View Full Version : is it just me or are mesmers actually becoming good on pvp?
Xeones The Great
12-04-2006, 09:38 PM
i was just pvping and a mes casts ineptitude, clumsiness, empathy, and backfire on me and some other teammates, and before we know it, the pained yell comes and my hp is at 0.
???
Crazyvietguy
12-04-2006, 09:47 PM
i was just pvping and a mes casts ineptitude, clumsiness, empathy, and backfire on me and some other teammates, and before we know it, the pained yell comes and my hp is at 0.
???
Well.. ive been using the ineptitude, clumsiness, empathy, spirit of failure.. FOREVER. I dont think its new, however its a great solo mesmer spike combo against meleers. :D and backfire is fun on dervishes
Hella Good
12-04-2006, 09:52 PM
Doh, welcome to 2 years ago...
Geishe
12-04-2006, 10:03 PM
LOL! Mesmers are starting to be goood! Yes, I agree, maybe they wont be underrated anymore!
>.>
Terra Xin
12-05-2006, 12:55 AM
thats not good mesmering, thats poor reaction on your behalf.
I hate it when people base the actions of one upon the entire populace of memsers. Sure, there are good mesmers out there, we'll just leave it at that.
ubermancer
12-05-2006, 12:57 AM
Doh, welcome to 2 years ago...
I was gonna say 'welcome to prophecies release' but same difference.
XvArchonvX
12-05-2006, 01:47 AM
Becoming good?????
Xeones The Great
12-05-2006, 02:40 AM
everyone looks down on them and there was a poll for the worst class in pvp and mesmer won, so i was just confused lol
Toutatis
12-05-2006, 03:06 AM
i was just pvping and a mes casts ineptitude, clumsiness, empathy, and backfire on me and some other teammates, and before we know it, the pained yell comes and my hp is at 0.
The same skill combo wouldn't have been half as effective against a different profession as the primary target - mesmers need to specialise into the role that their team requires of them. If you're the kind of profession that that particular mesmer has been specialised to destroy, then you're doomed before you even get into his casting range :p
*insert slightly psychotic laughter here*
*cough*
Ivan Darklord
12-05-2006, 04:26 AM
Mesmers have been always known as the kings of PvP and the Unfavored of PvE. Me/E Lightning Spike always worked in ABs and Arenas.
bungusmaximus
12-05-2006, 04:36 AM
QFT, mesmers in PvP PWN ur face :)
my ele avoids them like the plague. It's indeed quite an underrated class, but most definitely not in PvP.
They are very powerful anyway, im never afraid to take a mesmer along in PvE as well, it's not always visible damage but it sure helps a lot nonetheless.
LightningHell
12-05-2006, 05:44 AM
Mesmers always pwned in PvP. As said by Ensign, there's Warriors, there's Monks, and there's the Mesmer.
The Mesmer you faced wasn't even half-witted. What, Empathy? Backfire? /laughassoff
Dutch Masterr
12-05-2006, 07:51 AM
MESMERS FTW----they have always been amazing, just most of them suck because they try to do too many things at once. or they just try and spam conjure phant and conjure nightmare and run out of energy and die. mesmers are probably the hardest class to play because it requires knowledge of all other classes..for example, you wouldnt put empathy on a monk or backfire on a warrior, both of which ive seen done.
LightningHell
12-05-2006, 08:01 AM
At the highest level of playing, nothing really is harder than the other - I would even venture to say that playing a Monk and playing a Warrior is hardest (not really due to difficulty though). It's quite easy for me, an Elementalist, to play other roles such as a Necromancer or a Mesmer, but Warriors and Monks tend to require quite a lot of specialization.
A Leprechaun
12-05-2006, 10:38 AM
lol read the title laughed at the word "just" and then posted ^^
Redfeather1975
12-05-2006, 11:41 AM
I still suck at PVP. :(
Venus was her name
12-05-2006, 02:22 PM
At the highest level of playing, nothing really is harder than the other - I would even venture to say that playing a Monk and playing a Warrior is hardest (not really due to difficulty though). It's quite easy for me, an Elementalist, to play other roles such as a Necromancer or a Mesmer, but Warriors and Monks tend to require quite a lot of specialization.
I agree 100%, i play every class in Gw and from my own experience being a GOOD warrior or monk is hard especially if your playing at a high level. Something to do with Warriors and monks usually taking a pretty core role (and often VERY specialised) in a group whilst a mesmer (for example) is only really a support role. The sad fact is that 75% of warriors and monks i meet just don't understand what their role is (much higher % in PvE).
Mesmers for me have always been the best class in GW and require a different attitude towards play. An important part of being a mesmer is to find it hilarious to pick on whammos, i think thats VERY important. :D :evil:
Lady Callingwell
12-05-2006, 09:20 PM
just noticed the guys profession combined with how amazed he was that inep-clum-empathy outdamaged his mennding...
Such a build is only punishing the stupidity of the receiver, not doing anything good yourself tbh.
good laugh, good laugh :) i bet all he ever faced was IW mes, lol :p
Utaku
12-06-2006, 03:58 AM
just noticed the guys profession combined with how amazed he was that inep-clum-empathy outdamaged his mennding...
Such a build is only punishing the stupidity of the receiver, not doing anything good yourself tbh.
Actually if you have enough Fast Casting, and if you time your Ineptitude or Clumsiness right, you can punish good Warriors who know what these hexes do.
LightningHell
12-06-2006, 04:01 AM
Actually if you have enough Fast Casting, and if you time your Ineptitude or Clumsiness right, you can punish good Warriors who know what these hexes do.
Not for Empathy. Empathy just plain sucks in PvP.
Inep-Clumsiness works in RA and should stay there. :p
Lady Callingwell
12-06-2006, 08:40 AM
yeah, efven with a lot of fast casting it's over 2 seconds to apply both, everyone should've canceled attacking by than. Sometimes you can get lucky with an ineptitude or clumsiness but against a decent war maybe 1 in 10 actually resolves on the war (or they just hit through it, us heal sig and bash on).
Sophitia Leafblade
12-06-2006, 08:54 AM
lol what do u mean becoming? theve always been good at PvP, heh i remeber the good old days, standing at the back looking pretty, a warrior rushing out monk, empathy, spirit shackles, mind wrack, and then echod energy burn, = dead W even before the he realised what was going on, pity theve made Hexes easier to remove nower days but still; Mesmers ftw!
LightningHell
12-06-2006, 10:56 PM
lol what do u mean becoming? theve always been good at PvP, heh i remeber the good old days, standing at the back looking pretty, a warrior rushing out monk, empathy, spirit shackles, mind wrack, and then echod energy burn, = dead W even before the he realised what was going on, pity theve made Hexes easier to remove nower days but still; Mesmers ftw!
*sigh*
Any Warrior with a clue would stop attacking once Empathy and Mind Wrack was put on him.
Avarre
12-07-2006, 12:59 AM
This is a high-quality thread filled with high-quality posts.
Quite simply;
Mesmers have always been highly effective in PvP.
Mesmers have become quite possibly more effective in Nightfall.
Redfeather1975
12-07-2006, 02:08 AM
Has anyone tried using Glyph of Sacrifice to prep a hex like empathy, diversion or backfire?
From my practicing on the training island masters, a prep'd diversion appears to increase the casting time when I throw it on a 1 second cast while it's casting. :eek:
ZenRgy
12-07-2006, 02:16 AM
Has anyone tried using Glyph of Sacrifice to prep a hex like empathy, diversion or backfire?
From my practicing on the training island masters, a prep'd diversion appears to increase the casting time when I throw it on a 1 second cast while it's casting.
And disable a hex like diversion for 30 seconds when it shines the most when being spammed?
The other two hexes are just near useless.
Redfeather1975
12-07-2006, 02:20 AM
Oh I was thinking that it could be echo'd if you want to spam it.
I just figured that people were saying that when they see diversion cast on them they just wait until it runs out and was trying to see if it could be used so fast that there's no way they could avoid it's nastiness.
It's one of those hexes that if someone has you targeted can see it coming very easily. It telegraphs itself and that bothered me. Even with the mes having 16 Fast Casting you can see them casting diversion and react accordingly.
Was just an idea. I'm sure not an original one, but I am learning.
ZenRgy
12-07-2006, 02:23 AM
Mantra of Recovery is a better elite if you want to spam diversion.
Even then, it still has some effect since the monks have to wait for diversion to wear off.
Redfeather1975
12-07-2006, 02:31 AM
Oh nevermind. The wiki says diversion only affects a skill on it's activation. :(
ZenRgy
12-07-2006, 03:15 AM
Oh nevermind. The wiki says diversion only affects a skill on it's activation. :(
That's how it does work, I'm saying that diversion is still useful since monks have to stop and do nothing while waiting for the hex to go away (if hex removal is not available)
dansamy
12-07-2006, 09:37 AM
Any caster has to either a) stop casting b) wait for hex removal c)get a skill diverted when Diversion lands on them. Diversion spammer is one of the simplest mesmers to play. Interruption is a pain in the behind though and often relies just as much on your hardware and latency as it does on your human reaction time. (Ie - A sluggish PC or ISP/internet connection can render you useless at interrupting if you get "late" information which makes you miss the interrupt.)
XvArchonvX
12-07-2006, 10:02 AM
...or some monks can do like I do in Arenas and keep Holy Veil cast on themselves and just drop it when something like Diversion or Backfire is put on them. Of course the counter to this would be an enchant removal before casting. But then a counter to that would be a cover enchant. In the end, the more observant player wins. :p
dansamy
12-07-2006, 10:53 AM
...or some monks can do like I do in Arenas and keep Holy Veil cast on themselves and just drop it when something like Diversion or Backfire is put on them. Of course the counter to this would be an enchant removal before casting. But then a counter to that would be a cover enchant. In the end, the more observant player wins. :p
Dropping veil counts as "waiting for hex removal" since it's not instantaneous. You have to double-click veil to cancel it (or CoP it off) and it still requires action on your part in order to remove the hex.
Yanman.be
12-07-2006, 11:05 AM
i was just pvping and a mes casts ineptitude, clumsiness, empathy, and backfire on me and some other teammates, and before we know it, the pained yell comes and my hp is at 0.
???
Thanks for the laugh...
LightningHell
12-08-2006, 01:33 AM
This is a high-quality thread filled with high-quality posts.
I have a feeling he's being sarcastic...
Mesmers were always powerful in PvP characters, mostly as disruption and assist spike (by Spiritual Pain). So yes, NF has given the Mesmer something.
...or some monks can do like I do in Arenas and keep Holy Veil cast on themselves and just drop it when something like Diversion or Backfire is put on them. Of course the counter to this would be an enchant removal before casting. But then a counter to that would be a cover enchant. In the end, the more observant player wins. :p
The counter to that is letting you do it all you want. If you want to sac a pip of regen for it go ahead - you're doing the mesmers job for it.
dansamy, I'd argue that a and b are both the same really.
What if...
12-09-2006, 03:10 PM
I think hexes like diversion can be spammed effectively but really shine when you know what you're looking for. Counting recharges for particular skill will let you diversion almost anything you want off of a skill bar. If that foe is using holy veil, just add two seconds to normal timing and you'll hit what you're looking for
Dutch Masterr
12-09-2006, 09:33 PM
what i love about mesmers is you can do such a broad range of things with them. you can create a build to specifiacly target another profession or build and they wont stand a chance. with the inept+clumsiness thing, all you do is let the warrior or whatever actually hit you once or twice and then put it on him so he has no time to react. from my expirience with that build ive found that 90% of whoever your putting inept+clumsiness on will just keep attacking anyway. i even had a thumper run up to me and use frenzy and i casted ineptitude on him and it did like 280 damage..lets just say he died =)
Terra Xin
12-10-2006, 02:18 AM
Oh nevermind. The wiki says diversion only affects a skill on it's activation. :(
I just read that description. It's a little cloudy, but if you finish casting diversion on a target while they are activating their skill, it 'will' get diverted. (but there's like a weird 1/4 second of immunityif you cast diversion too late in the activation) That note on Gwiki states that if diversion runs out before the enemy finishes casting a skill, that skill will still be diverted.
...or some monks can do like I do in Arenas and keep Holy Veil cast on themselves and just drop it when something like Diversion or Backfire is put on them. Of course the counter to this would be an enchant removal before casting. But then a counter to that would be a cover enchant. In the end, the more observant player wins.
Bah, it's possible to pull off an endless chain of counters. The point, is that the Mesmer will still come out on top :P.
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