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Harlequain
May 22, 2008, 10:08 PM
I was wonder what you guys thought of picking ranger as a sencondary profession just to use the pet and which primary professions could actually use this well.

Konig Des Todes
May 22, 2008, 10:40 PM
Its fairly common I think, Minion Masters can use a pet as an "extra" corpse here and there, Ursans use it for extra damage, Casters use it to help with Melee Damage, its a rather good use if you use no other secondary skills that prevent going Ranger and you can risk losing a skill for a pet.

poasiods
May 22, 2008, 11:13 PM
Dead pets' corpses are not exploitable. It takes two slots for Charm Animal and Comfort Animal unless someone in your party has Revive Animal.

I wouldn't recommend it, personally. They deal pitiful damage unless you invest significant amount of attribute points in your Beast Mastery.

Marty Silverblade
May 23, 2008, 01:29 AM
Unless you can invest well in it (probably 12 at the least), it'll be inferior to running something else. It'll be your primary line, like Swordsmanship/Axe/Hammer Mastery is to Wars, like Dagger Mastery is to Assassins, etc. If you're looking to just throw 8 points in it and expect it to be effective, you'll be disappointed.

GaaaaaH
May 23, 2008, 09:30 AM
If you ursan, then you can put a large amount of points into it without affecting damage output (don't flame please), but i like taking a pet for fun through PvE as long as the area isnt too challenging.

Richardt
May 23, 2008, 01:30 PM
I was wonder what you guys thought of picking ranger as a sencondary profession just to use the pet and which primary professions could actually use this well.

For kicks and giggles I do.

When I got my rainbow phoenix on my warrior, I did some vanquishes with a build similar to this to level her up:

[rage of the ntouka][barbarous slice][body blow][final thrust][lions comfort][comfort animal][charm animal]

I still haven't decided if I want to get my paragon a pet-if I do it'd prolly be along the lines of a [heal as one] type build.

Age
May 23, 2008, 06:02 PM
Please don't don't do this in coop missions as there are better things you can do like do damage.

Div
May 23, 2008, 08:15 PM
Pets are stupidly bad.

Trub
May 24, 2008, 11:21 AM
Pets are stupidly bad.

being the Ranger at heart I am..I have to agree with Div.
Pets are only good really....for eye candy.

Dae Arrow
May 24, 2008, 11:47 AM
Like some people said, ursans can take them with high pet mastery, cause the damage source dousn't comes from the attributes, but from the norn rank.

Another point is that hero/hench healers will heal your pet, they are using energy for a pet which can't deal very much damage. Better is if they use it for the party which can do much more then a pet can do. That's why i don't use pets, but when the area is quite easy, you can take it for some fun :p

Parson Brown
Jun 09, 2008, 07:59 AM
Pets are fun to have around, but only really useful if you fully invest in being a beastmaster.

Aside from the minimal damage coming from a pet with 0-3 points in beast mastry, the pet tends to die (blacking out your skills for 8 sec) at the worst possible times.

They were useful in Barrage/pet teams when the corpses were exploitable, but that's gone now.

I don't even usually take a pet on an Ursan, since I'd rather pump 12 points into Inspiration and carry a Mantra.

kuramoto
Jun 09, 2008, 09:23 AM
Pets on a secondary Ranger are never worth it IMO...they're not worth it on primary Rangers most of the time (except the Thumper and Spearchucker) for crying out loud.

the savage nornbear
Jun 09, 2008, 10:00 AM
I say go ahead and get one, you'll have fun with it until you start to lose missions, then you'll put it away and only take it out for funsies. Thats how I did on my ranger.

upier
Jun 09, 2008, 10:48 AM
Pets are only good really....for eye candy.
Good enough for PvE!

http://img227.imageshack.us/img227/8352/gw330eh6.th.jpg (http://img227.imageshack.us/my.php?image=gw330eh6.jpg)
Get 'em, Sugarlumps!

Maneo Ranae
Jun 16, 2008, 01:35 PM
1. Do experience scrolls apply to Pets?
2. Are Dire pets really still smaller than Elder/Hearty pets,...?

Zan Usi Quan
Jun 16, 2008, 02:11 PM
1. yep
2. yep

Taisayacho
Jun 16, 2008, 04:42 PM
Yes, I believe so.
Yes, Hearty are the biggest.

Luminarus
Jun 16, 2008, 07:03 PM
Smaller, but do more damage. I like Dire, because I dont use my pets for tanking

Valerius
Jun 17, 2008, 12:00 PM
even for PvP, Hearty is still pretty good. Players don't ignore pets like they used to, pets are really something to be afraid of if you have a solid build. I'd much rather have the +120HP over Dire and do a little bit less damage.

squiros
Jun 17, 2008, 05:41 PM
it's really how you use them.
same with flesh golem. everyone seems to hate them, for some reason. i have a 3 hero build that uses flesh golems, polar bears and deathly swarm, and they can handle sorrow's without my help. three skills that most people will agree are terrible. they can handle hard mode sorrow's furnace with my help. this same team can also beat warband of brothers, thirsty river and UW.

i chose necro as the primary since soul reaping keeps the tanks virtually invincible. that is, it takes a little while to kill the golems, which get targeted. after the golems die, enemies usually target the bears next (important since pets are usually not targeted otherwise). while they switch to bears, the golems have come back. after bears, to golems. . . then bears. . . then gol. deathly swarm requires no extra attribute (13 death, 11 reap, 8 beast). it can apply enough pressure with golems that you don't have to prioritize healers. if you want the build, let me know. most people have better builds, though.

Angel Killuminati
Jun 18, 2008, 08:40 AM
Pets are good, those who said they suck. I can do constant 150 damage against Warriors for crying out loud, more than I could do constantly with other melee, discounting Dervish, plus it's basically a ranged attack with you staying out of trouble! Enraged Lunge rocks.

Maneo Ranae
Jun 18, 2008, 08:44 AM
Guildwiki says;'Dire pets do, on average, 13% more damage than Hearty pets'

But, about the scrolls, seriously? o_0 Just had 2 'Snow Wurm'-runs with my pet, with 2 scrolls that ehm,... Give you 250% exp for 5 minutes, and my Raven just hasn't levelled up yet >_>.

Anna Dokien
Jun 18, 2008, 12:15 PM
I am not really concerend how my pets evolve. I was wondering whats the easiest way to level them, besides go out and kill things.

A decent area with lots of things I can sick my pet on, do they have lower amounts of XP required before they level?

Thanks alot

DarkFox
Jun 18, 2008, 12:21 PM
The easiest way would be just to death level them. There is few vids on youtube about it. http://www.youtube.com/watch?v=4Kp4kbzvoRw

Anna Dokien
Jun 18, 2008, 12:22 PM
I saw those, since I dont have any heros I guess I could grab some henches and do it that way?

DarkFox
Jun 18, 2008, 12:27 PM
hmmm am not sure because with heros you can disable their healing skills so that they will only res you that way you can constantly be dieing to lvl the pet. I think you'd be better off finding a friend with some time and heros to help ya out.

Anna Dokien
Jun 18, 2008, 12:28 PM
yah I forgot about that..dang.

Well, then I guess back to orignial question then

zelgadissan
Jun 18, 2008, 04:05 PM
Personally what I did for my cheap "don't-care-about-evolution" method was to take my pet with me when doing SS/LB farming in Nightfall. He may be dead from sulfur, but he still gains experience :D

BUT since you don't have heroes you don't have Nightfall, so I would suggest doing another version of death leveling involving getting the pet to spawn on a res shrine, so you can go out solo, keep respawning, and then he keeps killing.

Gabriel Kimura
Jun 19, 2008, 10:01 AM
could you just get the pet to aggro you, then don't attack it and lead it to the res shrine so that when you spawn it's still there?

Anna Dokien
Jun 19, 2008, 10:22 AM
i didnt even think about using the rez shrine.
awsome, gunna get me a warthog

cgruber
Jun 20, 2008, 11:37 AM
In PVE dire is totally the way to go.. No DP on pets so just rez it if it dies, but the main thing is that AI will target your dire pet more than anyone else so it will greatly reduce the pressure on your team. In PVP I'd still use dire if you can.. It's like running a weapon without a damage mod on it..

khaderach19
Jun 23, 2008, 02:40 PM
The only time i use my pet is for ursan ranger dont really have a good source of e-management besides the mantras. So i use the pet with symbiotic bond and a pet tanking build. that way i take no damage while still getting the energy back.

theonetheonlybruce
Jul 01, 2008, 01:16 PM
1st off i couldnt find tread on this only thing i could get was death lvling. so my question is there anyway to lvl a pet fairly fast and dosent involve death lvling

Artisan Archer
Jul 01, 2008, 01:22 PM
the SS/LB farm, your pet won't evolve tho.

Targren
Jul 01, 2008, 01:27 PM
the SS/LB farm, your pet won't evolve tho.

Wikia wiki suggests that the SS/LB farm is a good way to get a Dire pet.

Which is true?

chesterocks7
Jul 01, 2008, 01:36 PM
1st off i couldnt find tread on this only thing i could get was death lvling. so my question is there anyway to lvl a pet fairly fast and dosent involve death lvling
Yes, do it the old fasioned way. Cap a pet then bring him with you while you progress through the campaigns. You can find different builds to evolve the pet how you like, and if you don't care about how it specifically turns out, then just adventuring with you pet as a fast enough way to lvl it up. I think death lvl'ing is really a waste of time.

Angel Killuminati
Jul 01, 2008, 01:47 PM
You can cap some white elder tigers in The Kurzick side of factions starting at level 15, or you could do the 'Beak of Darkness' quest to obtain a Dire Black Moa. You could level up your pet in Alliance Battles. It all depends what evolution you want your pet to become, or even if you care.

poasiods
Jul 01, 2008, 02:55 PM
If you want dire evolution, you can get your pet to smack around the dummies in the Isle of Nameless for some time before taking him with you to the Desolations. The pet will die when you get into Junundu and go over to the part with sulfur gas, but it will still receive experience and no damage.

theonetheonlybruce
Jul 01, 2008, 03:04 PM
i dont care what evolution but fyi i cant really bring it with me in a monk hehe

chesterocks7
Jul 01, 2008, 03:39 PM
i dont care what evolution but fyi i cant really bring it with me in a monk hehe
Just out of curiosity, if you're a monk why do you have a pet, and if you're not going to be bringing him with you, why are you trying to lvl it?

MonkeySqid
Jul 04, 2008, 04:17 AM
I've levelled a lot of pets over the past few years and IMO it really depends on which evolution you're after.

If you want a basic Hearty pet then the SS/LB is one of the fastest methods.
For a Dire evolution I like repeatedly killing the Doppleganger in HM (an Enraged Lunge build does this in about 20s)

spin
Jul 06, 2008, 09:05 AM
Just take it allong lvling, ensure it doesn't die. And each time it gains a lvl, have it beat for a minute or 10 on the suits of armor outside the great temple of balth.


Guaranteed aggressive on lvl11, works for pets on heroes aswell.

If you want a dire pet, continue doing this till the evolution happens. If you want an elder pet, just go play from this point.

Easier then deathlvling imho, and doable with all pets like the white moa, which you cannot dealth lvl anyways (it will run away during charm, not attack you). And doesn't involve special builds either.

zwei2stein
Jul 06, 2008, 09:18 AM
Just out of curiosity, if you're a monk why do you have a pet, and if you're not going to be bringing him with you, why are you trying to lvl it?

I guess it is for HoM?

Marverick
Jul 06, 2008, 11:01 AM
For Dire, the level 30 Snow Wurms outside umbral grotto give about 1.5 levels every 5 minutes. There's also crowd of level 15 Elder Crocodiles that you can kill in a minute that give a little over half a level.

I got my Rainbow Phoenix to aggressive using this method in about 30 minutes. From that point on, though, I couldn't get him to Elder. I ended up with a level 20 Aggressive Rainbow Phoenix. Tried again, same thing. So the "go and play" method doesn't really work.

Chayr
Jul 07, 2008, 09:59 AM
Though I've had this game over a year, I've played it very little, and am now starting to delve deeper into the game. This said, I am a level 9 Ranger/Monk and I've decided Beast Mastery is the route I want to go, at least for the time being. (Note: My character originated in Prophecies, I also own Factions & Nightfall)

I would like some suggestions as to how a decent Beast Master's attributes are allocated, and how skills are decided for the 8-slot pallet. Granted I'm only a level 9, and I know a great part of this game is figuring out the build that works, but even now there are many times where I feel my current build is a chore and activating many of my skills are pointless because everything is dead quickly or the skill's effect wears off. The build will just feel like a hassle and a mess, and not at all very fun.

With my ordeal known, I would be very greatful to read advice from experienced rangers on a set of starter advice for a budding Beast Master. I am in the Prophecies campaign, probably not too far in, so I would prefer advice for the time being, and not so much in the long run when I reach other campaigns/PvP. I am also aware high-end PvE/PvP Beast Masters have problems, or at least from what I read.

As a side note, I plan to solo with henchmen the majority of my early play.

Here's a bit of an outline of what I want to know:
1. How should I begin to spend my attribute points starting out and down the long road?
2. How should the structure of my build be?
3. What kind of skills/spells am I looking to bring with me? (R/Mo)
4. How should I balance out my build between attacks(pet or myself), utilities, heals(for pet, others, or myself), preparations, and other things?
5. What would my assumed role be? I like the archer/beast master role, but while playing with other people or friends, I like to support in some way to where I can prevent their death in some way, and help for the both of us. By this I mean, not watch people struggle and die if I can help/support in some way.

I am not so much of looking for "use X build for Y situation," but more of an outline of how I should be allocating and preparing myself.

Another question: Is there some way to send my pet in to attack first, that way it draws aggro instead of myself? I use the sword icon on the little pet-bar, but many times the pet won't run over to attack right away. I would also like to know if I can hotkey a control to make my pet attack (i.e. shift+1)

That's about all that comes to mind, and I hope this post is not too-overbearing or obvious. As a casual reader of these forums and a first-time poster, I really think I will come to know the people of these forums better, as I learn more about the Guild Wars itself while I progress through the game.

Thank you all for your time and I am greatful for any advice given. I hope one day I can be an experienced and knowledgeable player, and be in the opposite position, helping players by answering their questions.

dilan155
Jul 07, 2008, 10:20 AM
there is a r/p build that focus on spreading conditions using a spear and a pet, however this does require /p as a secondary. For now i suggest you get skills such as call of haste, call for protection, Otyugh's Cry, and symbiotic bond along with the elite Enraged Lunge to deal huge amount of damage by your pet. How ever you shuld only use this until you get to a point where you can change your secondary and then change it to paragon. you should have at least 12 in beast mastery, and try to get 12 in expertise due to how expensive the total of all the above used skill are. Note that this is a pure damage by pet build and you will deal only what you can deal with your weapon of choice. one of the ways to get your pet to attack something is to fake attacking something and it will start attacking that target.

zling
Jul 07, 2008, 10:43 AM
Though I've had this game over a year, I've played it very little, and am now starting to delve deeper into the game. This said, I am a level 9 Ranger/Monk and I've decided Beast Mastery is the route I want to go, at least for the time being. (Note: My character originated in Prophecies, I also own Factions & Nightfall)

I would like some suggestions as to how a decent Beast Master's attributes are allocated, and how skills are decided for the 8-slot pallet. Granted I'm only a level 9, and I know a great part of this game is figuring out the build that works, but even now there are many times where I feel my current build is a chore and activating many of my skills are pointless because everything is dead quickly or the skill's effect wears off. The build will just feel like a hassle and a mess, and not at all very fun.

With my ordeal known, I would be very greatful to read advice from experienced rangers on a set of starter advice for a budding Beast Master. I am in the Prophecies campaign, probably not too far in, so I would prefer advice for the time being, and not so much in the long run when I reach other campaigns/PvP. I am also aware high-end PvE/PvP Beast Masters have problems, or at least from what I read.

As a side note, I plan to solo with henchmen the majority of my early play.

I am not so much of looking for "use X build for Y situation," but more of an outline of how I should be allocating and preparing myself.

Another question: Is there some way to send my pet in to attack first, that way it draws aggro instead of myself? I use the sword icon on the little pet-bar, but many times the pet won't run over to attack right away. I would also like to know if I can hotkey a control to make my pet attack (i.e. shift+1)

That's about all that comes to mind, and I hope this post is not too-overbearing or obvious. As a casual reader of these forums and a first-time poster, I really think I will come to know the people of these forums better, as I learn more about the Guild Wars itself while I progress through the game.

Thank you all for your time and I am greatful for any advice given. I hope one day I can be an experienced and knowledgeable player, and be in the opposite position, helping players by answering their questions.

first of all the role of a character isnt defined by the skills you use, you first define the role than decide which skills suit you best inorder to accomplish it.
you say you want to play a support role, Rangers are usually considered a support character, however their support comes in the form of interruption and condition spreading, not in healing/damage mitigation.

as a level 9 character your options are pretty much limited to the skills you get as quest rewards. if you have money you can invest it in more skills/tomes. the most you will be able to do as a beast master will be charm+comfort animal and perhaps a pet attack or 2. the rest will be bow attacks.

Here's a bit of an outline of what I want to know:
1. How should I begin to spend my attribute points starting out and down the long road?
2. How should the structure of my build be?
3. What kind of skills/spells am I looking to bring with me? (R/Mo)
4. How should I balance out my build between attacks(pet or myself), utilities, heals(for pet, others, or myself), preparations, and other things?
5. What would my assumed role be? I like the archer/beast master role, but while playing with other people or friends, I like to support in some way to where I can prevent their death in some way, and help for the both of us. By this I mean, not watch people struggle and die if I can help/support in some way.

1. you can always change your attribute points every time you're in a city/outpost. for what I think you're trying to run an even spread between expertise, beast mastery and marksmanship seems like a good bet. you should aim to get expertise to meaningful breakpoints, than fill up the other 2.

2. bow attack, bow attack, bow attack, stance, preparation, pet attack, pet attack/self heal/res, charm animal, comfort animal

3. no spells at all unless you bring mending touch(from nightfall) or hard res. as for skills, the answer lies in the answer to question 2.

4. again you're pretty much asking the same question in a different way, the answer lies in the answer to question 2.

5. your role is something you need to decide, than you fit the skills inorder to fulfil that role.

TheDragonmaster
Jul 07, 2008, 03:29 PM
To Chayr:

Being a beastmaster has a lot of different possibilities. The only obvious thing they have in common is the pet, but I'm assuming you want to use your pet more than just putting Charm Animal on your skill bar and forgetting about it. I also assume you are using your beastmaster for PvE rather than PvP. Thus, let's go through the nessesary points to accomplish this:

Role

To be able to make a build and create strategies, you must ask yourself what you want to accomplish with the character. The beastmaster revolves around the pet, but otherwise you are pretty blank for now. As I see it, you have three options:

1) Pure beastmaster. Use the pet for damage, maybe tanking, condition spreading, and so on. The role revolves around the pet, nothing more.

2) Standard ranger. Uses the pet as additional support to the ranger's already impressive abilities to deal damage, pread conditions, interrupt, and survive.

3) Nonstandard attack beastmaster. Uses the pet and beastmaster skills to augment the offensive capabilities of the secondary profession's weapon of choice, such as hammers (bunny thumper), axes, and spears (I hear scythes work as well).

Profession

You are a ranger primary, which basically gives you what you need to be a competent beastmaster. Enough said.

Your monk secondary gives you the ability to support your party's ability to survive, probably via condition removal or perhaps hex removal rather than healing or protecting, since such endeavours usually need more dedication.

Other secondary professions that might be interesting at a later stage, when you are able to change secondary profession, are among other options warrior and paragon (and dervish), explained above. Perhaps try ritualist for different support skills and/or a different res.

Attributes

You obviously need a good score in beast mastery to power your pet, along with a good score in expertise for energy management. For the all-out beastmaster, it ends there. Perhaps add a few points in wilderness survival for a few support or survival skills.

Traditional rangers may want to add marksmanship to the list, but perhaps would be better off without wilderness survival (not to spread the attribute points too thin).

Obviously, if you plan on using different weapons, such as hammers or spears, invest in attributes accordingly.

Skills

I'll just discuss the needs of different roles, rather than providing a specific build, as that was (as I understand you) not what you were after.

The matter of capturing an elite skill might be a bit tricky, since the only elite beast mastery skill in prophecies is [Ferocious Strike], sadly a skill which is seldom nessesary for a balanced ranger build. The three elite skills I suggest here are [Enraged Lunge] (2 missions in factions after travelling there), [Heal as One] (4 missions in factions), and [Rampage as One] (3 missions in nightfall). Until you can capture one of those skills I suggest you use an elite skill that works well with the rest of your build, such as a bow attack for a traditional ranger beastmaster.

Obviously, you need [Charm Animal].

You will also need a way to resurrect your pet should the unthinkable happen, so always bring either [Comfort Animal] or [Heal as One]. This is also your emergency pet heal.

You will probably do well with one or two pet attacks, perhaps even three for a dedicated beastmaster build. Alternate between damaging skills, such as [Predator's Pounce], or the godly [Enraged Lunge], and those that inflict conditions and effects such as [Poisonous Bite], [Bestial Mauling], [Pounce], or [Disrupting Lunge].

Bring one or two strong pet protection skills, such as [Symbiotic Bond], [Call of Protection] or [Otyugh's Cry].

A self-heal is sometimes needed, and [Troll Unguent] does the work nicely if you don't use [Heal as One]. For self-protection skills I suggest stances such as [Whirling Defense], [Lightning Reflexes] or [Natural Stride].

If you want to play a traditional ranger, bring a few bow attacks, preferrably including at least one interrupt such as [Distracting Shot] or [Savage Shot]. Damaging or conditioning attacks are also useful, if you lack an elite beast mastery skill, using a skill such as [Crippling Shot], [Barrage], or [Broad Head Arrow] is never wrong. You might also want to bring a preparation such as [Read the Wind] or [Apply Poison].

If you plan on attacking, aim for bringing an IAS skill that benfits both you and your pet such as [Rampage as One] or [Never Rampage Alone] to free up a slot. If you are letting your pet deal all the damage, [Feral Aggression] or [Call of Haste] will suffice.

Bring an IMS skill such as [Run as One], [Dodge] or [Natural Stride] unless you brought [Rampage as One].

If you decide on swapping your secondary to allow for more carnage, add a few attack skills as applicable, such as [Hammer Bash]+[Crushing Blow] or [Dismember]+[Executioner's Strike] for a warrior, [Barbed Spear] and [Disrupting Throw] for a paragon, or maybe [Mystic Sweep] and [Eremite's Attack] for a dervish.

Otherwise add one or two support skills from monk, condition and hex removal may be the best, [Mending Touch] (recommended) or [Purge Conditions] (or even [Mend Body and Soul] for a ritualist) for condition removal and/or [Remove Hex] or [Holy Veil] for hex removal. Consider [Empathic Removal] in extremely hex-heavy areas if your party needs it, as you can purge friends while your pet attacks.

Also, utility skills such as enchantment removal [Rending Touch], anti-blocking skills [Seeking Arrows], [Wild Blow], [Wild Throw], or [Guiding Hands], or adrenaline gain [Mokele Smash] or ["For Great Justice!"]. The EotN title track skills go here as well, as [Pain Inverter] and such skills are wonderful ([Great Dwarf Weapon] is the perfect pet buff), but as you seemed uninterested in grinding titles atm, let's not dwell too long on those.

Finally, add either a soft resurrection skill such as [Resurrection Signet] or [Sunspear Rebirth Signet], or add a hard resurrection skill such as [Rebirth], or if you change your secondary to ritualist, [Flesh of My Flesh] or [Death Pact Signet].

[B]Equipment

Your armor should have either radiant/survivor's insignias for a more generic approach or beastmaster's insignias if you dedicate a whole armor set to beastmastering. Stick to minor runes, as the life loss can be a bit more unconvenient than one might initially think. Use a vigor rune and fill the rest of the slots with attunement/vitae or perhaps a rune of clarity/recovery/restoration.

For a weapon, a traditional ranger obviously uses a bow and the bunny thumper obviously uses a hammer etc. More relevant might be that you should wield a staff (with maximum energy and/or health bonuses) if you plan on going the all-out beastmaster route, since you both need the extra energy and the ranged attack (to reliably lock the pet on the target). Always bring a long-/flatbow for pulling, regardless of your weapon.

Also worth noting: If you are unable to fit in a resurrection skill in your tight skill bar, bring a scroll of resurrection or two at all times.


Hope that helps!

TheDragonmaster

Draginvry
Jul 09, 2008, 08:44 AM
Just take it allong lvling, ensure it doesn't die. And each time it gains a lvl, have it beat for a minute or 10 on the suits of armor outside the great temple of balth.

Oh, I soooo have to do this for my beastmaster. Time to go charm another tiger.

So it only depends on how much damage the pet deals before it levels up? In that case, I'll have my new cat just pound on some punching bags every level and then I'll go wipe up some mobs real fast.

I Phoenix I
Jul 12, 2008, 01:10 AM
I really like having a Tiger's Fury on my bow-pet bar to use it to power up Enraged Lunge, which does crazy damage.

Just.nl
Jul 22, 2008, 02:55 PM
Hey folks,


How do you get a dire pet? I always get if i train them to 20 first a Playfull and than a Hearty, but how you get a dire one?





~Just Aka Drogo Ironarrow;)

Miska Bow
Jul 22, 2008, 03:59 PM
Kick it till it becomes a really pissed off bad ass pet.

Or you can check here (http://guildwars.wikia.com/wiki/Guide_to_evolving_a_Dire_Pet):D

gremlin
Jul 22, 2008, 04:02 PM
According to all the guides I have read, if they take loads of damage and die a lot you get hearty ie they do less damage but have more health.

If you can work it for them to do the damage in the fights and keep them alive your likely to get Dire.
That said I haven't managed to get either dire or elder as yet

wesman
Jul 22, 2008, 04:24 PM
In the guide that Miska Bow gives you they mention death lvling the pet before you tame it... I have found that to be the easiest way to get a dire pet, pretty much just pull one to a shrine and let it kill you for a few hours... Obviously that will not work if you are going for survivor tittle though :D

Summer Stormbringer
Jul 22, 2008, 04:31 PM
http://www.guildwarsguru.com/forum/showthread.php?t=10308592

this helped me big time, just caught my bear and did as follows

Brimstonez
Jul 22, 2008, 05:09 PM
I have a Black Widow, from the UW. But, 'Black Widows come in three final evolutions, Hearty, Elder, and Dire. Since they are already at level 20 and thus cannot be trained for a new evolution.' How do I know what mine is? Nothing about my pet tells me what type it is...

Asta Moon
Jul 22, 2008, 05:12 PM
death leveling seems to be the best way: guildwiki has instructions

basically you can either go to a shrine or park a monk healer out of aggro and let the pet kill you over and over. Removing your armor helps.


my bear took me approx 30 minutes

Miska Bow
Jul 22, 2008, 05:31 PM
I have a Black Widow, from the UW. But, 'Black Widows come in three final evolutions, Hearty, Elder, and Dire. Since they are already at level 20 and thus cannot be trained for a new evolution.' How do I know what mine is? Nothing about my pet tells me what type it is...


By its health


540 HP = hearty
480 HP = Elder
420 HP = Dire

gremlin
Jul 22, 2008, 08:28 PM
In the guide that Miska Bow gives you they mention death lvling the pet before you tame it... I have found that to be the easiest way to get a dire pet, pretty much just pull one to a shrine and let it kill you for a few hours... Obviously that will not work if you are going for survivor tittle though :D


Please God there will be no such thing as death levelling in GW2, Its a silly exercise allowed through a exploit in the game made by dumb program code

wesman
Jul 23, 2008, 07:48 AM
Please God there will be no such thing as death levelling in GW2, Its a silly exercise allowed through a exploit in the game made by dumb program code

Hehe... well as we say at NASA, "the code is only as good as it's programmer":D Anyhow I think they are aware of the issue, but chose to leave it in for those folks who did not want to spend hours lvling their pet to an evolution thy did not want.

Moonlit Azure
Jul 27, 2008, 09:40 PM
Black moas ftw?

I find it helpful in pvp when I run BHA. If its just me and my moa with me the extra attacks help to interrupt. ;)

Impeached
Aug 03, 2008, 11:58 PM
Hello,

I was wondering where would be a good place to power level a pet in Prophecies. The guild wars wiki used to have information on the possible places, but I can't seem to find it now.

Thanks.

TheodenKing
Aug 04, 2008, 01:45 AM
Outside Gates of Kryta (avoid the skale), and the minis outside Ice Tooth.

imnotyourmother
Aug 05, 2008, 09:33 AM
Are you in Pre-searing, cause if you are you can get a lvl 20 strider easy. Just go outside of the estate. Lure a strider to the Res shrine and let it kill you for 8 hours or so.

Get war as your "temp" secondary prof so that you have Frenzy. If you are a war then you already have frenzy. Take your armor off and spam frenzy to die faster.

just do not target and kill the strider.

Nothing easier than that.

Axe_vera
Aug 16, 2008, 11:29 PM
can anyone plz post a link or explain a relaiable farm that i can get my pet to dire with? just capped a new pet for my BM build would love for it to be dire.


TY in advance.

Axe

MercenaryKnight
Aug 16, 2008, 11:40 PM
Well what pet did you capture? The easiest way to make a pet dire is before you cap it. Go clear out enemies around it, flag all of your hench/heroes away except a monk and disable all healing and only give him resurrect. Take off all your armor and if you have a vamp weapon use it. Let the pet kill you for an hour and it'll be close to level 20 and will evolve into a dire pet.

Make sure hero monk is passive also or else it will attack the pet.

The Mad Addict
Aug 16, 2008, 11:53 PM
I powerlvled a pet and it doesn't evolve if you do it that way...

Quick_Prodigy
Aug 17, 2008, 01:14 AM
I powerlvled a pet and it doesn't evolve if you do it that way... how do people in pre get dire/elder/hearty pets then o.O?

an to the OP If you have access to signet of midnight (elite) and epidemic both are mesmer skills and you can farm any melee enemy you face, For me I just solo'd the doppelganger in hardmode a few times (xp scrolls help)

poasiods
Aug 17, 2008, 01:17 AM
If you don't feel like racking some up several hundred death counts on your character, there's a different way you can do it.

Once you cap a pet, don't fight anything and take it straight to the 'Isle of the Nameless' next to the Great Temple of Balthazar. Equipt 'Strength of Honor,' cast it on your pet, bring a hero to cast 'Winnowing,' and have your pet take some smack at the dummies. If you get lazy, you can bring a hero monk with heal area and place him/her next to the dummy while you stand there with a vampiric weapon. The hero will automatically cast heal area on recharge, which will be enough to keep the pet smacking on the dummy forever. Keep this up for around 30 mins.

Afterwards, go to the Desolations in Nightfall. If you kill things in your Junundu, the pet will still receive experience points although it dies the moment you enter Junundu. This way, you can safely get it to level 20 in dire status, although death-leveling it would be undoubtedly faster. I'd suggest going to the Remains of Sahlahja and joining HM lb/ss groups.

The Mad Addict
Aug 17, 2008, 06:27 AM
The only way to evolve your pet is to fight /w it because when I powerlved it mine it have no evolutions.

bathazard
Aug 17, 2008, 06:49 AM
u can't get no eveloution...
unless its like a black moa or a special like that...

Zidane Ortef
Aug 17, 2008, 06:57 AM
http://guildwars.wikia.com/wiki/Guide_to_evolving_a_Dire_Pet

Wiki is your friend.

http://guildwars.wikia.com/wiki/Main_Page

Also in all actuality if your running B/P you do the dmg the pet is the tank. With that said this would be better;

Hearty: -(~12-14)% damage, +60 health
vs.
Dire: +(~12-14)% damage, -60 health

Aldric
Aug 17, 2008, 09:34 AM
Death leveling it with 2-3 Hero res'ers works just fine for Dire. Took about 35mins to get my polar bear done just outside of Boreal station.

I tried Dire and am currently using a Hearty to see which i prefer , although I may just split the difference and go Elder :)

The Mad Addict
Aug 17, 2008, 11:15 AM
I powerlvled my Polar Bear to 20 and his name didn't change or anything and I reset it's name 2 days ago...

Luminarus
Aug 17, 2008, 09:48 PM
I have death leveled like 15 pets and they always turn out dire. Once you cap them type /namepet and its name will reapper as Dire <Pet Type Here>

Sir Tidus
Aug 25, 2008, 04:32 PM
Can anyone tell one what the best way of getting a elder pet is? The particular one I want is mountain eagle. Wiki only has the guide for dire. Thanks.

SnipiousMax
Aug 26, 2008, 08:52 AM
Can anyone tell one what the best way of getting a elder pet is? The particular one I want is mountain eagle. Wiki only has the guide for dire. Thanks.

For Elder, the easiest way is to level your pet like a Dire until it's aggresive, then just let it die alot and level up without doing any real damage.

shaygo
Aug 31, 2008, 07:49 AM
I run into a guide about pet levelling but I cant find it anymore ! :(

can someone put a link to it ?

thanx,
shaygo

The Leet Haxor
Aug 31, 2008, 09:07 AM
http://guildwars.wikia.com/wiki/Animal_companion