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View Full Version : can Perma-Shadow be used on Ranger?


Cure For Road Rage
May 22, 2008, 07:53 PM
hi, can anyone tell me if a ranger primary can keep up SF during farming runs? I'd rather not start a whole new character if I don't have to. thanks in advance.

kev read
May 22, 2008, 08:04 PM
no

you need arcane echo and Shadow form

sph0nz
May 22, 2008, 08:05 PM
Or Glyph of Swiftness.

However, Quickening Zephyr might do the trick along with Deadly Paradox of course.

Bowstring Badass
May 22, 2008, 08:07 PM
Or Glyph of Swiftness.

However, Quickening Zephyr might do the trick along with Deadly Paradox of course.


Teach me to go r/a/e. But no quick zephyr is meh.

Cure For Road Rage
May 22, 2008, 08:14 PM
Teach me to go r/a/e. But no quick zephyr is meh.

do those two stack? be nice if they did, cause with the latest game update increasing SF duration and all, this might actually work. good suggestions.
oh wait...no it wouldn't work, cause monsters would just blow away the spirit xD

MisterB
May 22, 2008, 08:23 PM
They won't target the spirit if it's outside your agro bubble when you agro mobs. You can't stack multiple skills to recharge faster than 50%, so no skill stacks with QZ.

graverobber2
May 22, 2008, 08:27 PM
sins are the only ones that can keep it up constantly

since you're a ranger, you can use [[serpent's quickness] instead of [[deadly paradox]

MisterB
May 22, 2008, 08:39 PM
You could maintain it indefinitely with a consumable to boost shadow to 13(27 seconds), a 20% mod, and some method of 50% recharge, like QZ, otherwise it can be lowered to a 30 second recharge with a 30 second duration(25@12, and a 20% mod).

graverobber2
May 22, 2008, 09:18 PM
You could maintain it indefinitely with a consumable to boost shadow to 13(27 seconds), a 20% mod, and some method of 50% recharge, like QZ, otherwise it can be lowered to a 30 second recharge with a 30 second duration(25@12, and a 20% mod).
that means you won't have shadowform up for one second => risky

Lykan
May 22, 2008, 09:23 PM
[serpents quickness] + essence of celerity?

Grammar
May 23, 2008, 01:57 AM
Oh boy, it begins.....

It's been less than a day and we're already discussing ways to abuse the over-buffed Shadow Form. This was easily the worst of the reverts.

But why would you even want perma Shadow Form on a Ranger anyway, unless farming? Rangers have more important things to do with their time and skill slots (again, unless farming).

Luminarus
May 23, 2008, 04:12 AM
Even farming, what use would u have for a permaform? (as a ranger... farms are usually long range kills (splinter barrage/fissure forest), touch ranger or traps...

Stormlord Alex
May 23, 2008, 04:19 AM
Even farming, what use would u have for a permaform? (as a ranger... farms are usually long range kills (splinter barrage/fissure forest), touch ranger or traps... Shadow Form trapper.
Rawr.

XDeadboltX
May 23, 2008, 05:08 PM
[serpents quickness] + essence of celerity?

Yes I think that would work. Essence is basically replace Glyph of swiftness, but its expensive.

I use shadow form for chest running as Im sure other chest runners do so it could be useful there although not really necessary.

Marverick
May 23, 2008, 05:40 PM
Shadow Form lasts 30 seconds with 20% enchanting at 12 Shadow Arts.

The most HSR you can get is 50%.

So no, perma-SF doesn't work on any secondary Sin.

Teutonic Paladin
May 24, 2008, 12:17 AM
Using a Grail of Might or Golden Egg will get you 13 Shadow Arts which means it is possible.

Luminarus
May 24, 2008, 09:17 PM
Shadow Form trapper.
Rawr.

I dunno what u plan on trapping, but a) why would u need shadow form to trap, when the whole point is to set them, aggro and pull them onto the traps
& b) dont you use echo to echo dust trap in order to actually get the damage needed to kill.

shru
May 24, 2008, 09:26 PM
I dunno what u plan on trapping, but a) why would u need shadow form to trap, when the whole point is to set them, aggro and pull them onto the traps
I agree, if you need shadow form to trap, one of two things is happening
1)You've already aggroed the enemies and will proceed to trap them:
meaning you have to lay your traps one by one causing enemy scatter, making perma shadowform less effecient time-wise.
2)You're using it to pull enemies to your traps:
meaning, you suck at the game and need to uninstall guildwars right now...


Aside from traps, I'm not sure what damage dealing capabilities you see in a ranger to make perma shadowform worth using to farm.

Teutonic Paladin
May 24, 2008, 09:33 PM
Why should someone stop playing guildwars because they're bad at pulling enemies into traps? And do traps scatter enemies if laid slowly in NM? What if it allows you to get enormous aggros somewhere? It's at the very least worth thinking about.

shru
May 24, 2008, 09:52 PM
Why should someone stop playing guildwars because they're bad at pulling enemies into traps? And do traps scatter enemies if laid slowly in NM? What if it allows you to get enormous aggros somewhere? It's at the very least worth thinking about.
What can perma shadow form offer you over a defensive stance and the ability to echo dust trap? What if you can already pull enormous aggros through the use of my previously described tactics?
Perma shadow form realy offers no effecient means over any current trapping setup, while normaly I'm keen to keep an open mind, doing so for this offers no benefits, as the idea will lead no where.

Sorry but, plain and simple, perma shadowform offers no benefit to a ranger.

Teutonic Paladin
May 24, 2008, 10:45 PM
You can pull enormous aggros with a stance, not infinite aggros. Maybe you don't see any use in traditional areas but you never know what may be possible when you're practically invincible. There's no reason to tell someone they don't have the right to play a game because they want to discuss something. Don't be an ass hole.