Divinity Sword
Jul 13, 2008, 11:34 PM
So this is something I've been wanting to do for a long time. Took me a while to perfect it but I think I have a rough build. Mind you this actually works, I've completed several runs.
Took me a while but I finally figured out I have to run with only two armor pieces of 25 AR because of the +30 resistance against elemental damage. So it may look funny but running topless is the only way I got SB to give me enough health.
Survivor insignias, runes of vitae, and a +50 if you can afford it. 20% Enchant staff is important as well.
So here's the build I've been running:
[Shield of Absorption][Spirit Bond][Protective Spirit][Melandrus Resilience][Reversal of Fortune][Light of Deldrimor][Vital Blessing][Essence Bond]
Try to keep Melandrus up when Spell Breaker ends or when you get conditions.
The smiter build is the same as the Rit 600 smiter build found here (http://www.pvxwiki.com/wiki/Build:Team_-_600_Rit/Smite) on PvXwiki.
[build=OwQTQGHD5IlRsT5DfyDgyE]
There are a few things I've noticed with this setup. I can't stop interrupts, however, using SoA > SB > LoD before SoA ends tends to get all the interrupts then I can use SoA > RoF > SoA > RoF until the group is dead. One other thing is you will either need a BiP person or a hero to BiP your smiter because she/he only gets 12 energy from blessed and Spell Breaker costs 15.
Other than that this build works pretty much like the regular 600/Smite.
Took me a while but I finally figured out I have to run with only two armor pieces of 25 AR because of the +30 resistance against elemental damage. So it may look funny but running topless is the only way I got SB to give me enough health.
Survivor insignias, runes of vitae, and a +50 if you can afford it. 20% Enchant staff is important as well.
So here's the build I've been running:
[Shield of Absorption][Spirit Bond][Protective Spirit][Melandrus Resilience][Reversal of Fortune][Light of Deldrimor][Vital Blessing][Essence Bond]
Try to keep Melandrus up when Spell Breaker ends or when you get conditions.
The smiter build is the same as the Rit 600 smiter build found here (http://www.pvxwiki.com/wiki/Build:Team_-_600_Rit/Smite) on PvXwiki.
[build=OwQTQGHD5IlRsT5DfyDgyE]
There are a few things I've noticed with this setup. I can't stop interrupts, however, using SoA > SB > LoD before SoA ends tends to get all the interrupts then I can use SoA > RoF > SoA > RoF until the group is dead. One other thing is you will either need a BiP person or a hero to BiP your smiter because she/he only gets 12 energy from blessed and Spell Breaker costs 15.
Other than that this build works pretty much like the regular 600/Smite.