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guraka the great
Nov 02, 2007, 10:52 AM
you know of the titan quests, been trying to farm the north kryta one for a wile with a ranger but am yet to come up with a successful build does anyone have a ranger build for this or want to come up with one tyvm.

onerabbit
Nov 02, 2007, 12:20 PM
Dryders Defence, healing skill, poisen arrow ( hit and run tactics)

guraka the great
Nov 02, 2007, 02:30 PM
ok been trying this for about an hour now and its working fairly well now, im useing r/me build one wich is similar to that you would use to farm fow, use poison arrow and elemental resiliance are the main skills. try to agro the groups of 2 because they are the easiest to kill. If you come accross just groups of 3 then draw them back to the start so the gaurds can aide you or just shoot of the hill to the left as you exit la and you can shoot your poison arrow and take a few steps back without being aggroed continue this till the 1 of 3 is dead then run down and kill the other 2. Havnt managed to get a build for ranger to work in hm so if anyone has anything they use or wanna try then pls comment ty.

Being
Nov 02, 2007, 11:41 PM
Well if you look on The Ranger's Beacon forum you can see that I made a build to solo these back in May witch works both in Normal Mode and Hard Mode. :eek:

It has been nerfed abit with all the skill changes we get but still works only slower than what it used to be.

As before it did not matter how much you aggro. :ninja:
Picture back in may (http://img211.imageshack.us/my.php?image=gw963pv1.jpg)
Back then you only needed 10 Earth Magic to keep up your 100% defense. Now you have to have 12 Earth Magic along with 20% bow mod and unlike before you have to take groups out 1 at a time. :( Tho you get more energy than back then with Storm Chaser. :D

For the Wind Born Titans you need to stay out of there casting range for 2 reasons:
1. There lightning spells still hurt you with all your defenses up.
2. They will keep using Blinding Flash on you making you blind all the time.

Apart from that they are just like Spirit Shepherds in fow. Just fire out of there casting range. Earth guys make good batterys on energy but can be deadly when your enchants are not all up. Water guys can still hurt with Ice Spike I think but only deals like 8 dmg, always kill them first.

Tho really they dont really drop much good stuff, but as you are killing them 1 by 1 it does yeild more loot so you will come out with full bags.

Hope this helps.

guraka the great
Nov 03, 2007, 05:06 AM
thanks alot for that mate its a big help but btw what do u mean by a +20% bow mod?

AscalonWarrior
Nov 03, 2007, 05:52 AM
thanks alot for that mate its a big help but btw what do u mean by a +20% bow mod? Enchantments 20%

guraka the great
Nov 03, 2007, 07:11 AM
ok thanks i gotta buy one lol