Johnny Madhouse
Sep 10, 2007, 05:37 PM
This build makes an excellent party addition, as well as being an excellent build for soloing the well-known lonely warrior bosses in the Factions campaign. The only difficult part about assembling this build is finding an Ebon bow string.
The premise is simple. Using Volley instead of Barrage, a lovely elite slot can be opened to play with, leading to this:
Ranger/Dervish
Earth Prayers: 12
Marksmanship: 8+1
Expertise: 10+4
Ebon Dust Aura - At twelve earth prayers, this skill can easily be kept up indefinitely, with 9 seconds of blindness every time you strike.
Volley - The delivery of massive blindness. Spammable because of high expertise.
After those two skills, your discretion can be used. I will list my preferred build, however.
Distracting Shot
Antidote Signet (just incase you get blinded)
Shield of Force (Adds to the pwning of warrior bosses)
Throw Dirt (Just in case Dust Aura is removed, and on heros it gets them close enough to the action to do good interrupts)
Rez Sig
Storm Chaser/Serpent's Quickness
This build works well on heros. Acolyte Jin has become an indespensable member of my party, and a good thing. I don't use tanks, to avoid stupid aggros, so my party builds tend to center on avoiding getting hit in the first place. Monster AI tends to gather around one party member at a time, which is most excellent for a Volley Blinder. I can't count the times Mhenlo has been surrounded by melee destroyers to the point where he can't move and he survives without a scratch.
The premise is simple. Using Volley instead of Barrage, a lovely elite slot can be opened to play with, leading to this:
Ranger/Dervish
Earth Prayers: 12
Marksmanship: 8+1
Expertise: 10+4
Ebon Dust Aura - At twelve earth prayers, this skill can easily be kept up indefinitely, with 9 seconds of blindness every time you strike.
Volley - The delivery of massive blindness. Spammable because of high expertise.
After those two skills, your discretion can be used. I will list my preferred build, however.
Distracting Shot
Antidote Signet (just incase you get blinded)
Shield of Force (Adds to the pwning of warrior bosses)
Throw Dirt (Just in case Dust Aura is removed, and on heros it gets them close enough to the action to do good interrupts)
Rez Sig
Storm Chaser/Serpent's Quickness
This build works well on heros. Acolyte Jin has become an indespensable member of my party, and a good thing. I don't use tanks, to avoid stupid aggros, so my party builds tend to center on avoiding getting hit in the first place. Monster AI tends to gather around one party member at a time, which is most excellent for a Volley Blinder. I can't count the times Mhenlo has been surrounded by melee destroyers to the point where he can't move and he survives without a scratch.