 06:11 PM
35% and 100% percent damage of what, though?

m19


of its potential damage. If a weapon (or pet in this case) has a damage range of 10-15 but you have 0 attribute you will do 35% of that potential damage.

Hopefully I explained that right :D

Dragon Incarnate
Jun 10, 2005, 06:12 PM
I also found a warthog near ascalon in presearing. (close to where the rogue bull quest is)


I believe that is considered the Northernlands, but I could be mistaken been awhile since I've been in pre-sear... Thanks for the info!

provoko
Jun 10, 2005, 06:13 PM
Oh very nice, you brought the guide over here from gwonline.net. Looks great, thanks.

Lewick
Jun 10, 2005, 06:18 PM
How did they get information on how much the pet is hitting for? Did they test in PvP? I'd love the option of seeing what my pet is actually hitting for. Especially when he's not confined to his skillbook cage (which is often.)

MCS
Jun 10, 2005, 06:21 PM
Oh very nice, you brougth the guide over here from gwonline.net. Looks great, thanks.
Indeed, still you it should be put in that one forum with all the other info and give credit to them if he really did just copy and paste.

Dragon Incarnate
Jun 10, 2005, 06:21 PM
How did they get information on how much the pet is hitting for? Did they test in PvP? I'd love the option of seeing what my pet is actually hitting for. Especially when he's not confined to his skillbook cage (which is often.)


Yes they go into PvP and perform the tests with the pet owner changing the BeastMastery level from 0-12, all lvl 20 pets.

Dragon Incarnate
Jun 10, 2005, 06:25 PM
Indeed, still you it should be put in that one forum with all the other info and give credit to them if he really did just copy and paste.

No I didn't just copy/paste a single other forum, as I stated this is gathered from various posts (including the testing being done by GammaRay on gwonline.net), and does indeed contain a lot of copy/paste from numerous sources. They do not have this guide (yet). I have no intention of taking credit from what GammaRay (and others) have done, but I think it's nice to try and compile all the data into one source.

Undertakr
Jun 10, 2005, 07:14 PM
So, at 12 BM your pet is essentially a +10ish (on average) bonus to your weapon per second.

Asrial
Jun 10, 2005, 07:25 PM
Great post :)

Ignore the people nitpicking about giving credit where it's due. You stated it was pulled together from alot of sources and never claimed that it was all research you did, prior to them bitching about it.

Saving this to my Guild Wars folder.

rob bob
Jun 10, 2005, 07:30 PM
I heard there was sometype of bull pet? If so can u tell me where it is and if the damage is any good?

MCS
Jun 10, 2005, 11:23 PM
No I didn't just copy/paste a single other forum, as I stated this is gathered from various posts (including the testing being done by GammaRay on gwonline.net), and does indeed contain a lot of copy/paste from numerous sources. They do not have this guide (yet). I have no intention of taking credit from what GammaRay (and others) have done, but I think it's nice to try and compile all the data into one source.
I'm... ahem.... not uh welcome at gwonline so I wouldn't know :D.

The other guy made it sound like you copied and pasted.

Can we get this stickied somewhere or something if no one has any objections to the information stated here, it really is very nice.

Lord Malikai
Jun 11, 2005, 01:51 AM
So, at 12 BM your pet is essentially a +10ish (on average) bonus to your weapon per second.

You make it sound so simplistic. Not only is it a permanent DoT (unless it dies of course), with a 12 BM skill you can make your pet perform some pretty advantageous attacks like bleeding and knockdowns, not to mention higher damage from the skill.

Viruzzz
Jun 11, 2005, 03:27 AM
i heard people talk about a spider available in maguma, so that wasn't true?

Shadowdaemon
Jun 11, 2005, 06:25 AM
the bull is NOT a pet and the spider is only available in the underworld so far

Dragon Incarnate
Jun 13, 2005, 10:56 AM
I'm... ahem.... not uh welcome at gwonline so I wouldn't know :D.

The other guy made it sound like you copied and pasted.



LOL I guess I shouldn't ask... :D

Yeah he prob just saw the first part of my post and thought it was the list of available pets listed on gwonline, which is the sum of the "guide" there.

Dragon Incarnate
Jun 13, 2005, 10:59 AM
stupid network issue - sorry this post is a fubar

Dragon Incarnate
Jun 13, 2005, 11:03 AM
To clarify for all those asking about other pets: This is the COMPLETE list of pets. There is no bull pet at all (someone made a fake pic of the Bull in Pre-Searing)! Tamable spiders can ONLY be found in the Underworld (you cannot tame moss spiders).

Sorry to ruin your hopes! :D

saturn
Jun 13, 2005, 02:49 PM
What would be really cool is to have a dragon for a pet which I don't see on the list. Do you think they will ever have these?

Happy Hunting

crazy diamond
Jun 13, 2005, 02:56 PM
Get a Dune Lizard and call it Drake or Draco.

Prowlinger
Jun 13, 2005, 03:11 PM
Amazing work.... I am not a ranger and do not have a pet and now I want one!!!

Elementalist / Ranger... that probably will be my next character... :)

Arvydas
Jun 13, 2005, 03:31 PM
Amazing work.... I am not a ranger and do not have a pet and now I want one!!!

Elementalist / Ranger... that probably will be my next character... :)
Thinking about that too, but beware, as if u don't put enough points in beastmastery, your pet is useless later on. and when a pet dies, your skills r disabled for 8 seconds. as a type that rely mainly on skills, that is not what you want during a battle.

btw, E/R can go the traps/spirit path, but I guess most traps don't come early.

elenna
Jun 13, 2005, 04:20 PM
Like Secretsmg I saw a warthog in pre-searing Ascalon running around by the bull.

rsf.ScareCrow
Jun 14, 2005, 04:58 AM
I've tryed to charm a Bear and he slaps me and stops me from charming. I had my Beatmastery at 10. is it beastmastery that helps with the charming or expertise?
anyway....how do you charm the hard to charm animal?

Ninna
Jun 14, 2005, 07:06 AM
How to Get a Black Widow Spider
http://forums.gwonline.net/showthread.php?t=351180

picture of spider
http://img102.echo.cx/my.php?image=gw0260gl.jpg

CryingWolf
Jun 14, 2005, 02:27 PM
You have Moa Bird as Slashing and Strider as Piercing. I see it is that way in the guide. Is it confirmed that the Moa and Strider give different forms of damage? Also which is better? I have a Strider from pre, would a Moa be better / worse or the same?

Arvydas
Jun 14, 2005, 02:31 PM
I've tryed to charm a Bear and he slaps me and stops me from charming. I had my Beatmastery at 10. is it beastmastery that helps with the charming or expertise?
anyway....how do you charm the hard to charm animal?
In the pre-searing, Bear has a break charm spell that could prevent you from charming. It has nothing to do the beastmastery. There is a way to charm a bear in pre-searing. Search around this forum as it's been posted a few times already. In post-searing, bears are charmable.

Dragon Incarnate
Jun 14, 2005, 05:11 PM
In the pre-searing, Bear has a break charm spell that could prevent you from charming. It has nothing to do the beastmastery. There is a way to charm a bear in pre-searing. Search around this forum as it's been posted a few times already. In post-searing, bears are charmable.



Actually, you can no longer charm the bear in Pre-Searing Ascalon, it was patched so the work arounds found in the forums no longer work.

NOTE: Skill recharge has been lowered to 4 seconds when your pet dies.

ToxicMilk
Jun 14, 2005, 05:42 PM
I wish that any creature could be charmed - not just the 'friendly' creatures. As it is, as soon as you try to charm the friendly ones they turn on you anyway, so why not just open up all creatures to be possible of being charmed. And link it to Beastmastery lvl or something, so that you cant charm a creatures whos lvl is above yours... or something along those lines.

But the basic idea it that people could also be rewarded more by exploring and finding rare creatures as well as help with individualism of their character.

Just image a pet bone dragon or abomonation...! :D

Khyron the Dark
Jun 14, 2005, 06:02 PM
I have a Wolf.... you got any stats on that?? :cool:

CryingWolf
Jun 14, 2005, 06:29 PM
I have a Wolf.... you got any stats on that?? :cool:

This guide has wolf as piercing damage but the "official", note is wrong in a lot of areas, guide has wolf as slashing dmg.

I would say from this guide the wolf will go up in rank from Pre sear lvl 2 wolf to a post sear lvl 5+ wolf

The stats should follow base dmg of the level of animal then like the guide suggests is tied to your BM level.

Dragon Incarnate
Jun 15, 2005, 12:03 PM
I have a Wolf.... you got any stats on that?? :cool:


Wolf will be tested soon, but it is unlikely to be any different from the Stalker. As soon as the test is complete I'll update.

Dragon Incarnate
Jun 15, 2005, 05:34 PM
This guide has wolf as piercing damage but the "official", note is wrong in a lot of areas, guide has wolf as slashing dmg.



CRAP! Yep you're right, I screwed up the type of damage when I alphabetized the list! Thanks for pointing that out, and sorry!! :o

CryingWolf
Jun 15, 2005, 05:49 PM
No biggie about that one, What really intrigues me is the Moa Bird and Strider. The guide lists it the same as you have it. I am really wondering if the damage types are different or if this is another oversight of the guide? This really begs to ask which one is better?

PHW
Jun 15, 2005, 10:07 PM
I've not seen this noted anywhere, so I will mention it. Today, putting around the southern area around the Granite Citadel, I happened across 2 Elder Wolves. One was red, one was green, both level 15. I tamed the green one, I didnt try the red one. I dont know if they're any different than wolves from other areas, save thier level. Something new I hadnt heard of :)

Dragon Incarnate
Jun 16, 2005, 11:20 AM
I've not seen this noted anywhere, so I will mention it. Today, putting around the southern area around the Granite Citadel, I happened across 2 Elder Wolves. One was red, one was green, both level 15. I tamed the green one, I didnt try the red one. I dont know if they're any different than wolves from other areas, save thier level. Something new I hadnt heard of :)


Wow, that's good to know, thanks for that info! Maybe they're increasing pet levels in harder areas so you don't have to try and powerlevel your level 5 pet when you're level 20.

Psydswipe
Jun 21, 2005, 11:58 AM
I've not seen this noted anywhere, so I will mention it. Today, putting around the southern area around the Granite Citadel, I happened across 2 Elder Wolves. One was red, one was green, both level 15. I tamed the green one, I didnt try the red one. I dont know if they're any different than wolves from other areas, save thier level. Something new I hadnt heard of :)

I think they are just regular wolves that start at a higher level. It appears that the wolves start as charmable but you have to beat the mobs to them. While I was fighting a mob that had one of the elder wolves as a pet I could see an uncharmed elder wolf down the path. However, once I got past the mob and moved down the path that previously uncharmed wolf was now the pet of one of the Stone Summit rangers.

Gbuslayer
Jun 21, 2005, 12:42 PM
So no rabbits? :(

Chev of Hardass
Jul 08, 2005, 03:12 PM
Great post, I agree this needs a sticky though.


I am a little dissapointed that these pets seem to have all the same stats. Neverthless, I am glad to see this info and I think lots of others feel the same.

Ninna
Jul 08, 2005, 03:26 PM
I made a reference to this post in the community works pet thread

not much gets stickied in the Q&A forum

Enigmatics
Jul 08, 2005, 03:50 PM
Traps/spirit path... Traps involve running into mobs, expertise and the added AR of ranger primaries is more sought after for trappers. This is certainly news to me, I heard that pets' specs (excluding the strider and black widow) were completely cosmetic and didn't vary with higher level beast mastery.

UsagiNoSenshi
Jul 08, 2005, 10:09 PM
No biggie about that one, What really intrigues me is the Moa Bird and Strider. The guide lists it the same as you have it. I am really wondering if the damage types are different or if this is another oversight of the guide? This really begs to ask which one is better?

I assume they would have to have diffrent dammage types, or why would the bother giving them diffrent names? As to which is better, it would depend on which type of damage you like. I have a lvl 20 strider. >.< i get very mad when people call him a moa!

Qenelder
Jul 09, 2005, 01:09 AM
You are missing a creature from your pre-searing list, i saw some moss spiders i forget where in presearing when workingon my mnk toon

Qenelder
Jul 09, 2005, 01:30 AM
Ok so i was wrong u cant charm em i thought you could because they were green but ya, try and charm but when you do it says not an animal that brings up an interesting question then on how u can charm the uw spider but not the pre searing one.... pre searing ( cant because not animal) after searing uw spider sure will just call it an animal *wink*wink*

kamatsu
Jul 09, 2005, 02:52 AM
I have a question relating to pets, purely "cosmetic" question really. But since this claims to be the ultimate guide.. and since it looks like the stats are much of a muchness...

I saw a screenshot in the screenshot forum of a W/R with a pet pig (that you can get from pre-searing) and it looked BIG - esp compared to how puny it looked at the start..

My question is - do pets change size/appearance as they level up and/or reach new area's? Or do they stay the same size/shape/appearance as when you 1st got them?

Ninna
Jul 09, 2005, 05:30 AM
pets grow in size as they gain levels

a level 20 pet is almost 3 times the size of a level 5 pet

UsagiNoSenshi
Jul 09, 2005, 02:37 PM
My question is - do pets change size/appearance as they level up and/or reach new area's? Or do they stay the same size/shape/appearance as when you 1st got them?

Yes they do grow as they level

http://img.photobucket.com/albums/v189/UsagiNoSenshi/gw084.jpg

Legendir Kelewyn
Jul 09, 2005, 03:22 PM
Any chance of pictures of these? For me I've seen all but the lizards. Was thinking they might look pretty cool

kamatsu
Jul 09, 2005, 07:39 PM
Ninna & UsagiNoSenshi - thanx for that. I didn't realize pets got bigger as they lvl's. I know it's purely cosmetic, but still interesting to know :) & thanx for the screenshot UsagiNoSenshi.

Would also be interested in seeing screenshots of the different pets.

But interesting to see that basically every pet seems to be around the same damage / dps wise, with main difference being simply what type of attack they do, how they look and slight variations in dps/attack-speed/min-max damage... apart from the Black Widow that is...

Jelloblimp
Jul 09, 2005, 08:02 PM
You are missing a creature from your pre-searing list, i saw some moss spiders i forget where in presearing when workingon my mnk toon

Post earlier in thread already said moss spiders cannot be charmed (from another thread: "they are clearly vegetables).

CryingWolf
Jul 12, 2005, 06:51 PM
lol think that was a joke!!! Sort of like saying a tomato worm is a plant.

I think that moss spiders were orginally charmable? But like the black bears got taken away in pre-sear. I hope to see another low level charmable spider some day.

CKaz
Jul 18, 2005, 02:14 PM
Well I had tried a rabbit before - not a valid target :(

Wanted my under the radar, big-pointy teethed pet :D

Really disappointed no ranged pet.. so necro gets ranged MINIONS but we can't get ANY ranged PET? Booooooooo :confused:

Oh well :p

Senuma
Jul 23, 2005, 11:39 AM
Hi
I have the GW Guide and it shows a map of The Northlands across the wall in Pre- Searing Ascalon and on the map it shows Fern Lizards. The legend of the map list them as Fern Lizard(Pet 1), so i was wondering if they were tameable. The other legends of the other maps show Bears and Moss spiders as pets too. So if anyone can give me an answer that would be great because I would really like one, but right now i have a Level 8 wolf and i won't get rid of him unless the Fern lizards are tameable.

Shadowdaemon
Jul 23, 2005, 01:54 PM
anyone see the interview thing on the guild wars site, it says each expansion will have new pets, thats freaking awesome, personally, i want a giant bull, that would be so damn cool

Elena
Jul 23, 2005, 04:25 PM
new pets will be awesome and keep up the diversity ^^

Avantos
Jul 24, 2005, 10:14 PM
About that interview though...

Gaile Gray: You’re right in noting that pets do have differences. Some have more armor, some attack faster, some have more health, etc. You will note that the specifics are not really called out in the game. That’s because, to some degree, we leave at least some aspects of the game in undisclosed state so that the community can figure things out.

Another example of this would be bows: Some shoot faster, some truer, and some at longer range. At least one has armor piercing, too. If you add elements like bow grips and strings, you have some pretty interesting complexity of stats for these items. The same applies to the many pet-related skills used in conjunction with each pet’s inherent strengths.

As for elite pets – none will be coming in the foreseeable future. However, there will definitely be new pets in Chapter 2 and most likely in each subsequent chapter.


It seems as if the interview suggests that the pets ARE indeed different from one another.

I'm curious WHO exactly did the tests and more importantly, HOW. I'm not questioning whether or not the tests were done with attention to accuracy but there's possibly something missing. For example, my personal experiences with pets seems to suggest, for example, that Stalkers do less damage than most other pets along with having less health, but do more damage with pet skills.


In any case though, the guide is very useful for the locations, listings, and whatnot and I must give my acknowledgement for good work.

kamatsu
Jul 24, 2005, 11:41 PM
You know, information I have found at another GW fansite suggest's that the title that a pet can gte... or it's "evolution" does indeed effect how good/bad a pet is. Unlike what is atated in this guide here.

It says that basically any pet which gets to the "Elder" evolution would be just as good as the Spider you get from the UW, as the spider does so much more because it's pre-evolved at the "Elder" level, which according to them is the best evolution possible.

Are they just imagining things? Or is there any possible truth to what they are saying? Anyone got any thoughts?

I'd link to it... but I'm not sure if I'm allowed to make links to other GW fansites forums in here... it's in the Rangers section of the GWOnline forums...

taranwandering
Jul 29, 2005, 05:59 AM
Quick question:

What armor level were these pets dealing damage against for the tests? Perhaps Prima used a different armor level for determining the damage of the pets?

Lethal Magic
Jul 29, 2005, 09:00 AM
So basically the spider is the strongest pet right?

Ninna
Jul 29, 2005, 10:18 AM
depends who you ask and what you mean by "strong"

I've seen people make arguments that the Warthog is better based soley on damage type (blunt)

http://www.guildwarsguru.com/forum/showthread.php?t=10019&page=3

have to know the speed of pet travel + attack speed + pet's abilities <if any apply> before you know what pet is actually <FACTUALLY> better than another pet.

MoldyRiceFrenzy
Jul 29, 2005, 12:47 PM
theres another pet guide to in gwonline that tells about pets also the things that pets evolve into do actually effect the pet. like some get more life some more damage and less life, some less damage more life

kawaii_bat
Oct 07, 2005, 02:42 PM
(everyone's gonna flame me for this I bet)

doesn the warthog have a charge ability?
I've played constantly with my warthog and it dashes twice as fast as a Lynx towards a creature you engage.

Is this a quirk? Am I insane? Or is it actually possible that the Warthog really has this ability (like the spider has immunity v. bleeding)

Chev of Hardass
Oct 07, 2005, 03:24 PM
I think I have seen it. Hmm,

BTW new flavor of the month. Beastmastery Rangers with beast interupts. Everyone is conditioned to not kill the pets after IWAY, so........

FrogDevourer
Oct 07, 2005, 05:05 PM
This thread is now the official thread about pets in the Community Works. Dragon Incarnate, who posted the pet guide hasn't been active recently. If the original post needs to be updated, please post the new version of the pet guide here and contact a moderator who will update the OP. Thanks for your help.

Vermilion Okeanos
Oct 08, 2005, 02:13 AM
It seems no one update or post anything after... so...

According to people of GWonline's research:
There are no difference amount the type of pets. The only thing that effect a pet is its evolution. There are playful, hearty, aggressive, dire, and elder.

Their stat changes are:

Playful: +30 hp -1 damage
Hearty: +60 hp -2 damage
Aggressive: -30 hp +1 damage
Dire: -60 HP +2 damage
Elder: +3 damage (no hp change)

The elder is no doubt, what most people prefered. The Underworld spider is not the best, it is just that the tested Black Widow happened to be an elder.

To train a pet into an elder, it is required that you change your playing style completely after the first evolution. If your first evolution is playful, then you must make your pet do the damage and killing the rest of its leveling until elder. If your first evolution is aggressive, then you must not allow the pet to do further damage and killing the rest of its leveling until elder. The actual format of how pet evolve is still quite up in the air currently, but that is around how it happen. You will not knowtice pet's evolution in the middle of battle, you will need to enter a town/outpost to refresh the evolution name.

To find out your pet's evolution, just type /namepet
Pet have 80 AL at lv20 and they run 20% faster that human characters.

Edit: change the armor screw up

Pillz_veritas
Oct 08, 2005, 09:46 AM
the spider i captured is a hearty one, is it possible to change?

Valerius
Oct 08, 2005, 10:14 AM
Hearty pets are used as tanks... if u don't want a tank get an Elder

i thought pets only got +80AL... ?

a_scrawny_gnoll01
Oct 08, 2005, 12:09 PM
Pets get 80al at 20, not 100.

Vermilion Okeanos
Oct 08, 2005, 12:46 PM
I dont know where the hell i get the idea 100... i guess that is what i get for staying up all night long =(

and no, once your pet reach level 20, you are done there.

Jenosavel
Oct 08, 2005, 01:20 PM
It's true that a pet will have an innate armor level of 80 at level 20; however, with Otyugh's Cry that can be pumped up to 100 unconditional (not elemental or physical specifically) armor. Add to that the 11-15 absorbtion that a decently supported Call of Protection will give and a pet is a monstrous tank.

I know it is documented everywhere that the attack bonus for the Dire pet is +2 and the attack bonus for the Elder pet is +3. However, I've done my own testing of the relative damage between an Elder and Dire since the update making their damage visible. I took a level 15 Dire and a level 15 Elder out into Old Ascalon and let them beat up on 5 different varieties of enemies while only having 1 point in Beastmastery (I had a rune and didn't feel like making new armor just for the test). I carefully documented the damage range reached on each foe killed until each of the pets had killed 24 of each type of enemy I was dealing with. By that point, definite damage ranges had emerged, and the Dire undoubtedly has higher attack than the Elder by approximately 1.142%. If indeed the damage range on a "typical" level 20 pet is 15-28 as has also been documented everywhere, then that 1.142% comes out to approximately +3 attack over the Elder.

I didn't come up with exact damage values for the Dire or the Elder because my purpose was only to test the preconcieved notion that the Elder is better on all counts than the Dire pet. Nothing else ArenaNet has done has created one uber anything, and as such I didn't believe pets would be subject to such imbalance. My test fulfilled its purpose and illustrated that while the Dire pet's health may be significantly reduced in comparison to the Elder, it has an attack boost to counteract that.

FrogDevourer
Oct 10, 2005, 03:15 AM
The updated pet guide has been posted in this thread:
http://www.guildwarsguru.com/forum/showthread.php?t=67761