View Full Version : Pre-Searing character guide!
Maxiemonster
Jan 07, 2006, 11:03 AM
Pre-Searing has been officialy ruined, ANet even made me delete my level 18 Pre-Searing character, this guide doesn't have any use.
Maxiemonster
Jan 08, 2006, 06:34 AM
Made it a little bit easier to read, improved some grammar, added 2 pictures and made the Charr Hunting part more clear.
Marodac Evilbane
Jan 08, 2006, 07:39 AM
Your guide seems to be very complete at some points (I personally think a little work is needed on the profession part, but that's juste my taste). Would you mind if I copied your collector's section (with some adjustments to show which class has which armor parts) to my guilds forum to be in the guide I write for newer members?
Maxiemonster
Jan 08, 2006, 08:35 AM
I don't mind :) It's here to use, so copy whatever you want.
LightningHell
Jan 08, 2006, 08:43 AM
Why is Faintheartedness called "My Webpage"?
LifeInfusion
Jan 08, 2006, 08:51 AM
Um as much as I like it, I'd like to comment that unless you (player reading the guide) are somewhat ambitious or nuts and are trying to get level 20 in Presear it (leveling in presear to get to post) should NOT take more than a couple hours.
Maxiemonster
Jan 08, 2006, 08:51 AM
Why is Faintheartedness called "My Webpage"?
Common typo..
And LifeInfusion, this isn't for people that want to go to Post-Searing, but for people that'll stay in Pre-Searing forever. If you want to get to lvl 20 as soon as possible, you should be doing missions in Post-Searing, I agree :)
Loviatar
Jan 08, 2006, 09:19 AM
:) YOU MIGHT ADD THIS AS WELL TO GET A FULLER PICTURE
http://www.guildwarsguru.com/content/pre-searing-ascalon-id1264.php
Maxiemonster
Jan 08, 2006, 09:43 AM
:) YOU MIGHT ADD THIS AS WELL TO GET A FULLER PICTURE
http://www.guildwarsguru.com/content/pre-searing-ascalon-id1264.php
Actually, that's how to get out of Pre-Searing effectively, and fast, this is about staying in Pre-Searing :)
thedonutman
Jan 08, 2006, 12:04 PM
Im not the best at spelling but i think you have spelt profession wrong. :D
Since i can still read it, its not a big problem.
really great guide! especially since im trying to get as high level as possible in pre-searing (until i get bored) I realised that i screwed up my other character because i didnt do the extra skill trainer stuff. so i had to buy all my skills
leeky baby
Jan 08, 2006, 12:15 PM
nicwe page
DreamCatcher
Jan 08, 2006, 03:42 PM
Ok, I tried to post around 5 hours ago but for some reason my posts got lost all the time. Hopefully it'll work now...
I can add that (having a lvl 15 R/Me in pre) using your pet effectively goes a long way to soloing effectively. I presonally find that using a wolf suits me best for doing 2 different things:
Luring a group of charr with a longbow without having the pet engage (as to prevent the wolf from aggroing everything) and using a longbow to engage a group and having the pet attack right away.
I do this like this:
When I click the enemy charr to attack it and click the ground right before I actually shoot the arrow the wolf will not engage. When I click to engage and do nothing the wolf will engage as soon as I shoot the arrow, or when the first arrow hits.
Also I find the wolf good use through it's agressiveness. It'll keep attacking for a while even if I run away (for instance when things go wrong and I need to run for my life). The wolf will usually keep attacking, reaggroing the persui-ers so I can get away.
Also a good trick that can come in handy in the Northlands is when you get persuid by a too large group of charr is to walk right by a group of oakhearts. The charr often will start attacking the oakhearts and you can get away (though you'll miss out on some drops).
When attacking a group that includes warriors it's best to try to have the warriors aggro your pet instead of you. if the warriors aggro you you can try to walk right past your pet (basically trying to hide behind it) to try to get them to attack your pet instead so you can concentrate on doing damage.
Reapply if they keep attacking you. if it for whatever reason just won't work and you think you'll get chopped to death very soon then it's often best to make a run for it and try attacking them again after you and your pet have regenerated or try another approach route or angle
if the charr group contains hunters you realy want to make use of whatever rocks/walls are nearby to stay out of harms way. Once your behind some wall or rock you can send your pet to attack the hunters (by using some caster skill or bow attack (which will miss cuz you'll be behind cover)). Once the pet aggroes the hunters you can attack the hunters while the hunters concentrate on your pet.
If they still keep attacking you instead then your second option is to walk back behind your cover so the hunters won't hit you but you can still hit 1 of the other charr and start attacking that 1.
If all fails and with your pet is already dead and you facing a too large group of charr then you should make a run for it. When a little bit away you can try to ress your pet and after your pet is ressed continue running.
If you're lucky they'll start attacking the (very low on health) pet and after they killed it again and with you some distance away the mob will possibly have de-aggroed you.
And keep in mind that when you're a ranger to try and use elevated terrain. Hunters will do less damage while you do more. Also standing on top of a cliff makes it easy to hide behind the edge of the cliff when dying.
just keep in mind that casters use non-los skills to do damage so do this in time. Also it's good to have 1 weapon slot set up as +health swithc slot so you get an instand health boost in case you're degenned to death while on the run (I myself use a +23hp staff)
It's also good to bring your secondaries health skill along with troll ungruent.
I use Ether feast for a quick +75 health alongside troll.
Also use at least a longbow for luring and 1 (customized) (short)bow as your main damage dealer.
how to clear the temple itself deserves a whole other miniguide and frankly I don't realy know if I want to spread that info due to potential nerfing...
Some other minor things to note is that once level 14 the only way you can get xp is by killing the charr bosses. Often thats the reason these people want to either solo the temple or will not bother getting a teammate atall (so they get full xp from the bosses)
once you're level 12 you'll get xp only from the charr in the northlands.
Another minor note is that the best equipment drops in the northlands. Anywhere else you'll more then likely get no req 4-6 staffs and wands, 6 armor shields and maybe a single 8-11 bow.If you're too weak to farm the northlands yourself there are usually some high level people selling northland drops for a few hundred that are otherwise unobtainable south of the wall
If you're a pre warrior you should check out the crafter in ascalon city. He crafts a 10-14 rinblade for 5 iron ingots + 100g with some charr bonus.
Ofcourse a high level pre toon wouldn't be complete without having pimped your armor with some fancy color. It doesn't have to be all black with black dyed shields and offhands ofcourse but whatever color you decide to get, please make it 1 color instead of making this red, that green and the boots silver. it looks more like a mess that way ;)
Also there are no head armor collectors in pre so try not to somehow loose your starter head armor ;)
And last but not least; there will come a time that you'll get tired of trying to level your pre toon and might get the idea to just sear it. I know some peeps that have seared their level 16 necro or level 16 ranger with level 20 pet and regretted it later.
if you get bored of pre (I know I get bored of pre at times) just start playing your post chars again. Searing a high level char also wasted a lot of time, efford and devotion.
Well, thats all I can think of right now. If you feel up to making a high level toon in pre just keep in mind that pre plays differently from post and not all rules that count in post apply to pre (no storage for instance, you'll have to build up your pre toon from the ground up)
Maxiemonster
Jan 08, 2006, 04:06 PM
That sure helped DreamCatcher! I'm not that Ranger experienced, since my record is level 8 in Pre-Searing with a Ranger, so I never really got as far as solo'ing, is it that hard a Ranger?
Lambentviper
Jan 08, 2006, 06:04 PM
ok well you left out Soul Barbs in the Necro skills set. I have soul barbs on my level 8 N/Me in pre-searing.
Under the warrior explanation you typed Holy Wrath, whent it is Symbol of Wrath. :)
amd i would like to know what happens when you give gwen the "little girls cape"..ive never done that
DreamCatcher
Jan 08, 2006, 06:31 PM
......amd i would like to know what happens when you give gwen the "little girls cape"..ive never done that
When you give her the cape she'll reset your level
:P
but seriously, I don't actually know what will happen. I guess the best thing that can happen is that she'll follow you around and heal you from time to time. She won't follow you to the northlands though...
AndreHungry
Jan 08, 2006, 10:21 PM
How do you stay in pre? I have "heard" that after you turn lvl 15-16 they automatically send you to the academy... I do not know for sure though but i have never tested it out... though i know a lvl 20 and lvl 17 in pre... so i dont think they will but i want to make sure. =P
Maxiemonster
Jan 09, 2006, 03:40 AM
Aaah, I forgot about Soul Barbs :) Thanks, added it right away! I also added a part about Gwen.
And you're not auctomaticly send to the Acadamy, you can stay in Pre-Searing as long as you want!
King's Spectre
Jan 09, 2006, 08:14 AM
Very nice guide!
I'm very fond of W/R. The pet is great but Troll's is also one of the best heals in PRE. Enchant busters won't touch it so you can fire it up just before you engage and soak up those nasty first attack spells.
If you've got any way to get XP over lvl17 since the AI nerf last fall, pleeease pm me!!
Cheers,
KS
Maxiemonster
Jan 09, 2006, 09:27 AM
Yeah, I tried using Trolls, but it's not a during-battle skill if you ask me, since it's 3 second casting time, and one 10 second cast won't keep you healed forever, that's why I'd rather use Healing Signet.
And indeed, if it's still possible to get past lvl 17 in Pre, please tell! :)
Marodac Evilbane
Jan 10, 2006, 06:06 AM
Thank you for letting me use your info. You can see how I adjusted it here. http://www.guildwarsguru.com/forum/showthread.php?p=865151#post865151
Thanks again for your info!
Lambentviper
Jan 10, 2006, 07:39 AM
I dont think you gain any exp after level 17.
My Friend is a level 15 W/R and after completely clearing the charr he only gets 2 exp points. The way i understood it is if you are 6 levels or higher than your target you dont gain exp.
Gwen will heal you for 20 points time-to-time once you buy her a new flute. I will test out the cape theory later today.
Maxiemonster
Jan 10, 2006, 09:14 AM
You won't gain any xp after lvl 16, and I think you might get to lvl 17 by quests.
And 2 xp points? I got 32xp each boss on lvl 15, 0xp on lvl 16.
King's Spectre
Jan 10, 2006, 09:34 AM
Heheh yeah I think it's something like 50 solo runs to get to 15 and then at least 100 to get to 16. Reminds me of my dear old get a lvl99 by cow farming days!
What's the total XP needed to get from 16 to 17, anybody know?
Maxiemonster
Jan 10, 2006, 09:40 AM
10,400 for lvl 16 to 17.
King's Spectre
Jan 10, 2006, 09:45 AM
10,400 for lvl 16 to 17.
Sweet mother of pearl! I can do it without the quests, but it would take me roughly 500 days..
Maxiemonster
Jan 10, 2006, 09:58 AM
Sweet mother of pearl! I can do it without the quests, but it would take me roughly 500 days..
You can't, it's impossible unless you level up the Charr, and that's made practicly impossible.
King's Spectre
Jan 10, 2006, 10:05 AM
Who said it has to be charr?
Maxiemonster
Jan 10, 2006, 10:36 AM
Who said it has to be charr?
Because they're the best to lvl. Skales suck even harder, and I don't think there's any other option.
King's Spectre
Jan 10, 2006, 10:45 AM
Like I said. You CAN, but unless someone finds a better spot than I've found, it would take literally a year and a half.
DreamCatcher
Jan 10, 2006, 10:54 AM
Thanks to anets patch that made the charr too lazy to follow you around the best way now is to go to the charr and then letting them kill you.
ofcourse this is hardly an option for any human player but now botters have even more a reason to keep using a bot to run up to the charr and level them...great move anet :confused:
And plz..................if you ever find a better non-botter way to level anything do not say this on a forum or it will get nerfed again
pm us in game if you must let anyone know.
I've actually spoken someone who is using a bot to run up to the charr and having them level thos way and I have taken screenies of it but I won't reveal his identity ofcourse, not for the least because that wouldn't change anything for the 'legit' high level players.
And I realy don't see a point for professional gold/dye farmers to level up to lvl 20 as it's just as easy to farm at level 10 or 12 while taking way less time to have to invest in levelling the farming bot before starting the actual farming
Maxiemonster
Jan 10, 2006, 11:05 AM
I still wonder why ANet nerfed this.. Too bad Gaile or Alex will never see this thread, and I don't feel like making a thread in the Riverside Inn to get them to read it. There was no reason I can imagine why they changed this, it took endlessly long to get to higher level then 17, and wasn't worth it for anyone who was in Pre-Searing for the money, as Dream said.
And now the most impressive thing of all Pre-Searing. I saw a Purple 6-18 Hand Axe today, +14% Dmg (while health is below 50%), probably getting it later today for alot of stuff :)
dimirpaw
Jan 10, 2006, 11:53 AM
I stay in pre-s and once I'm done all of the quests I'm about lv 12. However I really wouldn't want to stay in pre-s to farm when I can use my 55 monk/ele to farm grifs.
Good guide none the less, mabye some info on Monk/Ele? :P
xxSilhouette
Jan 10, 2006, 11:55 AM
Very nice job Maxiemonster :) Wish i would have had that while i was in pre!
Maxiemonster
Jan 10, 2006, 12:24 PM
You shouldn't stay in Pre-Searing just to farm, the drops are crap, and dyes don't drop that quickly either.
And everyone would like an axe like I'm probably getting, but it's not worth what I'm paying to almost every player, since it's quite alot :)
And thanks for the compliments everyone!
Epinephrine
Jan 10, 2006, 01:52 PM
Fun guide. You can get decent items in pre-searing, I have a zealous flatbow of defense for example, 10-16 damage; not the best damage but being a flatbow and zealous is nice. Sounds like a nice axe you've got lined up. Maybe I'll get the initiative going and try to get a few more levels on my pre-searing toon, but it is just so long...
DreamCatcher
Jan 10, 2006, 02:21 PM
.....Maybe I'll get the initiative going and try to get a few more levels on my pre-searing toon, but it is just so long...
It does take a very long time to level up to 16. getting to level 12 is relatively easy. getting to 14 is a little bit harder as only northland mobs will give you xp and at level 14 things realy slow down as only the charr bosses will give you xp and very little at that. This is a long time commitment and usually isn't something players do in 1 haul. I've been in and out of pre for 6 months now and am at 'only' lvl 15 now. It must've taken me atleast a month or 4 to level up from 14 to 15 though most do it a lot faster.
In the end it comes down to what you want. It's somewhat comparable to someone farming 8 hours a day while already having 5 million in gold/items and nothing to spend it all on. If making a LOT of gold makes you happy then go ahead and be happy. Personately I don't waste my time farming anymore as I have enough to buy me whatever I'd need just as that 'super' farmer won't be wasting dousands of hours levelling a toon from 14 to 15 in pre as it's something he doesn't feel he needs :D
Maxiemonster
Jan 10, 2006, 03:19 PM
Wow DreamCatcher, I hope you didn't seriously take 6 months to lvl to lvl 15, unless you didn't really play on your Pre-Searing character. My Warrior got to lvl 16 (I did do all quests) in about a month, though, I did play 70 hours in that month on that character :)
And about the axe I was talking about, I got it! I payed 2 Vial of Dye [Black] and 500 gold. And for the people interested, here's the picture:
http://img280.imageshack.us/img280/9373/handaxe1wq.jpg
DreamCatcher
Jan 10, 2006, 05:00 PM
I spend most of my time in post and only came to pre when I wanted a break from post. Also I spend a lot of time either chattin, trading and sometimes helping newbs (amongst other stuff). I only farm xp casually ;)
Hex Nexus
Jan 11, 2006, 07:16 AM
When you no longer gain XP from charr you can let them kill you till they level up. Then you can get XP from them. Pre-searing has no death penalty so this souldnt be a problem.
Maxiemonster
Jan 11, 2006, 07:50 AM
When you no longer gain XP from charr you can let them kill you till they level up. Then you can get XP from them. Pre-searing has no death penalty so this souldnt be a problem.
There used to be a "trick" for this, but it's been patched. You used to be able to lure a group of mobs (mostly Charr) to the respawn point, near the gate. Every time they kill you, you respawn, they kill you again, and so on. You just got them all there, go afk for 5 hours, get back, and kill all of them to gain alot of xp points. Though, now, you need to walk all the way to the Charr, which takes far to long, it's practicly impossible.
Epinephrine
Jan 11, 2006, 08:17 AM
Yes, I was so peeved that they bothered patching that "trick". I mean, how does it help really? So you can level opponents, big deal :P
As to the hitting 16 fast thing; I can't imagine how long it would take; I need to find someone willing to do relatively quick runs to kill just the bosses I guess; I can't solo too well (maybe it's just my playstyle?) as the hunter groups just hit too hard - my nightmare groups are 2 shaman/2 hunters (shudder) - Warriors are a cakewalk, nothing like a frenzying Charr in a symbol of wrath to make you feel good. Any advice on tactics to take on hunters would be great, given that I'm also a ranger I need to be able to shoot them; I have managed to position so that their shots hit a hill while mine get them just over the curve, but it can be tough to do.
Maybe my strategy is wrong; you seem to advocate leaving the warriors till last, while I tend to try to get them to follow me, preferably into cover from the others, then plant symbol of wrath, bane signet one, and begin shooting to finish them off (R/Mo) this typically drops 2 warriors in about the 5 seconds Symbol of Wrath takes to run it's course, unless there are 2 shaman and I mistime the bane signet. It's the darned ranger/caster groups that I find tough, because I don't have much non-LoS damage and thus I typically end up having to present a target to them. My wolf is a decent tank, but he's a dire wolf and the health penalty hurts him a bit, even though he does great damage as a result.
Maxiemonster
Jan 11, 2006, 08:27 AM
I know the 2 Hunter, 2 Shaman groups, they're definitly the strongest. The Hunters deal all the damage, so you want to get them down as fast as you can, though, you can't win of 2 Shamans healing the same Hunter. It's not that bad with a high damage axe, but with a sword, it's really hard as a Warrior.
I regret buying that 6-18 Hand Axe though. An axe is great, because it has AOE damage that deals extra damage, and you have Executioner's Strike, wich is simply insane with high Axe Masteery, though, the sword skills are great too. I'm probably going to try combining them today. Getting Adrenaline before the fight, Gashing and Server Artery'ing the enemy, switching to axe, and killing them, then do it again on the next enemy. I'm afraid it won't work though. Probably getting a high damage axe soon :)
King's Spectre
Jan 11, 2006, 08:42 AM
What's the highest damage sword out there (other than the ascalon razor)
The W/R is nice because you can bleed them and have the pet attack them while you're healing. It's not the fastest way but you can tank through just about anything. It's usually Troll's, attack 4x, sever, Sig, Trolls, attack 4x, sever, gash, dead. When there are just a couple left you can chuck in frenzy to finish them off more quickly.
Maxiemonster
Jan 11, 2006, 08:45 AM
Ascalon Razor? Don't you mean the craftable Rinblade, 10-14 Damage?
Anyway.. My old axe was and 11-15 Brute Sword, not sure if that's the maximum though, there's probably a higher damage sword out there.
dustbunny
Jan 17, 2006, 12:48 PM
I did a ranger up to level 16. The only quest I took was the first one from Artemis for 500. I needed to do that in order to acquire the ranger skills. Took about 90 hours I think. I had the advantage of having an Ithas bow though. I spent a lot of time on my sniper hill next to the charr fire stand. From the top of the hill, I stand next to the little tree, and I can shoot a long long ways. Hitting a charr shaman for 100+ down hill as the opening salvo is quite nice :)
I agree that the 2 hunter + 2 shaman group is the worst one. The axe/sword ones are actually not that bad. When they frenzy up, they go down real fast.
Lara Miraea
Jan 17, 2006, 05:40 PM
You can't, it's impossible unless you level up the Charr, and that's made practicly impossible.
Whoever this girl/guy is says you can
http://i15.photobucket.com/albums/a389/ryanna1/gw/gw014.jpg
lyra_song
Jan 17, 2006, 11:54 PM
yes we all know about God Antipowers...
I knew about him when he was only lvl 16. :P
You can still lvl up any bad guys you want in pre-sear as long as its next to a spawn point. it will still take a long time, but you can still reach lvl 20 in pre.
Maxiemonster
Jan 18, 2006, 03:08 AM
Nah, it's way too hard to get to lvl 18 or higher unless I haven't find the right way yet. I hope ANet "un-nerfs" this leveling method, otherwise, I still hope for a good reason.
And God Antipowers is well known, since he's the only lvl 20 in all the American and Europe Pre-Searing servers (Korean probably has 5000 of lvl 20 character..). There's also a W/Mo that's lvl 19, but he's a real bitch, whispering him with nice things like "Great! You're lvl 19!" or "Do you mind telling me how you got your boots?" or whatever, it doesn't matter, he thinks he's god because he's lvl 19, and ignores everyone that isn't equal to him. Lame!
DreamCatcher
Jan 18, 2006, 01:17 PM
It's not just the level nerf that was changed, it's also the drops that are considered to be nerfed. Finding a bow that's over 10-15 damage in pre is nearly impossible now where around 3 months ago anything under 11-18 damage dropped from time to time. I also noticed that now many more 8-11 no-req bows tend to drop now...
Many of the very high damage weapons that exist in pre now are in fact weapons that date from the pre nerf age
King's Spectre
Jan 18, 2006, 03:44 PM
In descember I found a 6-16 axe and a 12-19 bow. Maybe more rare but not gone. :)
Epinephrine
Jan 18, 2006, 03:49 PM
Do the drops get any better after you level the Charr? For example, if you level them to 15, do they drop goodies as a level 15? Could you in theory get good items then, but simply leveling them enough? After all, in theory God Antipowers or another level 20 could level opponents to 26, and then get very reasonable drops one would expect.
lyra_song
Jan 18, 2006, 08:49 PM
i still have my pre-sear longbow thats 12-18
Maxiemonster
Jan 19, 2006, 09:15 AM
DreamCatcher might be right, drops have been far worse for me too. My best axe was 6-15, my best bow was 10-17, my best sword was 10-13 and my best hammer 13-20.
And Epinephrine, from my knowledge dropped items or not based on level, with my level 18 Mesmer back in the old days I never had anything far above avarage drop, even though, I've killed level 20 and 21 Charr quite some times with that character. I think it's just decided when you enter a zone, and it doesn't change when they level up.
And a question from me:
What's the best bow you've ever found without requirements? Since having a no requirements Longbow for pulling is great, and I wonder my 9-13 Longbow is the best I can get.
Damn. I can't wait till Guild Wars: Factions is buyable! An Assassin Pre-Searing character, ZOMG! :D
Jetdoc
Jan 19, 2006, 09:27 AM
I don't know what the best in presearing is, but the best bow without requirements I've seen is the Candy Cane Bow that does 15-15 damage...
King's Spectre
Jan 19, 2006, 10:28 AM
Do the drops get any better after you level the Charr? For example, if you level them to 15, do they drop goodies as a level 15? Could you in theory get good items then, but simply leveling them enough? After all, in theory God Antipowers or another level 20 could level opponents to 26, and then get very reasonable drops one would expect.
I've always wondered that too. I've seen some recent posts that strongly suggest that the critters actually spawn with and use the gear they drop, so I suspect not.
DreamCatcher
Jan 19, 2006, 02:07 PM
And a question from me:
What's the best bow you've ever found without requirements? Since having a no requirements Longbow for pulling is great, and I wonder my 9-13 Longbow is the best I can get.
I've seen 9-13 bows as the highest no req bows for sure. I have once gotten a 9-14 no req bow once...I think. I should have a screenshot of it if I am remembering this correctly but eh.....I kinda have many screenshots and I'll go look for that screenshot later.
But 9-13 is most likely the best no req bow you'll find. try finding a no req bow with some good mods on it.
Best no req wand/rod I've seen damage wise is I think 6-10, best no req shield is ofcourse 8 armor. Best no req sword I can remember I had recently was a 7-10 butterfly sword. Best no req axe is 5-10 for sure. Can't remember a better no req one right now.
I'm reasonably positive about the 9-14 damage bow though but it was a shortbow, so not realy good for pulling anyway
Maxiemonster
Jan 23, 2006, 09:51 AM
Guess I'll be fine with my Longbow, 9-13, +10% damage (while health is above 50%) :D Hehe. A 9-14 would still be awesome though :D
JoeJJohnsonII
Jan 24, 2006, 02:25 AM
When you gave enough Red Iris Flowers, you eventually get a Tapedstry Shred, which has no use, for now.
So what is the use for the Tapedstry Shred? I did a quick search in the forums but didnt find anything. Is it a quest object for post searing or what? Thanks for any help you guys can give.
Maxiemonster
Jan 24, 2006, 09:50 AM
When you gave enough Red Iris Flowers, you eventually get a Tapedstry Shred, which has no use, for now.
So what is the use for the Tapedstry Shred? I did a quick search in the forums but didnt find anything. Is it a quest object for post searing or what? Thanks for any help you guys can give.
lol, your quote says "which has no use, for now" and you ask what the use of the Tapedstry Shred is? Strange..
So again, it has no use for now, it's not part of anything, it's a useless easter egg, but it might be of use in a later chapter/update.
King's Spectre
Jan 25, 2006, 08:39 AM
It would ROCK if at some point they took that Shred out of the game and then made it the key to getting a cool quest item. You all had your chance to be nice to Gwen..
JoeJJohnsonII
Jan 25, 2006, 09:21 AM
lol, your quote says "which has no use, for now" and you ask what the use of the Tapedstry Shred is? Strange..
So again, it has no use for now, it's not part of anything, it's a useless easter egg, but it might be of use in a later chapter/update.
ahh, the reason I was asking is becuase the way it was worded (at least for me) it sounded like it was used in the later game. I just wanted to check and make sure it wasnt like a secret ingrediant to something.
Maxiemonster
Jan 25, 2006, 09:30 AM
ahh, the reason I was asking is becuase the way it was worded (at least for me) it sounded like it was used in the later game. I just wanted to check and make sure it wasnt like a secret ingrediant to something.
Hehe, yeah, I can understand you mistake, since I knew what the answer was already, I couldn't make that mistake, so no problem. You can just toss it away, since it's pretty useless for now, and just takes an inventory slot, and if it gets a use one day, you can always go back to Pre-Searing to get one.
DreamCatcher
Jan 25, 2006, 01:24 PM
and if it gets a use one day, you can always go back to Pre-Searing to get one.
O dear...
think guildwars back in June 2005;
Dude1: You think I should salvage my Henge Energy Sword after i delete my warrior? If I want to make another warrior later I might want that sword again and I need the inventory space now?..
Dude2: No worries there Dude1, even if you make another warrior in half a year or so and you decide you want another energy sword one day, you can always go back to Henge of Denravi to get one.
Maxiemonster
Jan 29, 2006, 06:42 AM
O dear...
think guildwars back in June 2005;
Dude1: You think I should salvage my Henge Energy Sword after i delete my warrior? If I want to make another warrior later I might want that sword again and I need the inventory space now?..
Dude2: No worries there Dude1, even if you make another warrior in half a year or so and you decide you want another energy sword one day, you can always go back to Henge of Denravi to get one.
Yeah :D I had something like that with my HOD Sword too. Luckily I still got mine for 15K the day it got deleted :) Too bad I don't have any nerfed pre-searing items in pre-searing. That would own :D
DreamCatcher
Jan 29, 2006, 08:29 AM
I have noticed a significant improvement in northland drops in the last 2-odd weeks. it seems that 11-18 bows drop more often now (or should I say, they drop again). Also been seeing higher damage axes (to 6-15 damage even). I have also noticed this increase in weapons stats as some of the charr do way more damage now
Also there has been amother significant change in pre; When your teammate dies in the northlands, he's no longer autoressed even when you did not bring signet. This could also have been done in another attempt to kill off any possible way to reach lvl 20 in pre (atleast to any non-botters :confused: ). There is the possitive side to this as I have taken some lvl 1 peeps up north, which promptly died ofcourse, who enjoyed watching me clear the charr flame temple
Another thing they changed was the pre-dyable armors (so dyed armor in pre no longer means it's a pre toon, unless it's the collector armor instead of the starter armor). Also they seem to have deleted the starter head armor (another pre nerf?..)
Oh and I have changed my build lately (am R/Me); I swapped conjure with read the wind so now the only mesmer skill I bring is ether feast (gotta have 2 heals up there).
Maxiemonster
Jan 29, 2006, 10:25 AM
I haven't noticed many better drops myself but you could be right. I did notice the "res-nerf", I don't really mind though, since I mostly solo. About the helmets.. I noticed when you create any proffesion besides Warrior you don't get a helmet, though, what if you already had a non-Warrior in Pre-Searing, did the helmet got deleted? If not, I really regret choosing Warrior, instead of Ranger. And I can't really follow you on the dyes and pre-toon and blalblabla, care to explain a bit better? :)
EDIT: Excisting characters still have their headpiece, damnit.
DreamCatcher
Jan 30, 2006, 11:52 AM
Sry bout the messy text, I'll explain. now you can dye your armor before you start playing your new toon. You can start with all blue armor now if you wanted to.
You can choose your armor color just like you can choose your hair color now!!
And about the missing head armor, I dunno why Anet would even go through the trouble to delete the starter head armors of all non-warriors...nerf??
Even though the armor level of those armors is soo low it doesn't realy affect the damage you take that much. The only thing this 'head armor update' has caused is even more questions being asked in pre about missing head armor (right from the very beginning people have been asking about the location of the presearing headgear collector...which doesn't exist!!)
Maxiemonster
Jan 30, 2006, 02:13 PM
I don't care about the dyes, if you want to show you used dyes on your armor, just take the collector's armor, which you should take anyway, since stats are always above looks unless you're retarted, especially as a Warrior or Ranger :D And if you really want that special starter armor look, dye it either silver or black :)
I wonder why ANET screws the permapre players so often, did we offend them or something? I WANT MY OLD PRE BACK YOU BULLIES!
Maxiemonster
Feb 01, 2006, 07:35 AM
Hmm.. I didn't think of this, and you maybe you didn't either. You know that when you farm the same spot for too long, the drops get suckier very quickly, and I've been hunting Charr from lvl 6-15 (yeah, turned lvl 15 today! :)) now, and it's pretty stupid I haven't thought about it, but the game just thinks I've been farming the same spot for too long.
I thought about this because I get 1 purple item every 2 runs, which was getting pretty normal for me, though, I was "power leveling" somone at the Charr, who get 2 purple items of the first 2 groups we killed, they were both pretty high damage too.
Carinae Dragonblood
Feb 03, 2006, 11:43 AM
Maxie,
Since this is a guide for people staying a while in Pre, how about including some of the scenic spots, besides Melandru's Garden?
There's a few things postcard-worthy:
Piken Square
The climbable hill by the Baradin Estate
The abandoned Abbey at the far West side of Pre
The 'secret' bear-hunter quest
There are a few more as well.
Maxiemonster
Feb 03, 2006, 11:46 AM
Yeah, I was thinking about it, though, this is more likely a short guide to get high lvl effectivly, and not about pre-searing itself, since there are many beutiful looking spots in pre-searing :)
Loviatar
Feb 03, 2006, 12:09 PM
Maxie,
Since this is a guide for people staying a while in Pre, how about including some of the scenic spots, besides Melandru's Garden?
There's a few things postcard-worthy:
Piken Square
The climbable hill by the Baradin Estate
The abandoned Abbey at the far West side of Pre
The 'secret' bear-hunter quest
There are a few more as well.
:) ive gotten the others but where is Piken Square in pre sear?
Carinae Dragonblood
Feb 03, 2006, 12:30 PM
Right where it should be, above the Wall. Just past the spot where you rescue the Ranger. It's actually the same piken from Post, but it's clean and very pretty.
There's also the spot where you can look down into the Catacombs.
The cave beyond the Baradin Estate (you can see the Wall foundations here)
And I forgot to take a screenshot of the stained-glass window on the church at the far North-East corner above the wall. It's broken, but I've been it somewhere before.
Maxiemonster
Feb 04, 2006, 04:55 PM
Anyone knows C. Almasy in here? He's so mysterious.. When I ask him stuff, which I often do, since I'm a fan of his lvl 19 pre-searing Warrior, I always get such strange replies. Gwen's mystery isn't even close to him. When I whisper him he tells me:
"Stick to forums, Maxiemonster".. What does it mean? I seriously wonder this.
He also said "Shall I break it down for ye. I don't speak with your kind." when I asked him if he sold any great weapons, which I heard he did.
And because of the forum related reply I got, he probably visits this forum, anyone ever seen this guy..?
EDIT: A pre-searing friend of mine also knows this guy, He told him "I do not talk to people who do not serve my fellowship", which made my friend ignore him. He's also online at all times on his C. Almasy character, and he's always in strange districts, never in district 1. If you "find" him, like another friend of mine did, he just leaves the district. This guy is so damn weird.
RBK
Feb 04, 2006, 05:38 PM
Hammer: 13-20 Damage (War Pick Pre-Order item not included, which has 18-33 Damage)
Bow: 12-20 Damage (Ithas Bow Pre-Order item not included, which has 13-25Damage )
Sword: 11-17 Damage
Axe: 6-18 Damage
Staff: 8-16 Damage, +8 Energy
Wand: 9-14 Damage
Shield: 14 Armor
Off-Hand: +9 Energy
Could you tell me where i could locate that sword? i made one from the weapons crafter in pre-searing but that was 11-14i think. so i would much rather that sword if i can get my hands onit:)
any information to the location would be fantastic!
jtchans
Feb 04, 2006, 09:39 PM
Were is Aiden in Pre-Searing?
Rayne Nightfyre
Feb 04, 2006, 11:02 PM
Wow, very well done! It has always baffled me how someone gets to level 20 in pre-searing. But it's a little clearer to me now. Just as an obvious note to a newer player reading this, by no means feel obligated to stay in Pre-Searing, it's meant to be training. Level 5-10 is a good time to head into Post-Searing. But for veteran players, it's an awesome place to take a break from all the "1337 h4x pwning n00bs," like Maxie said. :) Again, very nice job.
islyan
Feb 05, 2006, 03:28 AM
I've made a warrior pre, and just came accross the guide. ATM, I have an armour 8 shield, a rinblade, and I usually go with a guildie (monk) to kill all the charr. But I have some questions about how you solo'd them as a W/R (I'm using ranger skills too, but I haven't chosen the profession yet).
1. How did you get over the wall without another player? Did you get someone just to open it for you?
2. How many times did you die?
3. Got any tips if there are ashen claws AND chaots? They really mess me up ><
Maxiemonster
Feb 05, 2006, 04:02 AM
jtchans, Aiden is south of the fisherman's village. Follow the icy place all the way down untill you get at the non-icy part again and you should see a windmill, there's the fisherman's village. Then just walk through it and you should find Aiden somewhere in front of his house there.
Thanks for the compliment rayne, and indeed, don't feel forced to stay in pre-searing when you're new. Post-searing is very great, though, staying in pre-searing after you've been in post-searing for so long is great in my opinion.
And islyan, try using the Tall Shield (Armor: 4, Armor +10 (vs Charr), Health +15) from a certain quest (forgot which one), it's most likely better then your shield, unless your shield has +Health or -Damage Recieved (while hexed), which are both great mods in my opinion. Now here are the questions:
1. I pay someone (mostly 20g, which is much to many starting players), before he pulls the lever, to pull the lever, then I stand between the two doors in the tunnel till the other player has left, then I walk through the second door, which is possible. Don't pay afterwards, since he might not leave, and that would waste alot of time.
2. If I die, I die because I'm facing a group of 4 Charr with 2 Hunters in it. Hunters are endlesly strong and even kill me with ease if they're both equiped with a great bow, which matters ALOT.
3. Chaots are usually my first target if a Monk goes along. Chaots use Shatter Enchantment, and since the Monk is most likely using Healing Breeze/Hands, they'll get shattered at all time, which gets annying. Ashen Claws are very weak, I can't figure out how they mess you up, unless your pet has the Ashen Claw's "Mark of Pain" skill on him, and getting hit by Hunters/Axe Fiends/Blade Storms, which messes you up. If that's the thing, get out of your pet's range, Mark of Pain is simply a painful spell when used against you effectivly.
DreamCatcher
Feb 05, 2006, 07:30 AM
Mark of pain is a real nuisance as it halves my attack speed (which halves the damage I do which makes it takes twice as long to kill 1 of the charr while taking damage the whole time). Ashen claws realy hurt rangers, often I find myself killing the ashens first THEN the hunters lol. Ofcourse shamans always have to go down first and i tend to keep the chaots alive till I've slayn all the others. the order in which you should kill the charr (greatly) depends on your profession(s)
And to RBK who wrote:
Could you tell me where i could locate that sword? i made one from the weapons crafter in pre-searing but that was 11-14i think. so i would much rather that sword if i can get my hands onit
any information to the location would be fantastic!
These are the maximum stats on weapons found in presearing and are considered to be 'max-damage' for pre. These are random drops and 11-17 swords may be very hard to find. just like you can get a bow in pre with 12-20 damage BUT the prblem is that these bows drop very rarely in pre (in 7 months in pre I've seen only 4 bows with 12-20 damage.....EVER).
if you happen to find the owner of a 11-17 sword in pre chances are that 1: He won't be willing to sell it, or 2: We will ask a very high price for it, maybe even in excess of 4k or so (4k is a lot in pre, remember theres no way to get anything from post to pre and farming 4k in pre takes a while...unless you're a f@#$%in scammer ofcourse...). Also those high damage pre-weapons tend to have very high requirements so that it wouldn't even be that much of a use to someone who's level 8 or below in pre
The rinblade is pretty good though, and a 10-15 bow is almost as good as a 12-20 one and way easier to find. It more comes down to using skill then to using weapons that do 10% more damage. Ofcourse having (some of) the best weapons in pre definately make things easier
Maxiemonster
Feb 05, 2006, 08:11 AM
Mark of Pain is actually the one doing 16 damage to all adjacent foes when you take physical damage, you're talking about faintheardentness, which indeed, sucks as a Ranger or Warrior.
Also, I've heard from several people both gold and max damage items have been seen in pre-searing, though, I don't believe them untill I see them with my own eyes.
islyan
Feb 05, 2006, 11:18 AM
Hmm, what are your attributes?
Ah yes, and I do bring a monk along with me. Also, I have an armour 8 no req tall shield; is that better than the tall shiled with +10 armour vs char?
With +5 armour on my rinblade and +10 on my shield, I'll have +15 armour, but even though, I think I actually survive better with a monk and he shield i'm currently using. :eek:
Maxiemonster
Feb 05, 2006, 11:39 AM
At lvl 15 my stats are 9 Axe Mastery, 8 Tactics, 4 Strength.
And about the shield.. How can a 14 Armor, +15 Health shield be worse then and 8 Armor shield? :/ Believe me, it's better.
islyan
Feb 05, 2006, 01:33 PM
Wewt, just hit level 10.
I just went along with a friend to help him with the "Accross the Wall" quest, but he was a low level, and he kept dying. We got to the place where ben was supposed to be, but he'd died. Unfortunately, my friend aggro'd a group, and he died - I then solo'd the group (yay).
I think it was two blade storms, two chaots.
Here's a screenie. W00T!
http://i7.photobucket.com/albums/y276/Islyan/Guild%20Wars/Screenshots/presearsolo.jpg
As for previous runs with my healer friend, we got all of the charr several times.
http://i7.photobucket.com/albums/y276/Islyan/Guild%20Wars/Screenshots/presearcharrhunt1.jpg
http://i7.photobucket.com/albums/y276/Islyan/Guild%20Wars/Screenshots/presearcharrhunt2.jpg
http://i7.photobucket.com/albums/y276/Islyan/Guild%20Wars/Screenshots/presearcharrhunt3.jpg
Maxiemonster
Feb 05, 2006, 01:58 PM
Nice islyan, lvl 10, well you can start solo'ing soon, I started at lvl 12 myself. The group you solo'd wasn't a strong group, though, it's still really nice :) Grats! You're getting the hang of this.
Don't use Frenzy though, since I see you've got it equiped :) Also, Troll Ungeunt is rather useless, stick to Healing Signet.
Feel free to ask more, and good luck!
Green_Lantern
Feb 05, 2006, 02:37 PM
I tried this out with a monk. Leveled up to 14 on the charr without much trouble, mainly using smiting, and a level 0 fire rain helped abit to get kills (still 50-70 dmg over 10 seconds), while being well protected with heal breeze/orizon/shielding hands etc. After level 14 you get 0 xp for everything except the charr bosses, which are 64 xp a piece, I wasnt gonna grind over 8k xp on bosses..lol, so I decided to do the quests at that time. As a point of interest to others maybe, the total sum of experience you can gain through questing in pre-sear is 9550xp. (unless Iv'e missed a quest, but I dont think so)
This pushed me over to 15 almost exactly. This is probably as high you can get in pre-sear without doing 99999999 thousand boss runs (ok, maybe its just about 36 runs or so, but I doubt anyone will remain sane after that), or leveling up the monsters ofcourse..but that doesnt seem to work very well anymore since the charr have a built in "return to base mode" as soon as they go to far away from home.
Maxiemonster
Feb 05, 2006, 03:06 PM
Actually, I'm 77% to level 16 right now, with only doing the first quest, I don't have a secondary proffesion yet either. I get 1% xp each run, so yeah, it does take long, but I'm too far to quit now :D I've played 100 hours in total on this character, probably 50 of them were actually Charr hunting. I did the calculation twice, and so did my friend, and you should get to level 17 by just doing quests when you reach level 16, www.guildwiki.org's skill listing might be wrong though, so we'll see.
And also, leveling up enemies is impossible, it takes far longer then anyone expects. You'd be dying for 5 hours straight or so just to get one group to high level, in other words, far from worth it.
Dragonic
Feb 05, 2006, 07:13 PM
do the charr get exp from killing minions?
berko
Feb 05, 2006, 09:15 PM
islyan it looks like you're used to Diablo style game. That Tip underneath your experience bar keeps poping up telling you not to click repeadetly on enemies :P
On topic, nice guide Maxie but I would probably lose my mind if I tried it. Only character I spent more time in presear was my warrior and I was out by the time I hit level10. Other 3 characters I was out as soon I as I picked out the secondary profession :P
PS: Your avatar is just too funny...
islyan
Feb 06, 2006, 12:51 AM
Level 12 eh? Right, time for a few more charr runs. I can solo axe fiends and blade storms, no problemo. I can also solo shamans if they're there too.
A tip to other warriors/melee characters: If you see a shaman or a chaot in the group you're targeting, aggro them, then IMMEDIATELY use healing signet. This cancels out the bane signet and energy burn that they will have used on you, and you won't get knocked down.
Also, I think I've prioritised the charr in order of what to kill first at the top:
Stalker
Ashen Claw
Shaman (?)
Chaots [If you have a monk with you]
Axe Fiends/Storms
Oh yeah, and look out for the flame bosses' lava font, it does do a decent amount of dmg if you're not paying attention.
Detis Zan
Feb 06, 2006, 01:06 AM
Hmn I started a new Ranger until the next chapter comes out and I found four silver dyes on my travels in pre so now my Ranger has a silver collectors armor.
She's lvl7 and the pet is lvl 7 as well. I've been farming ice elementals and aloeseeds (lvl 3) for a while so I can fight the charr.
I've fought charr before but only pre-patches. =P So I'm not sure what to do with a wanger to make her solo when she's ready. or when I'm with someone. =P I just have all the ranger skills at the moment.
P.S. I've done next to know quests yet in pre.
Ajantis
Feb 06, 2006, 06:33 AM
1 run away from reaching 13 atm with my warrior, got mesmer skills from the uncompleted quest, ether feast is pretty good healing for 50 or so with healing sig for 107 atm :)
Swords own axes tough, sever + gash = dead charr
And for those pet lovers, if you're lvl 14-15, get a lvl 20 pet :)
I tried luring the wolves outside the abbey to the shrine in the village, it's doable but takes pretty long. Aggro all three, move very slowly towards the guard at the abbey gate and let the wolves kill him. Continue to move towards the res shrine (only 1 wolf needed, the rest can run back). There comes a spot where the wolf will keep running back no matter what you do (it's a few meters from the res shrine).
Unequip your armor, let the wolf kill you, it will walk back afterwards. As soon as you ress, aggro it again, and lure him to the shrine, go afk for a few hours and voila, lvl 20 pet :)
Or you can just aggro a strider next to the shrine if you want an ugly bird.. Wolfs are still doable ;)
Maxiemonster
Feb 06, 2006, 07:12 AM
@ Dragonic, nope, I don't think they do, since you don't either. I tried this: Let a necro get high lvl minions, then let him leave, making the minions neutral, so you can kill them, but when you kill them, you don't even get "<number>xp" above your head. Don't think it'll be very different with those Charr. If it worked, it would be great though, might try it soon.
@ berko, yeah, many people lose their mind while doing this, which I can most certainly understand. Killing Charr gets very, very boring when you get to about level 12. What to do? DON'T DELETE YOUR CHARACTER!!!! I did this like 3 times, just because I tought "This is boring, let's delete it to get another character slot", just to find out it was great after all, making me to start another character. I've created my level 15 (almost 16, which means almost 17) a month ago, and yes, I got bored with him several times. I quited playing him for 10 days twice now, to play post-searing or another game. And then after a while, I felt like playing with him again, and I did.
@ islyan, well, you seem to know a about what to kill first, though, for me it's different, since I'm using axe, which means I'm using Cyclone Axe, which means I'm damaging 2-4 enemies at a time. With Cyclone Axe I just kill someone, and then kill the one I damaged most with Cyclone Axe of the remaining Charr most of the time, unless I'm getting hit by hunters, or unless I'm with a monk, with a monk I go for the Chaots as soon as possible. Though, since you're using a sword (which is a bit worse then axe, in my opinion), you can pick your own order of killing :)
@ Detis Zan, well if DreamCatcher doesn't mind, wich she most likely doesn't, since she's a great person, you can ask her about Rangers. She's probably the most experienced pre-searing Ranger in the game, and she can tell you whatever you need to know!
@ Ajantis, yeah, Mesmer is my second favorite secondary proffesion as a Warrior, right after Ranger.
Axes > Swords. Cyclone Axe is very good. Why? AOE damage, high damage, energy based, quick recharge. With one Cyclone Axe, I can deal up to 250 damage against a single 4 man group, and when I hit 4 targets, my Executioner's Strike is nearly recharged in one Cyclone Axe, and Executioner's Strike deal about 80 damage to a caster, 60 damage to a hunter and 106 damage to a Frenzied Charr. Though, with a W/Me, I guess Swords will work, since I don't use my energy for anything besides Cyclone Axe, you'll be using it for other stuff.
About the pet, you're right, you can get a level 20 Wolf by leveling him up. You can lure a wolf to the respawn point in the little village close to Ashford Abbey, it's hard, but possible. It'll take a while, but it's worth it, having a level 20 pet is great. And about the Strider.. Too hard for me. You can't go afk while leveling him up, since you lose it's aggro as soon as you die, so you need to hit him every time you respawn, no thanks, I'll stick to a wolf :D
And thanks alot for the compliments everyone, never thought many people would read this, although there are quite many newly starting permapre players lately.
Oh btw, I'm at 81% to level 16 now, I'll probably be level 16 this evening, I'll try to do all quests before I'm going to bed, I'll tell you if I'll make it to level 17 or not just by quests very soon.
Epinephrine
Feb 06, 2006, 10:03 AM
About the strider: Impossible. Striders don't gain levels from killing you. I n fact, the ONLY animals that do are the pre-searing bears and the pre-searing wolves (I've tested every animal).
The reason is that the allegiance for the pets that start out "green" is with you - even though you can aggro them, they do not appear to gain XP from the combat, or it is reset after. I allowed a Strider to kill me 20 times; while a Wolf will gain the first level quickly (5 kills?) the Strider still didn't. I suppose this might have changed, as I tested it months ago, but at the time it was impossible for any wild animal that starts green to level vs a player (or at least, required way more kills than it should).
As to getting the Wolf to the shrine, wow, really? I didn't think yoiu could anymore - I used to do this, but thought it was impossible now. I have tried, always loses it before making it there. I'll have to try again I guess.
Maxiemonster
Feb 06, 2006, 12:01 PM
Too bad, guess I'll have to stick with Wolf then, since I've got to get rid of my level 16 Hearty Strider very soon :( He's so cool! Too bad I need to get rid of him in order to complete all the quests.
Detis Zan
Feb 06, 2006, 12:45 PM
Aww.. I wish I knew this before I started my ranger.. =P
Just got started on the wolf trick. It works but I'm a level 7 and after a while the wolf became a level 5. =P Oh well. I can leave it on all day.
This is where I wish I had a 2x processor so I can play another game without lag.
Maxiemonster
Feb 06, 2006, 01:44 PM
You shouldn't level a Wolf untill you're very high level, just take a low level pet at the begin, and get rid of him when you're level 15/16/17, so you can level up the Wolf to level 20.
Oh, and I'm level 16 since about 5 minutes ago, time for quests! :)
Detis Zan
Feb 06, 2006, 01:53 PM
Ah okay. =P Well at least he's a lvl 8 now so he's some use.
Just gotta get to 15-17 that's the time comsuming part.
Maxiemonster
Feb 06, 2006, 02:05 PM
Level 16-17 is easy, already at 25% in about 10 minutes :D You're right though, getting to level 16 without quests took me about 70 hours, pretty insane huh?
Well good luck! Guess I'm sticking to my level 16 Hearty Strider after all, I'm addicted to her, she's so cute! :)
Detis Zan
Feb 06, 2006, 03:39 PM
Maxie I think I found a way to solo a specific group of charr at lvl 7.
Remember that Across the Wall Quest to get Ben Wolfson? Well after killing the oakhearts in the whole area you can get those small pack of charr without help of a person (besides the opening of gate) and talk to him. After that he'll fight without sharing exp with you.
Looks like he'll follow you anywhere so he'll fight with ya all the time.
If you completed the quest by accident and have NOT turned it in just abandon it and take it up again.
Ajantis
Feb 06, 2006, 04:33 PM
I didn't tried the striders, just assumed so :)
Still, lvl 20 wolves ftw ;)
Maxiemonster
Feb 06, 2006, 05:23 PM
Damn guys.. I don't think I'm going to make it to level 17. I still ned 2341xp, and I'm getting the feeling I've pretty much ran out of quests. Might get close, but I'm not going to level, I'm rather sure about that.
And Ben Wolfson is great indeed, nice for a beginning solo'er. Though, still not worth it though, solo'ing is boring, and takes to long, don't start it.
T1Cybernetic
Feb 06, 2006, 09:29 PM
Just started a ranger in pre and im at lvl6 so far after a couple of hours
just messing about killing along the way to fort ranik and getting some basic
skills sorted out, :D got all my collector armour and im looking for a decent bow
to get me started solo accross the wall for leveling and the extra damage will be
very nice for everything else in pre.
I've so far not done any quests appart from accidentaly getting
gwen's flute quest reward, :( but thats ok it was an accident.
Any tips from you lot would be very nice, :) i've never stuck around in pre
very long after getting my first set of skills so if theres anything i should
know to get me leveled up a little faster then throw me a bone or two, :D...
islyan
Feb 07, 2006, 12:50 AM
Get a pet - It helps, Cyber. Also run to aiden with max attribs in wilderness, and just run there, tsake the quest, and get out. They're quite important. If ya wanna level fast, get to level 7 from the level 2 skales outside ranik, then go over the wall with someone. Happy huntin'!
islyan
Feb 07, 2006, 02:12 PM
Yay! Finally got to level 11. Now, I should be able to solo some groups of charr.
Oh yes, I'm also looking for Red Iris Flowers (Don't ask why, its a guild thing).
If anyone has some they don't want, contact me In game
IGN: Death Dragon II (So type Death Dragon iL)
Thanks Maxie, for your help!
Maxiemonster
Feb 08, 2006, 03:17 AM
Well islyan, I found a purple Sword you might be intrested in, and you can have it if you need it. It's only a bit better then the Rinblade, here are the stats:
Scimitar of Defense
Slashing Dmg: 10-14 (req. 5 Swordsmanship)
Damage +12% (while Health is below 50%)
Armor +4
It's free, but please, only take it if you really want it.
Maxiemonster
Feb 08, 2006, 03:24 PM
A level 20 pet is still possible!
http://img220.imageshack.us/img220/6536/lvl20pet1fk.jpg
There's the picture of me with my level 20 Strider. Some notes. It's only possible with pets that are rather close to the respawn point, otherwise, they run back to the place they were originally. The pet does NOT grow, so it'll stay small (in the picture you can see me with my pet and a wild Strider, which is just as small as my pet). The pet does NOT get a name (Hearty, Agrressive or Elder). The pet does do the original damage (which is great by the way).
Carinae Dragonblood
Feb 08, 2006, 05:01 PM
Maxie I think I found a way to solo a specific group of charr at lvl 7.
Remember that Across the Wall Quest to get Ben Wolfson? Well after killing the oakhearts in the whole area you can get those small pack of charr without help of a person (besides the opening of gate) and talk to him. After that he'll fight without sharing exp with you.
Looks like he'll follow you anywhere so he'll fight with ya all the time.
I did this exact thing last week with my baby ranger. But it didn't seem to help much, the Charr just killed us both. I admit I'm no expert pre-searing Charr hunter though, maybe it could work...
Detis Zan
Feb 08, 2006, 07:03 PM
Does that mean the pet doesn't get any of the skills as well?
Lampshade
Feb 08, 2006, 10:56 PM
Maybe you could add a map with all the skill trainers on it? I know I had a lot of trouble finding Aiden.
I can't seem to find the person that gives read the wind, point blank shot
Epinephrine
Feb 08, 2006, 11:23 PM
Wow, I'm amazed - I tried to get them to level for ages Maxie! I didn't think it could, I stand corrected.
Oh, I'll show off my newest I guess - not as impressive I guess, but:
http://img156.imageshack.us/img156/8172/gw4626ah.th.jpg (http://img156.imageshack.us/my.php?image=gw4626ah.jpg)
Ajantis
Feb 09, 2006, 02:08 AM
lvl 20 Wolf > Strider
How the hell did you charm the bear???
Ghettochild2600
Feb 09, 2006, 02:15 AM
Nice Guide this is Legendary Noob God by the way I saw your name here and decided to say whatsup.And yea how the hell did you charm that bear?I have written guides on it but never have done it myself.
Epinephrine
Feb 09, 2006, 06:16 AM
I describe it quickly here:
http://www.guildwarsguru.com/forum/showpost.php?p=962881&postcount=106
Unfortunately I don't think there is a bear anywhere close to a rez shrine, so no level 20 bear.
Maxiemonster
Feb 09, 2006, 06:47 AM
Nice on getting the bear Epinephrine :) Thanks for comfirming this.
And level 20 Wolf.. Not sure that's still possible. I just wonder if it's possible to get a level 20 Bear, though, it'd be hard to level him, because you'd have to stay in that game for about 11 hours, together. Which of course, sucks ass.
Epinephrine
Feb 09, 2006, 08:19 AM
Nice on getting the bear Epinephrine :) Thanks for comfirming this.
And level 20 Wolf.. Not sure that's still possible. I just wonder if it's possible to get a level 20 Bear, though, it'd be hard to level him, because you'd have to stay in that game for about 11 hours, together. Which of course, sucks ass.
I managed to get the wolf to the rez shrine 2 days ago, so it remains possible, but it was a pain to do. My ranger could technically make a level 20 wolf (he's level 14 now) but it would be long; hitting the (level+6) takes a long time - well over an overnight run - it was about 20 hours or so when I did it at level 9 to get a level 15 wolf. If one was a Ranger/Warrior or Warrior Ranger one might accomplish it a bit faster by triggering Frenzy whenever possible to speed up dying.
For the bear, since it takes 2 people, you'd need to have both in game the whole night, levelling the bear (if you can find a spot to do it - I tried to kill off the monk at the shrine in the mountains, but they just won't die, and the monk near fort ranik can survive 10 skales lobbing missiles at her, though barely - I think if I could have gotten a few more ver there I might have dropped her), and then you'd need to spend the time trying to charm it, and hoping to get a success. Rather long.
Maxiemonster
Feb 09, 2006, 02:34 PM
It's not about getting the Wolf to the shrine, I've done that before too, though, if it kills you, it just runs away. Striders are so close to the respawn point that they don't run away from you that quickly, so you'll aggro them as soon as you ressurect. You can always try with Wolf, but I don't think you'll have much luck.
Epinephrine
Feb 09, 2006, 04:01 PM
It's not about getting the Wolf to the shrine, I've done that before too, though, if it kills you, it just runs away. Striders are so close to the respawn point that they don't run away from you that quickly, so you'll aggro them as soon as you ressurect. You can always try with Wolf, but I don't think you'll have much luck.
Well, it seemed like the "home range" of the wolf was resetting - it would follow me and turn around, but I gradually shifted the boundary of its patrol it seemed. I guess I'll try tonight, see if I can level a wolf on me.
Ajantis
Feb 10, 2006, 02:00 AM
10 meters away from the shrine the wolf sprints back to it's original place, if you let the beast kill you there he will just wander off..
Aggro him again after ressing and he will follow you to the shrine without problems and he stayed in it too last time I tried (blocked by the shrine 'wall' I presume)
Maxiemonster
Feb 10, 2006, 06:50 AM
Yep.. Managed to get a Wolf to level 15 :) It still works.
skretth
Feb 10, 2006, 06:24 PM
some of you may not believe me, i didn't even believe my eyes at first but....
there was a guy in ashford abbey the other day (i was just starting a mesmer) and he said that he was trading max dmg swords for black dye. i didn't have any black dye, but i wanted to see if he really had the max dmg swords, so i ask if i can see and open a trade with him. and to my amazement he had 4 max damage swords, one was even a GOLD flamberge. i don't think that he hacked or anything....but i've never seen any gold weapons in pre...
Update - Friday February 10
* Fixed an exploit that could allow players to bring high-level items into pre-Searing Ascalon.
Detis Zan
Feb 10, 2006, 06:59 PM
What's the deal with them and presear? So what we have good weapons in presear since they're only going to stay in presear anyway... What are we gonna do RUIN the game cause we have good equipment? Yeah.. =P Cause having a high level presear character is so bad.
Epinephrine
Feb 11, 2006, 07:29 AM
Well, back to the topic of the pet levelling - the Aggro pattern is probably different in pre-sear from post sear, as in post searing an aggroed green animal turns red, but reverts to green after killing you (or did during my testing) and I've been unable to level any animal post-searing - I'm now curious as to whether a Warthog could be leveled north of the wall, if they ever spawn that close. So, I am corrected about Striders not levelling this way; I guess that either the pre-searing aggro system is different hey are different from post-searing Moas (unlikely).
Maxiemonster
Feb 11, 2006, 07:36 AM
Well, in Pre-Searing the green named enemies turned red when they killed you too once, but apperiantly, it's been changed. You might have to test this again, unless you tested this a short while ago. I doubt the aggro system are very different, but we alerady know they're a little bit different.
Epinephrine
Feb 11, 2006, 07:42 AM
No, my testing on pet leveling was actually before the rather significant changes to the AI (fleeing AoE, more rooted to areas) and it may be a byproduct of those changes - that's the trouble of testing a game in flux...
Maxiemonster
Feb 11, 2006, 07:52 AM
Well, testing this takes only several minutes, if I wasn't busy at the moment, I'd try, but I'm busy :)
Oh by the way guys, I only have to kill 1 more level 20 Strider (he's at level 13 at the moment, still leveling him), and I'll be level 17, woohoo! :D
Epinephrine
Feb 11, 2006, 08:01 AM
Congrats; I'm working on hitting level 15 (14 and 70% I think) but it takes forever for these levels - I need to get faster at boss runs I think, and go solo or find someone to do them with repeatedly. Also leveling a Strider; up to 18 atm, hopefully will hit 20 today.
Maxiemonster
Feb 11, 2006, 09:10 AM
Wait for 15 to 16 with just boss runs, it takes so long.. Level 17 is different, but still possible. Level 18, don't start it :D
The Strider I was leveling is level 18 now too :) Hope it'll hit 20 soon, so I can kill it.
Epinephrine
Feb 11, 2006, 04:35 PM
Okay, I tested in post-searing as well; the way animals aggro has changed. The animals no longer go back to green (friendly) after they kill you, and can now gain levels! This wasn't possible previously, but something must have changed at some point.
Maxiemonster
Feb 11, 2006, 06:23 PM
Someone should try leveling a Pet to level 21. This way, we might be able to get level 24 Pets, which would be so cool :D But I thought it'd work in post now too, pretty cool. A level 20 Warthog catually stays cute now! :)
DreamCatcher
Feb 12, 2006, 03:46 PM
Well it's realy sad there was a trade bug as now there's people with max weapons (and possibly runes, bags, sup kits, you name it) in pre. It seems to have been fixed now but to me this is like the HOD sword all over again (only the lucky ones.....) as ofcourse existing stuff in pre stais in pre.
I think the guide should be updated as some of these items should be very usefull (particularly bags and runes)
And about the Almasy thing...he does seem to ignore pm's a lot (also mine) but I don't realy mind that. But it would've been nice if he'd atleast reacted as it shouldn't be a surprise that lvl 19 warriors are surely going to get a lot of (maybe unwanted) attention. If you don't like the attention then you should consider to either set yourself to DND or just don't enter towns as much (or delete the lvl 19 warrior lol).being a lvl 19 in pre will get you attention, wether you like it or not. You'll just gonna have to accept it. Even me being at lvl 16 in pre gets me hillarious reactions; it was one of the reasons for keeping my lvl 16 pre toon in pre.
Almasy, the way you reacted to me made me think you didn't speak english lol
Anyways, after the max gold weapons thing in pre I've decided to take an extended leave from gw as this trade glitch has realy pissed me off...
I've never hacked, cheated, glitched or used cheap tactics ever in any online game (or in any game whatsoever) to gain an unfair advantage as I've always considered it lame and unfair to others but some decisions that were made in gw seem to have made such an experience impossible. Atleast to me.
Just remember to keep updating the guide
WeepingRanger
Feb 12, 2006, 03:50 PM
good advice
Maxiemonster
Feb 12, 2006, 04:16 PM
Diessa, why aren't you online anymore? Me and Leorin miss you man! :D
Now to the point.. I'll edit the guide a bit, though, most of this guide is ruined anyway. What's the hard part of killing Charr with max damage weapons? The way to kill Charr is basicly the reason I made this guide, since so many people have trouble with this.
People overrate the amount of max damage items in Pre-Searing though. Noone is selling them, noone is buying them. Don't be scared, in a few weeks, noone will even know this exploit ever excisted, since these items will eventually all vanish.
skretth
Feb 12, 2006, 04:21 PM
i saw a guy today, showed me his armor.. collectors armor with sup smiting, and sup divine, and he was using a 15^50 3:1 vamp axe and a -2 -2 shield
Ajantis
Feb 14, 2006, 02:57 AM
Only muled over 2 expanded baggies, was considering minor runes when I read the upgrade :rolleyes:
My 10-14 sword does the trick so meh
Dragonic
Feb 14, 2006, 07:14 PM
:D anyways maxie thx for the in game help, prob dont remember me.
can i get better than this for my pre searin necro:
Deadly Cesta 8-12dmg, energy +1 when health is above 50%
Grim Cesta energy + 5, death magic +1 (11% while using skills)
if anyone has got anything better whisp em in game:D
islyan
Feb 15, 2006, 02:08 AM
I decided to take a break from pre - currently level 11, but if I want some more, I'll go. :cool:
Maxiemonster
Feb 15, 2006, 06:38 AM
@ Dragonic. If you're just talking about stats, yes, you can get better stuff. I've found a +2 Energy (while Health is above 50%) and +7% Skill recharge (all skills) Wand, and a 7/7 Skill recharge/Faster casting Wand, which are both very good. Skill recharge on a specific attribute is very rare in Pre-Searing though, so don't count on finding those too much. You'll be fine with these items for now though :) Everyone non-Ranger and -Warrior is fine without any items at all.
@ islyan. Too bad :) Just promise me you won't delete your Pre-Searing character! I did this so many times, and I always regreted it afterwards.
Oh and by the way. I'm playing World of Warcraft alot lately, but I'll just be leveling Striders (just to kill them for the xp) while playing WOW, so I'll be in Offline mode almost non-stop, in case you've got questions, just ask them here, and don't wait till I get online in game, that'll be pointless :)
Rainy Ico
Feb 15, 2006, 04:39 PM
How do you get past the monk who keeps on healing you?
Epinephrine
Feb 15, 2006, 06:08 PM
How do you get past the monk who keeps on healing you?
If you mean for levelling the Charr? You drag enough Charr over to kill the monk. Not sure how well it works nowadays, haven't really tried.
sno
Feb 15, 2006, 08:19 PM
I leveled a strider to lvl 12 before charming him (i was lvl 6, now i'm 10) and just recently it leveled up to 13. I wasn't aware this was possible, as they usually stop leveling after they reach your level. I guess if he starts higher than you he stays higher, good to know I suppose :)
also: any word on if you can get lvl 21+ striders?
Maxiemonster
Feb 16, 2006, 02:31 AM
@ Rainy Ico. Don't level up at a respawn point with a Monk next to it, it's kinda hopeless (unless you have so low Health that she doesn't get the chance to heal you, or that the group you're trying to get to the respawn point is big enough to kill the Monk, and I doubt that helps :D)
@ Epinephrine. Not possible :) The Charr won't follow you all the way to the gate. Oh and by the way, I think we all misunderstood ANet about nerfing the way to get lvl 20 in Pre-Searing. I've talked to Alex Weeves about the Charr not following anymore, and he says it's just part of the aggro change that's not Pre-Searing only either, and the change wasn't for nerfing the way to get to lvl 20 in Pre-Searing, but just so people could get enemies off them easier when they got their aggro.
@ sno. Well, a Strider levels exactly the same as a normal pet, which I think levels the same as you do. So he'll gain as much xp and will need as much xp as you would if you were that Pet instead. That's why it takes pretty damn long (unless you're using a trick that involves transfering Superior Runes and the -50 Cesta :D Scrolls also help, of course).
nova-exarch
Feb 23, 2006, 06:00 PM
This will not help for the Charr as you'll likely die before you can pull it off but...
You CAN get unwilling monsters to follow you all the way to a res shrine.
It's actually kind of simple...
Whenever you come to a point where the monster wants to run back to it's "home spot" just baby step it past whatever point it does not want to cross.
By baby step I mean let it hit you 2-3 times then scoot back as it tries to hit you again.
In my experimentations with a wolf outside the Abbey the other day the wolf's range that it would willingly wander from it's home spot was about 2-3 times the range of a longbow.
The neat part was that once you baby step it a certain distance past that point (about as far as standard wand range) it resets the "home spot" to that area.
I'll add more if the next time I got to level up a wolf or something. I might also add a photoshop of a map explaining what i mean (that depends on my free time) :)
---
The only PITA once you coax the creature to the res shrine is that the thing will run back to it's last "home spot" after killing you. The wolves go slow enough that most of the time they will agro you when you respawn. Striders will run back too fast and will often be too far away when you respawn. I haven't tested other stuff so I don't know.
What I think >might< work would be to coax the wolf past the rez shrine to try and get his home spot on the other side of the shrine so that the shrine gets in its way to slow it down enough.
I guess it all depends on if you want piercing or slashing dmg which shouldn't be a factor for too many mobs in pre.
---
I also complicated matters by trying to add a nearby strider to the kill cycle to help speed up my dying. It would have worked except the strider is so fast it ends up blocking the wolf more than half the time. It SEEMS (as in I didn't watch enough to feel certain about it) that if the wolf is blocked then it looses interest and wanders off quicker. It could have been that the thing was just further away when it was blocked by the bird.
Eventually I'd like to try to coax a couple striders close enough (resetting their "home points") that they'd both hang out. As long as they level evenly then they should both be able to level up at the same time. While it may take twice as long (I have no idea if mobs split exp) it would still be something to do while you have other things to do. :)
---
Good stuff!
Maxiemonster
Feb 23, 2006, 06:25 PM
The "reseting homepoint" doesn't seem to be true to me. I've tried Charr with babysteps (yes, with enough points in Tactics, I can get them to follow me with enough healing), but they didn't follow. Wolfs on the other hand, do. Got a Wolf all the way to level 15 a while back.
And I level Striders all the time to get to level 18 (that's right, it works, 56% already), and it's just about a good spawn. I can get 3 Striders to aggro me at the same time, if they all spawn next to the respawn point. 3 Striders is very rare though (somtimes I'm rezoning half an hour, just to get that spawn), 2 is pretty common, 4 is something I never seen, but might be possible, even though I doubt it. And you probably wonder "Why 3?". Simple, I leave it on for the night, and next morning, 3 level 20 Striders are standing there :)
Epinephrine
Feb 23, 2006, 08:11 PM
The "reseting homepoint" doesn't seem to be true to me. I've tried Charr with babysteps (yes, with enough points in Tactics, I can get them to follow me with enough healing), but they didn't follow. Wolfs on the other hand, do. Got a Wolf all the way to level 15 a while back.
And I level Striders all the time to get to level 18 (that's right, it works, 56% already), and it's just about a good spawn. I can get 3 Striders to aggro me at the same time, if they all spawn next to the respawn point. 3 Striders is very rare though (somtimes I'm rezoning half an hour, just to get that spawn), 2 is pretty common, 4 is something I never seen, but might be possible, even though I doubt it. And you probably wonder "Why 3?". Simple, I leave it on for the night, and next morning, 3 level 20 Striders are standing there :)
Weird, I've never had that. I end up with one level 20 and a pair of level 1 or 2 striders. Oh, I've also invited the local moss spiders in to speed up the dying - once you have them started well with the first level gain you ping a nearby moss spider, adds to the dying speed.
nova-exarch
Feb 23, 2006, 11:34 PM
Whenever I had a wolf and a strider there at the same time the wolf seemed to be getting all the exp.
That makes since because the wolf was lvl 2 and was always outdamaging the strider.
If you were able to get a spawn with all the striders that close the pathing variables might be enough to keep them all even. What I mean is the first one to get to you gets the exp since it will outdamage the other two in getting the first strike in.
I would tend to think that the first one to level to 2 or maybe 3 would be doing so much more damage that even that first strike advantage would be too much to overcome.
Interesting... I can't wait til I have the time to test it more. :)
nova-exarch
Feb 23, 2006, 11:38 PM
The "reseting homepoint" doesn't seem to be true to me. I've tried Charr with babysteps (yes, with enough points in Tactics, I can get them to follow me with enough healing), but they didn't follow. Wolfs on the other hand, do.
I've never tried the Charr so I believe you there. It was just a suggestion to try since several people were asking.
On the same line of thought there are also like four guards there near the healer. Are they new? Wouldn't they complicate things even more so? Or are they wusses that the Charr plow right through?
Maxiemonster
Feb 24, 2006, 12:03 AM
Yeah, I kinda forgot to tell you my "trick". I've got 5 Superior Runes in my armor, and the -50 Health Grim Cesta. This lowers my Health to 1 since I'm only level 17, so regardless of the Strider's lvl, they always 1 hit kill me. That's why the Striders lvl about as quick as eachother, and the maximum level difference is 2 levels. I wasn't plan on telling this, but I don't want to confuse you when I'm saying the Striders level up as quick as eachother.
And yes, before the AI update that made it impossible to level up Charr while being afk you just got alot of Charr, eventually they'd be strong enough to kill the Monk. Don't get me wrong though, that Monk is extremly strong, and it'd take you a couple of groups to get her down, the archers fall easily, but the Monk is a tough one for those Charr.
nova-exarch
Feb 24, 2006, 12:28 AM
Not that telling matters since they fixed the bug. :mad: (mad at the bug and not so much the people that were able to take advantage of it)
That does indeed explain it though. :rolleyes: LOL
---
I do fear this whole discussion could lead to some sort of nerf because it's obvious they wanted people to feel the NEED to move on eventually.
Overall I like presearing well enough... so far...
I mean it's neat to be going back and exploring things I rushed through before. The scenery is also rather nice and peaceful. Although there are some places where the landscape seems a tad patched together it's no worse than post searing and in many casses it is much nicer (Although I have to admit I have not made it all the way through post, YET)
It is also quite frustrating to not have the same amenities that are in post searing.
They should still offer all the standard merchant offerings that as Post Ascalon City has to offer (bags, dye, material and rune vendors, etc...) as it's not like those things suddenly appeared after the searing. If anything those items should be in pre searing but not in post. The city was nearly leveled after all! The traders and trade routes are now totally destroyed or blocked off. :p
The lack of those items and of any higher level creatures tells me they really don't want people to have anywhere near the same convienence factor in presearing. That to me spells G-E-T-O-U-T. :-/
I've already seen a few discussions about "Why would a level 7 still be here?"
It is rather frustrating.
Maxiemonster
Feb 24, 2006, 12:52 AM
I think like 20 people used the exploit (even though I didn't really think of this as an exploit myself at first :rolleyes:), and I think me and my friend are the only ones that have the possibility to get to level 20 because of it.
nova-exarch
Feb 24, 2006, 01:39 AM
Anyone could get to 20 it'll just take them a lot longer without the -hp stuff. :p :)
I still think they should have all the same vendors in pre, just charge 10x as much to deter all but the most determined people from sticking around. Can you imagine raising 5,000g for a bag in pre? 65,000g for a black dye from a vendor! LOL!
I haven't focused on money too much but I have about 2k now and even if I went solid merchant selling drops and trading dyes non stop it would take quite a while (without ripping people off that is).
Anyway, drop me a line in game sometime... Senol Cycosem :)
Ajantis
Feb 24, 2006, 04:34 AM
Only muled a few bags.. Was too late for the rest :)
Maxiemonster
Feb 24, 2006, 08:45 AM
http://img115.imageshack.us/img115/2122/preitems1yf.jpg
The usual fighting gear.
Yep, I exploited this exploit like no other. I didn't expect this too be bad though. I might've reacted naïve on the post that said "ANet is okay with this, so it's not an exploit", but I believed them, so I didn't really thought I was doing anything wrong untill I saw the "Fixed an exploit that could allow players to bring high-level items into pre-Searing Ascalon." description of the 10 February update. I also brough a Superior Salvage Kit along (not for personal use at first, but the one I was originally giving it to got angry at me because I missunderstood him, so I kept it), so if you need any runes salvaged, I'm salvaging any rune/upgrade for 2K each salvage (I know.. Expensive, but already sold 11)! :D
Snograt
Feb 24, 2006, 09:53 PM
http://img115.imageshack.us/img115/2122/preitems1yf.jpg
The usual fighting gear.
Yep, I exploited this exploit like no other. I didn't expect this too be bad though. I might've reacted naïve on the post that said "ANet is okay with this, so it's not an exploit", but I believed them, so I didn't really thought I was doing anything wrong untill I saw the "Fixed an exploit that could allow players to bring high-level items into pre-Searing Ascalon." description of the 10 February update. I also brough a Superior Salvage Kit along (not for personal use at first, but the one I was originally giving it to got angry at me because I missunderstood him, so I kept it), so if you need any runes salvaged, I'm salvaging any rune/upgrade for 2K each salvage (I know.. Expensive, but already sold 11)! :D
Umm, Maxie?
Aren't you still exploiting the old exploit, as it were?
I'd happily be doing the same thing myself if I'd known about it beforehand, but I sure wouldn't advertise it in here!
Watch yourself, mate;)
Maxiemonster
Feb 24, 2006, 10:08 PM
Umm, Maxie?
Aren't you still exploiting the old exploit, as it were?
I'd happily be doing the same thing myself if I'd known about it beforehand, but I sure wouldn't advertise it in here!
Watch yourself, mate;)
This is a protest against ANet. Was the Guild Hall button labeled "This is an exploit, touch it and you're banned"? No it didn't.. I'm not psychic you know, and I seriously didn't expect this to be an exploit untill 10 February, as I told you before. Especially the posts saying it wasn't an exploit made me think about them even more, and I used it indeed.
And is it something bad I did afterwards? Yes it was, apperiantly, but what do you expect me to do now? I spent very much gold on these items, and I don't want to risk not salvaging the Vigor and Absorption runes out, I customized my axe, and the Bulwark is worth half the price I payed for it. And I've never been someone that does things silently (kinda hard with a Shadow Shield in your left hand in the first place, but regardless of that), and I don't plan to do it this time. In my opinion, it'd be unfair if I'd get banned, I didn't realise I was doing anything wrong, and you gotta admit, this wans't as obviously wrong as using a bot for example.
capblueberry
Feb 24, 2006, 10:15 PM
if this thread was a twinkie its definately good enough to eat :p
nova-exarch
Feb 25, 2006, 12:04 AM
They've shown a trend in the past for leaving the nerfed items in existance.
I'd say you have no worries there.
As to the bird leveling... if it bothers them they'll do something to prevent it (like add super monks to every shrine) so I'd say you have no worries there.
About the only negative thing from an ongoing discussion here it that it'll spread the word and more people may start to level that way and in the process gather more attention from Anet.
/shrug
It's a game. Have fun while it lasts and don't worry about it because no game lasts forever anyway. :) :P
zidane888
Feb 25, 2006, 12:30 AM
This is a protest against ANet. Was the Guild Hall button labeled "This is an exploit, touch it and you're banned"? No it didn't.. I'm not psychic you know, and I seriously didn't expect this to be an exploit untill 10 February, as I told you before. Especially the posts saying it wasn't an exploit made me think about them even more, and I used it indeed.
Yes...wouldn't it be alot more convenient if exploits were clearly labeled.
But as it were, exploits are just that: Unintended UNLABELED ways to gain an unfair advantage. At no point while transfering items did you think: 'Hey I am bringing high-end items in an area that is technically closed-off to the rest of the game, where any other method of aquiring these items is impossible'. Furthermore, I am fairly certain the EULA has something about giving Anet the full discretion of deciding what is an exploit or not, and taking action should they choose to do so.......
nova-exarch
Feb 25, 2006, 01:32 AM
Unintended... sure.
Unfair? Nahhh. Anyone that knew about the exploit could recreate it.
Besides, even if the gear was an unfair advantage, how exactly is it so unbalancing? Ooooo noooo... the balance in the newbie area is upset. OMGzors! That's like, umm... what, maybe 5% of the games content !1!11!! Heck, it's probably way less than 5% for "most" players out there.
Now as to the motivations of anyone that used the exploit... this (or any game forum for that matter) is probably the least desireable place for a morals discussion but I'll bite... :rolleyes:
First keep in mind that all of Anet's patches and fixes are buisness related at heart (programers are not free nor frivilously tasked) and not some moral desire to keep this online game fair to all users. There is no such thing as an online game that will be 100% fair to every user that tries it.
Anet's overall goal (like any good company) is to keep as many people playing and happy as possible. Yeah the PR people seem nice and friendly and maybe even caring (I'm some do care in as much as all people care about doing their job well) but they are trained to do that and their focus is to support the overall goal.
I can think of a few scenarios that would cause them to care about post searing items coming to pre searing and none of them involve pre searing characters having some sort of monsterous advantage during the levels that are already the easiest to attain without the gear.
Bah... it's all speculation anyway. They may have just been dead set against 10 slot bags coming across because that lets the dye rippers hold more before they sear...
It's largely irrelevant anyway. It's fixed. They obviously are not that upset about the items or they would have fixed it by now.
The odds of any normal person that brought a few things back to pre being banned are pretty danged low.
Now if some eBayer brought back 20 maxed bows of all slaying (or wtf ever) and 20 maxed swords of OMGzness to sell to all the freaks that choose to stay in the 5% area forever... then yeah, that account has probably already been shut down. :p
Maxiemonster
Feb 25, 2006, 02:53 AM
Whatever.. I'm just happy I'm about to be lvl 18 :) And besides the runes, I'm not imbalacing anything actually. Look here (http://www.guildwarsguru.com/forum/showthread.php?t=127192), it's a link to all Taiwanese and Japanese Pre-Order items, and the Korean Cokeplay items I made. If I'm imbalacing alot, the people with those items are obviously doing the same.
EDIT: Just got to level 18 :)
Maxiemonster
Feb 25, 2006, 08:44 PM
Sold everything (Victo's Bulwark, Superior Vigor Rune, Superior Absorption Rune, 4 Superior Tactics runes, -50 Health Grim Cesta) except my Victo's Axe and Superior Axe Mastery rune to 2 different people. Wanna know how most that cost me? About 200K. Wanna know what I got for it? 1300K and 105 Obsidian Shards. That's about a 8 times more, and with an amount like this, that's quite insane huh?
Just thought you might wonder how rich these sort of items can make you..
Snograt
Feb 25, 2006, 09:32 PM
Aww Maxie - I wasn't inviting flames or anything. Like I said, I would have done EXACTLY the same as you - just wouldn't have announced it in an open forum!
But, hey, nobody seems to mind anyway.
Good luck to you:)
junit
Feb 26, 2006, 12:54 AM
how do you do that max dude..thats intense
junit
Feb 26, 2006, 12:54 AM
how do you do that max dude..thats intense
Maxiemonster
Feb 26, 2006, 10:18 AM
I replied on your PM, and yes, quite insane indeed :) Don't have much anymore though, just 30 gold Scrolls that gain my Triple XP, 2 10 slot Bags, which I'm both selling and my Victo's Axe and my Superior Axe Mastery rune.
shmek
Feb 26, 2006, 11:55 PM
Finally finished a test today. Found a bit of interesting things.
Pets DO EVOLVE in pre screen1 (http://www.toheroes.com/photos/shmek/gw199.jpg) and screen2 (http://www.toheroes.com/photos/shmek/gw197.jpg). They also seem to get pretty large as shown in screen2 (http://www.toheroes.com/photos/shmek/gw197.jpg). Mine levelled to Dire Wolf. I had read before that pets don't gain the evolution traits in Pre, but this one did for sure. It was suprising to see.
They only gain the evolved attribute AFTER being tamed. Prior to being tamed it was called WOLF, and the DIRE added to it immediately upon taming.
My character (Level 16) started to attempt to level the presently 20 wolf for well over 400 deaths - pet did not level to 21. That was disappointing, however, I am second guessing now and thinking possibly more deaths might be needed? Don't know if I'll try that again.... (especially after having the computer crash with the level 20 wolf the first time I tried to test:mad: ). I had originally extimated 400 should do it, but now think might need more since the pet is 20 to begin with instead of 5 levels above 10 like I was in going from 15 to 16 on my character.
Some observed pet damage stats during levelling the wolf (no gurantees on the accuracy of the ranges but these were what I could tell before my eyes glazed over):
Level 10 = 10-16
Level 11 = 11-17
Level 13 = 13-20 (single times of 25, 27,28)
Level 14 = 13-21 (single time of 28)
Level 19 = 17-27 (single time of 38)
Level 20 = 17-? (never saw more then 28)
*the sinlge much higher then typical hits seem as though the pet might get a bonus attack from a skill of some kind, but there was no skill animation/powerup. Also they timing didn't permit for it to be from two attacks added together in an odd hit.
Hope this is interesting for someone out there :)
sno
Feb 27, 2006, 05:53 PM
My character (Level 16) started to attempt to level the presently 20 wolf for well over 400 deaths - pet did not level to 21.
I just leveled my pet (I'm lvl 14) from 2 to 20 (strider.) I started out at 753 deaths (I had leveled a pet before,) and started it at about 3am last night. It just finished (6:45pm.) I checked it at about 10am, and it was lvl 17, with 1248 deaths, and again at ~1pm, and it was lvl 19 with 1479 deaths. It went from 1479 to 1871 (possibly more, as I'm not sure at what count it turned 19) before it reached level 20, So I wouldn't doubt that your pet may have still been getting xp.
I'm certainly not going to test it when I get to lvl 16, but I'm fairly sure it'll stop getting xp after 20. Feel free to test and let me know though :D
Maxiemonster
Feb 28, 2006, 03:35 AM
@ shmek, Nice post! Oh, and the guy I mostly play Pre-Searing with had a lvl 20 Dire Strider, so yes, they do change apperiantly. I'm still not sure about the growing larger though.. Maybe it's just because it was Dire, and automaticly changes the size to a lvl 20 Dire Wolf, though, if it doesn't get a name, it won't change size? I'm 100% sure my Strider is as small as the lvl 1 ones, so that's the only thing I can think off.. Since I doubt it has anything to do with the fact you lvl'ed a Wolf instead.
It stops after lvl 20, it's a fact. I've lvl'ed a Moss Spider to lvl 24 though, too bad I always forget to screenshot it..
And about deaths.. I win, I've got 20 thousand deaths.
nova-exarch
Mar 05, 2006, 03:53 PM
They probably added code to stop charmable creatures from going over 20. Someone should see if a bear can go over 20. :eek:
I leved a wolf to 14 and it was aggressive. Then I leveled a strider (too tired to fool with a wolf) to 16 and it has no evolution. Go figure. Both of them leveled up exactly the same with the exception that the wolf took maybe 50-60 damage overall as I was pulling it.
Ah well... it's all good.
Maxiemonster
Mar 09, 2006, 04:31 PM
Hmm.. A bear might be able to get to higher level.. Not sure though, since Charm Animal is still possible on a bear, and is most likely still treated as a Pet, which can't level over level 20.
jordan_kneegrow
Mar 11, 2006, 01:56 AM
about pets... how would you charm the animal without getting killed if its lvl 20? and if i contact u in game, will you tell me the exploit?
sno
Mar 11, 2006, 10:24 AM
It's not an exploit... The only way to get a pet to level 20 is to be at least level 14 (6 levels lower.) At level 14 it's quite easy to be able to use Charm Animal on him without any armor at all even.
At level 6 I made myself a level 12 pet, and again at level 14 (lvl 20 pet.) I had no trouble either time with it killing me.
Cheise
Mar 12, 2006, 02:54 AM
wow great guide! good job!
Theocrat
Mar 12, 2006, 09:07 AM
Hmm... Just in case people are still looking for a place to level pets for taming, or just animals to kill for exp, I figured I'd post this.
[Next section edited to keep the nerf bat away and idiots too!]
There is a place in the vicinity of Ashford Abbey where it is quite easy to level animals for either boosting your own level or taming as a pet. Just aggro a few and stand still... No hassle!
I was searching for a place to do this ever since first seeing this guide a week or so ago, and just figured this one out :D I may be a bit slow, but whatever works...
Now I just have to figure out what to do for the next several hours while I wait for them to level up :| Could take a nap I suppose... I am going to be an uberleet Mesmer/Necro Charr hunter by the end of this though, that's for sure :D
EDIT- What a rip off... Got the Strider to level 12 (I am only level 7...) and killed it for 168 exp (may have been 148). Now I have to do it all over again...
The Commodore
Mar 13, 2006, 09:33 PM
No one ever said it would be fast... infact, a lot say otherwise :D .
I was in asc city the other day and spotted a lvl 20, and i asked her how many times she had died (i figured it was this procedure), and she told me she had a death count of 119,000.
That could take a few weeks to get :p
Theocrat
Mar 14, 2006, 05:18 AM
No one ever said it would be fast... infact, a lot say otherwise :D .
I was in asc city the other day and spotted a lvl 20, and i asked her how many times she had died (i figured it was this procedure), and she told me she had a death count of 119,000.
That could take a few weeks to get :p
Yeah, I was just hoping to get a bit more of a boost from it is all. Anyway, Mesmers are basically gods in Pre-searing anyway. Combine the Mesmer godhood with the Necro demi-godhood and... Eh, I figure I can hit high level pretty soon. Just have to find a partner to go Charr hunting with...
Teddi
Mar 14, 2006, 09:35 PM
Nice guide.
I like the part about Gwen.
I dont think she died for 2 reasons:
1. i think she is the narrator for the post and pre searing part.
2.I found her broken flute a LONG way away from where she usually is, meaning that she probably dropped it while feeing. Just a thought though.
Theocrat
Mar 14, 2006, 11:02 PM
Nice guide.
I like the part about Gwen.
I dont think she died for 2 reasons:
1. i think she is the narrator for the post and pre searing part.
2.I found her broken flute a LONG way away from where she usually is, meaning that she probably dropped it while feeing. Just a thought though.
Nice ideas, but I can give you a tiny flaw in them...
Take into consideration that "Old Ascalon", the area outside of Ascalon City in Post-searing, was in Pre actually a part of Ascalon City. When you are in Post-Ascalon, you are actually in a farther back area of the city than you were in during Pre-searing. After leaving Post-Ascalon and entering the "Old Ascalon" area, the land is pretty warped from what it was in Pre, however this is easily explained by the fact that the Charr used powerful destructive magic to destroy Ascalon in the first place. This force could easily have warped the landscape. This would also explain why it seems that the flute is farther away.. You have to take a longer route to the location now due to the land warps. The locations I have found Gwen's Flute in have always been geographically close to were it was/would have been in Pre-searing.
Of course, this is just a load of inferences and I could very well be mistaken :D
mark3h
Mar 15, 2006, 08:14 AM
i found a tattered girls cape much like the one u give to gwen outside fishermens haven
Vermilion
Apr 05, 2006, 06:24 PM
Pre-Searing has been officialy ruined, ANet even made me delete my level 18 Pre-Searing character, this guide doesn't have any use.
:(
Bad luck, my friend. Guess Ill be taking my necro to post now.. :/
T1Cybernetic
Apr 05, 2006, 09:40 PM
Aww man that sucks maxiemonster!
When and why did pre-searing change? i was goin back there with a free slot i have.
was just gonna have another mess about with a mes/ranger there for a few weeks.
Oh well, always can do it another time i guess, even if it is only for the short term.
The-GW-Freak
Apr 09, 2006, 05:20 AM
Why exactly is pre-searing ruined?
Maxiemonster
Apr 09, 2006, 05:41 AM
1. Full high end skill bars in Pre-Searing (including Elites)
2. Guild Hall transfer Exploit (runes/max damage items)
3. Second transfer Exploit (not well known, was nerfed in an hour)
Pre-Searing used to be special. I was always looking for a 6-19 Axe, of course, untill I got my 6-28 Victo's Axe in Pre-Searing. After a while, I thought "Screw this, this isn't why I made a Pre-Searing character", and I deleted my level 18 Warrior. Then I found out how to get a high end skill bar in Pre-Searing, and yes, there are still people that have these skills.
The concept of Pre-Searing is ruined, it's not how it used to be.
jomten
Apr 09, 2006, 07:59 PM
hey, did you archive the guide? id like to see it, i made a pre-sear char a ranger/mesmer, and id like a group to talk to about my pre-sear adventures ^^
Wretchman Drake
Apr 10, 2006, 12:10 AM
How the hell did you get a max dmg weapon in pre sear or an elite? Damn me and my bro today spent 5 hours making a duo in Pre Sear, 1 degen, other Conjure/Fire and went charr hunting. We managed to kill charr but they always managed to kill us even more and it seems they nerfed the drops for charr hunting. Not as many dyes and unidentified armors as I used to see, and instead of Empathy they put in that Shatter Delusions crap? pff
Sha Noran
Apr 10, 2006, 01:56 AM
Wait... I knew about the item exploit... but ELITES?! Um, I'd be very interested to know how anyone could've pulled that off.
jmj102
Apr 10, 2006, 02:09 AM
It was to do with the factions preview, you could start to make a factions rp char then go back and start to make a normal rp char and that would get all the faction and standard elites and skills. However you can no longer use the factions skills, only the current game elites that came with it.
DreamCatcher
Apr 10, 2006, 04:38 PM
1. Full high end skill bars in Pre-Searing (including Elites)
2. Guild Hall transfer Exploit (runes/max damage items)
3. Second transfer Exploit (not well known, was nerfed in an hour)
Pre-Searing used to be special. I was always looking for a 6-19 Axe, of course, untill I got my 6-28 Victo's Axe in Pre-Searing. After a while, I thought "Screw this, this isn't why I made a Pre-Searing character", and I deleted my level 18 Warrior. Then I found out how to get a high end skill bar in Pre-Searing, and yes, there are still people that have these skills.
The concept of Pre-Searing is ruined, it's not how it used to be.
You hit the nail on the head with this 1 Maxi.
I still havenīt decided about what to do with Diessa now...either letting her be, searing her or just deleting her. Not that this realy matteres at this point as I havenīt logged for around 2 months now (no longer have a GW capable machine online atm) but the way pre was raped realy made me feel sick.
Pre used to be a lil happy place but itīs become kinda rediculous now...
Many of us are fortunate enough to have been given the chance to experience this once so special lil place. Atleast Iīll still have my memories.
Have a nice day all ;)
Maxiemonster
Apr 11, 2006, 05:54 AM
Damn Diessa.. Me and Leorin missed you (even though Leorin thinks I'm an asshole for leaving pre etc.). You missed so much in Pre, we even had Superior Ranger Runes and a max damage bow for you :)
And you're right, I'm glad I experienced the Pre-Searing that it used to be, and too bad many other can't experience it.
Ajantis
Apr 11, 2006, 06:57 AM
Most that roam the pre-searing planes don't know nothing about those things.. They go nuts when they see a +10lvl character :rolleyes:
Speaking of which, I still have 2 upgraded bags for sale, any takers? ;)
jomten
Apr 11, 2006, 01:41 PM
Darn, i still like pre searing, even though they nerfed it. Ive made like 3 characters trying to see which was the best for pre-searing, and now am useing a w/mo to see how that works (it works in post, so...) Oh well. Oh and the exploit was to use the guild hall button to tele to the guild hall on your pre searing char, then use the storage to grab items. I never did it, so i kinda feel left out. O.o
nova-exarch
Apr 12, 2006, 06:29 AM
I think you ruined it for yourself Maxie. :(
Once you brought all that stuff over it cheapend what you had worked towards. That combined with the fact that it got so much slower to lvl made it no longer fun for you.
After 12 levels (hey, I play at a more casual pace) I think the only "problems" with staying pre-searing are:
- The obvious lack of monsters. This obviously isn't going to change since it is only supposed to be an introductory area.
- The lack of vendors/traders (dyes, bags, runes, etc...). I think it should at least have the same things available as Post-Searing Ascalon City. Too bad it's not likely to change either for the same reason as above.
Other than those two things, I can't think of anything I would change about the pre-searing area. :)
Maxiemonster
Apr 12, 2006, 08:39 AM
I didn't ruin it for myself. If I could change anything, I'd change Pre back to the time my 6-18 was godly for Pre-Searing, and the time that skills were limited to the ones in Pre-Searing.
nova-exarch
Apr 13, 2006, 02:04 AM
What difference does it make what other people have brought over? How does that affect you at all?
If you don't like having all that stuff or those skills, then get rid of it and go back to the old stuff you were using before.
Don't worry so much about what others have or are using and you'll have much more fun (in any online game).
---
Basically, what it looks like you're really saying is that you would like to go back to the time before pre-searing became boring. I'm saying you helped that boredom along by bringing the gear over to pre-searing.
Don't act like it's Anet's fault that you got bored with pre-searing. :)
You're SUPPOSED to get bored with pre-searing. They designed it like that on purpose.
Wretchman Drake
Apr 13, 2006, 06:41 PM
You're SUPPOSED to get bored with pre-searing. They designed it like that on purpose.
Exactly. It's an introductory zone, not something to stay in for a long period of time. Now if they added a PvP arena to it for beginner PvP, I would fall in love with Pre Sear again.
shmek
Apr 14, 2006, 04:06 PM
oops...
Zackile Greenbirth
Apr 15, 2006, 07:04 AM
Where's The Guide Gone!!!!!!!!!!!!!!! I need help Killing char! I've Made a R/Mo just to play in pre-searing, and i remembered this guide from a long time ago, where did it go???
Ghettochild2600
Apr 15, 2006, 10:25 AM
Was It called Presearing Elites? Cuase that was my old guild in presear 80+ members but one of my officers kicked everyone when I was gone one day and ruined the guild.I restarted that Guild though im the only one in it And yes maxie I know how you feel about how presearing is ruined I loved searching for rare items and now since there is post items in pre Its gotten boring and has made it unfiar for the other pre players since most those people want rediculus amout for there post items I myself paid 275k for a IDS in pre and 100k for a sup salvage kit with 38 uses now 28 uses left at first things were cheap I got 2 bags for 5k but now everything has gone up If there was some kind of arena in presear I think it would make things better agian mabey if we all bug anet about it something will happen cuase thats one thing I would really love to see.
Savio
Apr 15, 2006, 12:49 PM
As there isn't a use to this guide anymore, closed.
vBulletin® v3.8.2, Copyright ©2000-2009, Jelsoft Enterprises Ltd.