MasterDinadan
May 10, 2005, 11:46 PM
The mesmer has two nifty spells...
One is elite and for the life of me I can't remember the name... It's a hex that for 4-14 seconds or something, any time the target suffers from a new condition, everything around him get affected by that condition too. There's also epidemic, which simply gives all the conditions on the target to the enemeis around him one time... These two spells seem good for spreading conditions among enemies.
Would it be a good strategy for two of the mesmers in my guild to focus on these abilities that move conditions around on the enemies, while others in the group made sure to pick abilities that caused conditions? It seems to me that if everyone on the team is focussing on putting at least one condition on the enemies, and the mesmers are working to extend those conditions to more of the enemies, it could be quite deadly... With all those conditions on the enemies it would really take it's toll.
What do you think?
One is elite and for the life of me I can't remember the name... It's a hex that for 4-14 seconds or something, any time the target suffers from a new condition, everything around him get affected by that condition too. There's also epidemic, which simply gives all the conditions on the target to the enemeis around him one time... These two spells seem good for spreading conditions among enemies.
Would it be a good strategy for two of the mesmers in my guild to focus on these abilities that move conditions around on the enemies, while others in the group made sure to pick abilities that caused conditions? It seems to me that if everyone on the team is focussing on putting at least one condition on the enemies, and the mesmers are working to extend those conditions to more of the enemies, it could be quite deadly... With all those conditions on the enemies it would really take it's toll.
What do you think?