View Full Version : Ultimate Ranger Interrupting Build Help
Scarlett Romanov
Nov 19, 2007, 10:08 PM
GWEN is quite a painful game to play through. I'm having problems facing huge groups of elementals or groups full of atleast two-three healers in them.
I've been taking a ranger, Pyre, with me.
This is what I run on him.
Broad Head Arrow
Savage Shot
Distracting Shot
Troll Unguent
Rez
Natural Ritual (Winter, Frozen Soil, etc.)
Blank spot
Blank spot
Obviously it doesn't shutdown multiple casters at once. So I looked to Choking Gas and Practiced Stance. Both seem okay, but they never seem to hold out long enough during battles. They seemed to need to be reapplied frequently and that was fastly burned through my heroes energy.
So now I'm looking at Fevered Dreams. I haven't got the skill yet, so I want to know if its worth bothering capping. Do heroes use it correctly or am I going to have to micro-manage them?
*sigh* If Fevered Dreams doesnt work out right I can only assume I'd have to take multiple interrupters with me. Unfortunately, that's just not possible in places like Duncan's dungeon where it seems you really should stick to a specific group build to get things done. (at the very least, i could make myself (mez) an interrupter as well. I still don't think it will suffice though.)
Anyway, anyone have any suggestions for an uber interrupting hero build?
Lurid
Nov 19, 2007, 10:15 PM
Remember your caster heroes tend to need energy, and they make awesome interrupters. Throwing a Leech Signet and / or Power Drain on a couple of 'em with some spare points into Inspiration can help to serve two purposes.
cyber88
Nov 20, 2007, 12:06 AM
Actually, your ranger interupter build is good enough. What I am using is some what similar. This is my build :
Broad Head Arrow
Choking Gas
Savage Shot
Distracting Shot
Troll Unguent
Power Drain
Leech Signet
Rez Sig
I can't remember what is the attributes I used but effectively, the ranger hero is good enough to shut a single caster & to a certain extend, a group of caster. Since AI has insane reflexes, Power Drain & Leech Signet is godly in their hands. :P
MBP
Nov 20, 2007, 12:13 AM
I've been using this combo over bha lately
prepared shotconcussion shot
prep of choice (I like Rapid Fire (http://gw.gamewikis.org/wiki/Rapid_Fire) pairs well with daze)
plus the other normal interrupts; savage, distracting
the daze is far more spammable with just a 5 sec recharge
You do need a respectable expertise to counteract the 25 energy of concussion(I run 13)
distilledwill
Nov 20, 2007, 04:33 AM
On a pure interupter I would go with Read The Wind or at least stick Favorable Winds in there.
Washi
Nov 20, 2007, 05:45 AM
Hero doesnt know how to use BHA properly. He will just fire from distance and often miss a moving foe. Also they dont see if an enemy is around the corner and will just shoot the wall/stone/tree, whatever. From my experience Mesmers are better heroes when it comes to shutting down enemies.
Striker IV
Nov 24, 2007, 11:43 AM
quick reply in here as well
my 2 rangers dont seem to want to use [Magebane Shot] either even tho i have dist and savage on the bar as well.....
i have seen them use it, just not spamming it like they should be. they seem to favor the damaging savage shot over it.
when disabled 2 out of 3, the DO use it, but they must not be aware of the recharge time or something...
Brian the Gladiator
Nov 25, 2007, 06:29 PM
I heard Magebane shot got buffed recently and is pretty much awesome...
Screaming ShotSavage ShotMagebane shotApply poisonMending TouchNatural StrideTroll UnguentResurrection signet
lazuli
Dec 04, 2007, 06:42 AM
I heard Magebane shot got buffed recently and is pretty much awesome...
Screaming ShotSavage ShotMagebane shotApply poisonMending TouchNatural StrideTroll UnguentResurrection signet
except with the current ranger AI, they use magebane like a regular attack, and rarely (i hesitate to flat-out say NEVER, but that wouldn't be too far out from the truth) used in its proper context.
tried giving Jin Magebane Shot in unwaking waters; thought it would be a good idea since it recharges even if it fails to interrupt Kuunavang's spells...NOT
BHA/savage/distract is still my preferred combo. daze one caster, use your own weapon to suppress it and lock the ranger on another caster target.
Wakka
Dec 04, 2007, 06:46 AM
How do hero's use Punishing Shot?
Zamochit
Dec 04, 2007, 06:51 AM
Broadhead arrow and epidemic combo seem to be handled okay by my hero's. Usefull in caster heavy groups in HM
Pyro maniac
Dec 04, 2007, 07:03 AM
does Choking Gas + Practiced Stance work well on heroes?
Draikin
Dec 04, 2007, 07:05 AM
How do hero's use Punishing Shot?
Same as Magebane shot, they just use it like a regular attack instead of trying to interrupt skills with it.
John Panda
Dec 04, 2007, 08:04 AM
i usually run 2 eles 1 mm bomber everywhere including hard mode and it works great
the 2 eles have either extinguish or Ward against melee they are Mind Blast searing flames or aoe if they are aoe i bring leech sig and power drain
minion bomber brings degen and explosions
i've been working on a new team build so i made one with 3 necros SS barbs/mark of pain an OoU and a Jagged Bones tons of damage and works just as good and quick as the eles i've found and i tested it by vanquishing Arjok Ward (:
Wakka
Dec 04, 2007, 08:07 AM
Same as Magebane shot, they just use it like a regular attack instead of trying to interrupt skills with it.
Thought as much :(
i usually run 2 eles 1 mm bomber everywhere including hard mode and it works great
the 2 eles have either extinguish or Ward against melee they are Mind Blast searing flames or aoe if they are aoe i bring leech sig and power drain
minion bomber brings degen and explosions
i've been working on a new team build so i made one with 3 necros SS barbs/mark of pain an OoU and a Jagged Bones tons of damage and works just as good and quick as the eles i've found and i tested it by vanquishing Arjok Ward (:
I think you may have posted in the wrong place mate lol
Mr Pink57
Dec 06, 2007, 05:37 PM
I would look into a mesmer, plus the interrupt henchmen in gwen has BHA already take him over a hero and fill the hero slot with something better. I use that BHA ranger in every part of gwen, if i see that slow arc arrow hit a target im wanding that sob to death.
Or take the BHA ranger (henchmen) and take a Mesmer with fevered dreams or epidemic?
pink
Marverick
Dec 06, 2007, 06:20 PM
BHA doesn't really work most efficiently on heroes, they seem to enjoy dazing minions and Warriors and whatever the heck is out there that doesn't use any spells.
Read the WindPrepared ShotConcussion ShotDistracting Shot is your best bet for a Ranger interrupting hero.
Expert's DexterityDistracting Shot also works decently.
Although IMO take an N/Me with Signet of Lost SoulsPsychic Distraction 15 soul reaping and 12 domination magic
BohemianKeith
Dec 06, 2007, 09:43 PM
Remember your caster heroes tend to need energy, and they make awesome interrupters. Throwing a Leech Signet and / or Power Drain on a couple of 'em with some spare points into Inspiration can help to serve two purposes.
Yeah i used to put 8 or so points into inspiration and use mantra of inscriptions, leech signet, power drain, helps with energy and is nice to have the extra interrupts. Works quite well especially over 3 heroes.
Oooopse forgot, works well on mm's with SOLS because of mantra of inscriptions.
Abonai Laguna
Dec 09, 2007, 11:28 AM
My hero's used to run [Barrage] and [Choking Gas]
Chicken Ftw
Dec 09, 2007, 11:35 AM
I heard Barrage and preps is a pro combination.
placebo overdose
Dec 09, 2007, 11:35 AM
My hero's used to run [Barrage] and [Choking Gas]
uuuummmm wtf are you joking????? thats really special
Barrage
Moonlit Azure
Dec 09, 2007, 11:44 AM
cry of frustration works great with gwen.
You can use choking gas concussion shot epidemic and practiced stance yourself.
Abonai Laguna
Dec 09, 2007, 12:10 PM
uuuummmm wtf are you joking????? thats really special
Barrage
Well, it isnt anything special,,, but it worked for me
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(off-top)Btw how do i post those skill pics
Squishy ftw
Dec 09, 2007, 12:15 PM
Well, it isnt anything special,,, but it worked for me
------------------
(off-top)Btw how do i post those skill pics
Barrage: Elite Bow Attack. All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +5...17 damage if they hit.
Choking gas: Preparation. For 1...10 seconds, your arrows deal 1...7 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast spells.
Do you see where you went wrong ?
Swift Thief
Dec 09, 2007, 12:17 PM
Warmonger's Weapon and Barrage
SNIEVES
Dec 09, 2007, 12:20 PM
To clarify point here!
Barage and preparations dont work together, barage will strip the preparation, so its a waste of time, if you do use barage you would use it with either splinter weapon as a splinter/barager or a cojure/barager as R/E, anyway, all true rangers know that barage is for noobs or begining rangers, true rangers use elites like Broadhead arrow, burning arrow and also cripshot(PVP) and magebane shot, there so many great elite skills available to ranger far superior to barage.
Gwendolyn Star
Traveller
Dec 09, 2007, 01:21 PM
all true rangers know that barage is for noobs or begining rangers, true rangers use elites like Broadhead arrow, burning arrow and also cripshot(PVP) and magebane shot,
There's nothing like Splinter-Barrage when you know you'll be wading your way through some huge (melee) mobs of enemies.
Marverick
Dec 09, 2007, 05:04 PM
With the nerf to Splinter Weapon, Volley ==> that piece of **** called Barrage. You're only going to hit 3 targets from Splinter Weapon so you don't need more than 3 arrows...
Amy Awien
Dec 09, 2007, 05:51 PM
...So I looked to Choking Gas and Practiced Stance. Both seem okay, but they never seem to hold out long enough during battles. They seemed to need to be reapplied frequently and that was fastly burned through my heroes energy.
I can keep up Choking Gas (with Practiced Stance) and Flurry without getting into energy problems. Something is wrong with your heroes setup with regard to energy management, or he uses Savage Shot?
So now I'm looking at Fevered Dreams. I haven't got the skill yet, so I want to know if its worth bothering capping. Do heroes use it correctly or am I going to have to micro-manage them?
The latter probably, I've tried BHA on me and Fevered Dreams on Norgu with no effect unless I make him use FD. Magrid is similarly ineffective with FD and concussion shot.
A hero ranger with a few interrupts can effectively intercept most spells, preferably on a single target. For groups of targets, PS+CG should work well, or perhaps BHA+Epidemic.
tmr819
Dec 14, 2007, 11:48 AM
Actually, your ranger interupter build is good enough. What I am using is some what similar. This is my build :
Broad Head Arrow
Choking Gas
Savage Shot
Distracting Shot
Troll Unguent
Power Drain
Leech Signet
Rez Sig
I can't remember what is the attributes I used but effectively, the ranger hero is good enough to shut a single caster & to a certain extend, a group of caster. Since AI has insane reflexes, Power Drain & Leech Signet is godly in their hands. :P
I absolutely agree with this post. In fact, I have been using Power Drain and Leech Signet on a lot of my Heroes as secondary mesmers. A few points in Inspiration is well worth it, imho. Interrupts plus Energy is mighty nice.
I also think Epidemic with ranger Heroes applying conditions is very effective. Moreover, Epidemic is unlinked to attribute points.
tmr819
Dec 14, 2007, 11:59 AM
------------------
(off-top)Btw how do i post those skill pics
Off-topic, but just type: "[ skill]Skill Name[ /skill]" without the spaces after "[" symbol and it should work. :)
Abonai Laguna
Dec 16, 2007, 12:50 PM
Off-topic, but just type: "[ skill]Skill Name[ /skill]" without the spaces after "[" symbol and it should work. :)
Thanks alot tmr
Like I said:
I used Barrage and Choking Gas
Chicken Ftw
Dec 16, 2007, 12:57 PM
Lulz. Reading comprehension isn't your forte, I suppose.
iridescentfyre
Dec 16, 2007, 01:02 PM
Thanks alot tmr
Like I said:
I used Barrage and Choking Gas
Kay. I'll help you out here...
What everyone is trying to point out to you is that Barrage removes Choking Gas the moment you use it.. Thus no Choking Gas will be applied by Barrage, not ever ever ever.
The Real Roy Keane
Dec 16, 2007, 01:22 PM
Obviously it doesn't shutdown multiple casters at once. So I looked to Choking Gas and Practiced Stance. Both seem okay, but they never seem to hold out long enough during battles. They seemed to need to be reapplied frequently and that was fastly burned through my heroes energy.
Run higher Expertise and lower Marksmanship.
upier
Dec 16, 2007, 01:26 PM
I absolutely agree with this post. In fact, I have been using Power Drain and Leech Signet on a lot of my Heroes as secondary mesmers. A few points in Inspiration is well worth it, imho. Interrupts plus Energy is mighty nice.
Sadly that's too complex for them.
The Heroes only understand the first part of the skill -eg. "Interrupt target foe".
They don't understand that the skill is meant as their e-management.
So if you throw it on a monky hero he will - having nothing to overheal at start - pretty much interrupt the first thing possible, even when at max energy!
So in those cases - Power Return über alles!
I heard Barrage and preps is a pro combination.
Jeez! I hadn't played the ranger in so long that I actually went "Dude!11! That's wicked! Why didn't "I" think of that! DUDE!11!!"
(Disclaimer: Some parts fo my mental process were altered to make them more appealing to the normal reader. In reality I use much more "1"s!1!!11!!11!11)
Jikes! I guess I should have used the ranger more then just for a pretty face with some pretty armour!
Edit:
I heard Magebane shot got buffed recently and is pretty much awesome...
Screaming ShotSavage ShotMagebane shotApply poisonMending TouchNatural StrideTroll UnguentResurrection signet
Ohh and Mending Touch is just evil evil evil on heroes!
Since they feel that they must serve as the conditions removal-dude for the party - they LOVE running around and touching ppl!
So i'd SERIOUSLY suggest Dismiss Condition. At least that way the stand still!
Abonai Laguna
Dec 16, 2007, 01:40 PM
Kay. I'll help you out here...
What everyone is trying to point out to you is that Barrage removes Choking Gas the moment you use it.. Thus no Choking Gas will be applied by Barrage, not ever ever ever.
Zomg!
I am soooo stupid
Thanks alot
Šiljo
Dec 16, 2007, 01:54 PM
Yeah i used to put 8 or so points into inspiration and use mantra of inscriptions, leech signet, power drain, helps with energy and is nice to have the extra interrupts.
mantra for 1 skill?
mr_groovy
Dec 18, 2007, 05:05 AM
Broad head Arrow+Apply Poison+Epidemic== win
Pyro maniac
Dec 18, 2007, 08:20 AM
all true rangers know that barage is for noobs or begining rangers, true rangers use elites like Broadhead arrow, burning arrow and also cripshot(PVP) and magebane shot, there so many great elite skills available to ranger far superior to barage. Of course, camping a caster and spamming BHA + random interupts is very skillfull =/
We're talking about PvE = big mobs, barrage can shine here.
Nyktos
Dec 18, 2007, 08:04 PM
BHA doesn't really work most efficiently on heroes, they seem to enjoy dazing minions and Warriors and whatever the heck is out there that doesn't use any spells.
Lock the ranger's target on caster of choice, then go back to cspacing. Even if you're absolutely horrible at microing (*cough*me*cough*) it isn't that hard.
Bringer Of Fury
Dec 19, 2007, 04:41 PM
Broad Head ArrowScreaming ShotDistracting ShotSavage ShotApply PoisonEpidemic + res and something is what i usually run on my heroes, which is almost the same that i run on my ranger.
Also, barrage + daze on all mobs = win
Haven't used barrage since splinter wep was nerfed tho.
Fire The Nutter
Dec 20, 2007, 05:58 AM
Few builds here close to mine, glad to see by page 2 we had epedemic in there!
Broad Head ArrowRead The Windsavage shotDistracting shotepidemic"I am the strongest!"keen arrow and a res
Easy on the energy, decent damage and daze you can spread around, works for me!
Attributes
Exp 14
Marks 15
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