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Ecksor
11-24-2006, 07:30 PM
Here is a Dervish Build that can farm bosses, and many other things.

Attributes
9 Protection Prayers
11+3(14) Scythe Mastery
9+3+1(13) Earth Prayers
6+3(9) Mysticism

Skills
http://img242.imageshack.us/img242/7448/gw011dl5.png
1. Protective Spirit
2. Mystic Regeneration
3. Mystic Vigor
4. Mystic Sweep
5. Eremite's Attack
6. Reaper's Sweep
7. Essence Bond
8. Balthazar's Spirit
Equipment
You should have a full set of armor with Superior runes on every piece. Radiant Insignias are good, but not needed. A scythe with 20% longer enchantments is good. Also, make sure your scythe is customized with a 15% damage mod of some sort.

The Bosses
You should kill the bosses in a certain order. Between the 2nd boss and the 3rd boss, you should commit suicide, to lose some health. The order that you will be killing the bosses is: Bubahl Icehands->Jerneh Nightbringer->Lunto Sharpfoot->Chor The Bladed.
http://img137.imageshack.us/img137/4108/gw006xz1.png
http://img329.imageshack.us/img329/1540/gw007zy5.png
http://img329.imageshack.us/img329/899/gw008dh7.png
http://img329.imageshack.us/img329/7015/gw009ml8.png
The Path
The best way to go is to head East out of Nundu Bay, down to the Skales. If you see Bubahl, kill him, then head North, North-east. You will see Jerneh across from the Ressurection Shrine. Kill him, then head North, to where the cows are. From the cows, head west, back from where you came from. Go back to the Ressurection Shrine that is outside of Nundu Bay, then head North-east. You will see Lunto. You will have to pull the bugs a little bit, so if there is more than one queen, you can hit both of the queens at the same time. Make sure you pull pretty far away though, because there are plant patrols. Once you kill Lunto, head North up to Chor. Do the same type of Mob manipulation that you did with Lunto. As soon as Chor uses Frenzy, Unload all of your Scythe attacks on him, and he will go down fast.
http://img136.imageshack.us/img136/641/gw010ut7.png
Skill Usage
When you first get out, cast Essence Bond and Balthazar's Spirit. As you are coming up on a group of enemies, cast Protective Spirit, Mystic Regeneration, and Mystic Vigor. Pull the monsters accordingly, use your scythe attacks whenever they recharge, and recast your enchantments when needed.

EDIT- This build can also farm Djinn very well too.
http://img464.imageshack.us/img464/4725/gw014qc2.png
The above screenshot is in The Hidden City of Ahdashim. This city is infested with Djinn up to that point, as well as more to the west.
EDIT- List of Bosses that can be farmed:
Bubahl Icehands-http://gw.gamewikis.org/wiki/Bubahl_Icehands
Marobeh Sharptail-http://gw.gamewikis.org/wiki/Marobeh_Sharptail
Lunto Sharpfoot-http://gw.gamewikis.org/wiki/Lunto_Sharpfoot
Jerneh Nightbringer-http://gw.gamewikis.org/wiki/Jerneh_Nightbringer
Zelnehlun Fastfoothttp://gw.gamewikis.org/wiki/Zelnehlun_Fastfoot (Die twice, equip +30 HP scythe, then kill him)
Chor The Bladed-http://gw.gamewikis.org/wiki/Chor_the_Bladed
Mahto Sharptooth-http://gw.gamewikis.org/wiki/Mahto_Sharptooth
Vahlen the Silent-http://gw.gamewikis.org/wiki/Vahlen_the_Silent(Die once, then kill him.)
Shakor Firespear-http://gw.gamewikis.org/wiki/Shakor_Firespear
Leilon, Tranquil Water-http://gw.gamewikis.org/wiki/Leilon%2C_Tranquil_Water
Robah Hardback- http://gw.gamewikis.org/wiki/Robah_Hardback
Buhon Icelord- http://gw.gamewikis.org/wiki/Buhon_Icelord
Terob Roundback- http://gw.gamewikis.org/wiki/Terob_Roundback
Korshek the Immolated- http://gw.gamewikis.org/wiki/Korshek_the_Immolated
Korr, Living Flame- http://gw.gamewikis.org/wiki/Korr%2C_Living_Flame
Exuro Flatus- http://gw.gamewikis.org/wiki/Exuro_Flatus
Kormab, Burning Heart- http://gw.gamewikis.org/wiki/Kormab%2C_Burning_Heart
Hajkor, Mystic Flame- http://gw.gamewikis.org/wiki/Hajkor%2C_Mystic_Flame
Mabah Heardheart- http://gw.gamewikis.org/wiki/Mabah_Heardheart
Eshekibeh Longneck- http://gw.gamewikis.org/wiki/Eshekibeh_Longneck
Neoli the Contagious- http://gw.gamewikis.org/wiki/Neoli_the_Contagious
EDIT- A movie provided by Zeal! http://www.youtube.com/watch?v=zEY1eR0bsEY
EDIT- The Template! Download the template, then put it in your C:/Program Files/Guild Wars/Templates/Skills folder, or where ever your Guild Wars Templates folder is.

Nero
11-24-2006, 07:35 PM
looks pretty solid man, glad to see people soloing with the dervish:ninja:


if i make one i'll def give this a try

Amazonia
11-24-2006, 09:11 PM
Looks very nice...but energy management could be an issue, be sure to put that into detail. :)

Ic Zero
11-25-2006, 04:54 AM
Looks very nice...but energy management could be an issue, be sure to put that into detail. :)

that's what balthazar's spirit and essence bond is for....

cldhearted00
11-25-2006, 02:42 PM
great build im really loving it right now
i tried it out on morobei sharptail (name not sure exactly) in vehjin mines and it works perfectly after you die once

Ecksor
11-25-2006, 03:28 PM
thank you :) cmon people, leave some feedback!

foody
11-25-2006, 04:15 PM
ive been usin that for awhile u can do eshuas spear with that n alot of other boss's ill post some more if i find ne do the same im pretty sure u can do it with nething that dosent blind degen or enchant shatter

bullys the painless
11-25-2006, 04:35 PM
where do u get/cap mystic regeneration?

Ecksor
11-25-2006, 05:24 PM
I'm not exactly sure where to get it other than Gate of Torment. I suppose you could unlock it with Balthazar Faction, then just but it at a Skill Trainer.

foody
11-25-2006, 05:27 PM
unlock it with faction and get it in the command post at sunspear sanct

dont feel no pain
11-25-2006, 05:57 PM
Im not sure if this would work but if so it be great lol

Attributes

11+3(15) Scythe Mastery
9+3+1(13) Earth Prayers
10 protection


Skills

1. Protective Spirit
2. Veil of Thorns ( be hit and they crippled for 5- 17 secs - infinite spamming )
4. Armor of Sanctity (take 5-17 less dmg from conditioned foes)
5. -attack-
6. -attack/elite-
7. Essence Bond
8. Balthazar's Spirit


just curious

because if armor of sanctity + protective spirit stack ... we get 0 dmg

Im guessing they dont

But just curious thats all lol

btw

does not own nightfall <-----

awsomeguy
11-25-2006, 07:21 PM
Wow, this is great man.
I've been working on a dervish build to be able to solo these guys but you beat me to it:D
Using this build I've already gotten 2 night bringers :ninja:

Thanks man.

Ecksor
11-25-2006, 08:20 PM
I believe that build does work dont feel no pain, because I used it when I tried to farm Shezel with it. I did pretty good, but even at 16 Earth Prayers, Sand Shards couldn't kill him.

druggedchimp
11-25-2006, 08:21 PM
Nice! I need to try this out.

Jelloblimp
11-25-2006, 10:09 PM
Im not sure if this would work but if so it be great lol

Attributes

11+3(15) Scythe Mastery
9+3+1(13) Earth Prayers
10 protection


Skills

1. Protective Spirit
2. Veil of Thorns ( be hit and they crippled for 5- 17 secs - infinite spamming )
4. Armor of Sanctity (take 5-17 less dmg from conditioned foes)
5. -attack-
6. -attack/elite-
7. Essence Bond
8. Balthazar's Spirit
(...)
Still needs Mystic Regeneration to counter degen from hexes & conditions.
I will try with Dismiss Condition or Signet of Removal tommorow (dont have mystic regen or mending touch & I hate random pvp).

cldhearted00
11-25-2006, 11:38 PM
i dunno the veil of thorns and armor of sanctity build doesnt seem like it has enough offense since all the bosses ive tried to farm take a long to drop with three scythe attacks constantly being spammed

chicks boy
11-26-2006, 08:14 AM
ty fo build, i just want nightbringer because i dont want to pay 5k for nightbringer from ppl thats too much ><

Angel Develin
11-26-2006, 08:29 AM
Very nice build, tnx alot man, i did try this build and it works great.
/clap
/excited

masteroflife
11-26-2006, 09:06 AM
Oh man, this could be the new 55 counterpart. Must stock up on dervish sup runes. :p

Ecksor
11-26-2006, 10:20 AM
oh noes watch the dervish rune market crash >.<

Itchy
11-26-2006, 10:36 AM
Great build :)
/bow
/thumbsup
/kneel
/kiss

matt the man
11-26-2006, 10:47 AM
does this have enough regen to counter darksongs burning?
and any other boss's this will work on?

Ecksor
11-26-2006, 11:37 AM
With all of the enchantments up, you will have +20 regen. I have tried Darksong, but his heals outheal your damage.

Captain Arne Is PRO
11-26-2006, 11:53 AM
1. Protective Spirit
2. Mystic Regeneration
3. Mystic Vigor
4. Mystic Sweep
5. Eremite's Attack
6. Reaper's Sweep
7. Essence Bond
8. Balthazar's Spirit

Killsmith
11-26-2006, 04:01 PM
Phew, that was close. When I saw the post, I almost thought somebody else had found my 0 damage dervish build. Maybe I'll get to keep it to myself for a few more weeks.:D

Ecksor
11-26-2006, 04:34 PM
Well if your Dervish is a D/E Stoneflesh Aura, Armor of Sanctity, and Veil of Thorns would do it.

Killsmith
11-26-2006, 05:14 PM
Nope, but close. I was thinking of making an E/Mo around christmas so I could do a 250 hp 0 damage build. My 0 damage build is with a D/Mo. I've been using it since a few weeks after the nightfall release.

Ecksor
11-26-2006, 05:30 PM
Eh just give it out already lol

Imaginos
11-26-2006, 05:52 PM
Eh just give it out already lol

If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits.

[DE]
11-26-2006, 07:26 PM
Yup that's mostly likely it.

Anyways.... THIS BUILD IS AMAZING!
I succesfully solo'd all 4 bosses on the first run no problem (and got the sin daggers on my second run).

Purposely dying before each boss also helps out alot since your HP is around 55ish than.

Ecksor
11-26-2006, 07:50 PM
Thank you guys :) By the way, the Mesmer boss named Neoli or something like that is possible, but you need to have lower health, and a little luck too.

FeuerFrei [exil]
11-27-2006, 04:48 AM
If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits.

Yes, probably SoA + Extend Enchantments + Vow of Silence (or another elite to define) + 20% enchant + some SoA "new age monk" skills, should be OK. No damage, no hex, no conditions

Owari_Muteki
11-27-2006, 11:50 AM
That is a great post.
This is what I've been using to farm for some time also. Excpet I sometimes Sub Whirling Charge for Essence Bond to push dmg through on some Bosses. You just have to learn when To auto Atk and when to use Your Atk Skills. I boost wind Prayers to 7. I also use Whirling Charge to avoid certain mobs.

With the way The Dervish armor is Set Up, I can Keep my HP exactly how I want it even at 60 DP. I like how Mystic Vogor heals you to full Life In a large crowd.

Darkpower Alchemist
11-27-2006, 11:55 AM
Seems to me that every build used to farm is strongly based on the 55HP Monk build that people would bash previously and say is a dead build.

Protective Spirit

The backbone of nearly every enchantment based farming build in current existence. This is a money spell if anyone ever saw one.

Shield of Absorption

The new spell on the block.Very useful for those who want to take on massive aggro.

Essence Bond

Energy Management 101 (This is 1 of the 2 spells to use for E Management if you have a monk secondary)

Balthazar's Spirit

This is the other. E Management and Adrenaline Battery,this maintenance enchantment goes a long way.

The long and short of this is that the 55 HP Monk build is the major component to these builds in general,from the use of multiple superior runes, to the use of its backbone enchantments in order to fuel mana resources and to protect the individual using the builds that are really nothing more than hybridized version of this,the 2nd 55 HP Monk build.

Protective SpiritHealing BreezeMendingBalthazar's SpiritShield of JudgmentBalthazar's AuraBonetti's DefenseCyclone Axe

Even this build has taken on different forms with different secondaries, however, the original 55 HP Monk build was based on a Mo/W, and thus, the use of Bonetti's as energy management.

In time,more monks used Blessed Signet when not being a Mo/W, since they had no access to the tactics-based stance of the warrior secondary.However, now that we can change professions on the fly, it is no longer neccessary to use inferior means of E Management to get by.

Mo/Mes used Mantra of Recall with Balthazar's Spirit to achieve similar results of the Mo/W and Bonetti's.

My point for all this is that even though the build in discussion is solid in its implementation, and original in theory due to its primary, it is far from being original in its core structuring.It's a 55 Monk in long robes and a scythe. Maybe a potentially better farmer,but it learned its farming skills from a monk.:cool:

mkool
11-27-2006, 01:47 PM
Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.

matt the man
11-27-2006, 02:00 PM
idk wats wrong with me.... i cant kill lunto or chor (even with the dp)
i kill bubahl and nightbringer with no trouble at all

Defendpeace Necros
11-27-2006, 02:08 PM
well i suppose any armor lvl is enough, because you rely on prot spirit so u can have beginner armor on you.

Darkpower Alchemist
11-27-2006, 02:45 PM
Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.

If I am correct in assuming the build is based on a 55 Monk style, then you will need 5 superior runes,one for each attribute(4) and a double of one of the previous runes to bring your HP down to 105 HP. However,if you are wearing Elonian armor,the chest gives +25hp, making you reach 130hp.

The armor rating doesn't apply to builds with similarities to the 55 Monk build, since the use of Protective Spirit makes actual armor no more than clothes to hold runes on.

Radiant Insignias can be equipped for extra mana, and do not hender the use of runes in the least. The short of this is that you can equip an insignia and a rune on the same piece of armor(I.E.Radiant Elonian Armor of Superior Scythe Mastery).The Radiant insignia gives extra mana energy, but the amount depends on where the insignia is placed,chest giving +3,legs giving +2, and feet and arms giving +1 each. Of course,I am not the build creator, but I think these are the basics of the equipment portion of the build. Yet,if you look at the screenshots he posted, he has no radiant runes at the time he took the pics, since his energy pool is at 25,the base energy pool of all Dervish.

Also, this is not the armor you will be normally adventuring in. This,your farming armor, is a seperate set of armor. The build is based on you taking on ALL the aggro,so it is not as effective in a group. That being said, it can be the armor you got from the beginning, but imo, it is always best to use max armor in the off chance that the enchants are stripped and you need some time to reapply them...no garauntee that you will live in that scenario,but max armor may save you from dying when you really don't want to.:cool:

underboss
11-27-2006, 03:46 PM
I swapped out Mystic Vigor for Vigorous Spirit. Longer cast time but more healing per hit and lasts 10secs longer. Just cast it BEFORE going into battle. If you're fighting enemies with a lot of interrupts then you can take Mystic Vigor i guess, but i haven't really had a problem so far.

Just take all attrib points away from mysticism and put it into healing.

Ecksor
11-27-2006, 06:09 PM
If you did that though, you wouldn't have as high of a health regen to counter the degen that you occasionally face. Matt the man, make sure you have a scythe with a damage mod on it. I use a 15% while enchanted scythe that is customized.

[DE]
11-27-2006, 06:59 PM
I swapped out Mystic Vigor for Vigorous Spirit. Longer cast time but more healing per hit and lasts 10secs longer. Just cast it BEFORE going into battle. If you're fighting enemies with a lot of interrupts then you can take Mystic Vigor i guess, but i haven't really had a problem so far.

Just take all attrib points away from mysticism and put it into healing.

Actually, Mystic vigor heals for more than vigorous spirit. It heals for 5 for EACH enchantment on you. Since you have 5 on you (Prot spirit, mystic vigor, mystic regen, essence bond, balths spirit) than you are getting 25 health per hit and you can't get that much with vigorous spirit (even with healing prayers at 12)

Etrik
11-28-2006, 03:00 AM
You can put Vahlen the Silent on your list of soloable bosses. http://i18.photobucket.com/albums/b146/Lancelot1/gw111.jpg

Note: You'll need to die once or twice, his mob is huge as you can see ;). [Edit: Make sure you time your casts inbetween the CG's. Watch that damage monitor!]

Gonna try Dabineh Deathbringer soon too.

Oh, and you can add a note about Marobeh Sharptail - if you go NW then NE, you can zone to Holdings of Chokin and kill him again. I did that about 5 times, got about 4 total golds + 3 purples + 0 greens :'[

Edit: Another thing you may wanna mention - it is simply impossible to kill Marobeh if your weapon isn't customized and not 14-15^50/enchanted/-10/-5. I've tried it 3 times, then I went and customized my scythe. :D

Re-edit: Leilon, Tranquil Water (http://gw.gamewikis.org/wiki/Leilon%2C_Tranquil_Water) can not be reached with this build.

Re²-edit: Corporal Suli (http://gw.gamewikis.org/wiki/Corporal_Suli) can not be reached either. Too many necromancers/mesmers on the way. Tried it with Vow of Silence, you'd need 11 Mysticism [get Scythe Mastery down to 13] and a 17-20% Enchanting grip and perfect timing with your enchants inbetween Vow casts. Not worth the effort, IMHO.

Re³-edit: I got screenies that prove that Djinns can be soloed effectively with this build. Even if the group has 3 Roaring Ethers in it! Clicky (http://i18.photobucket.com/albums/b146/Lancelot1/gw112.jpg)

Zeal
11-28-2006, 08:47 AM
I have done video of farming these bosses. U can farm much faster when u first die and kill 2 bosses close to u. Then die again so u warp to start and then go and kill bosses who are on the shore.
http://www.youtube.com/watch?v=zEY1eR0bsEY

matt the man
11-28-2006, 09:36 AM
where do u farm the djins etric?

Cambeul
11-28-2006, 02:38 PM
I just got Wandalz's Refuge using this build. Though I had to take Henches and Heroes to take out the Guys around him...

Etrik
11-28-2006, 02:50 PM
where do u farm the djins etric?
I go out from Honour Hill, take a left [North], and keep going till I have to go right [East]. Then I zone to Wilderness of Bahzda (sp?), kill Kormab, Burning Heart again and go all the way back to HH. Got 2 gold Jeweled Daggers and quite a bit of gold. 2 Rubies in 5 mins ftw :D

Edit: Piccie!

http://i18.photobucket.com/albums/b146/Lancelot1/Resplendent_Makuun_map.jpg

Geppo il Pazzo
11-28-2006, 04:19 PM
Please I don't know the location of the skill Mystic regeneration help me please!

Ic Zero
11-28-2006, 04:26 PM
Please I don't know the location of the skill Mystic regeneration help me please!

gates of torment will have it....i think they have all skills just like ember light camp

Geppo il Pazzo
11-28-2006, 04:33 PM
thx for the courtesy.

Etrik
11-28-2006, 06:30 PM
Yep, Gates of torment is Elonia's version of ELC.

I think you can unlock it via PvP then buy it at the Command Post, Geppo. Not sure tho, so don't sue me if you've wasted 1k Balth faction :p

Side note: Wandalz the Angry (http://gw.gamewikis.org/wiki/Wandalz_the_Angry) can not be reached with this build. Way too many mesmers/necros on the way. You can, however, use henchies to clear everything up to his group of hunters/howlers and then take the group down solo with your henchies off-radar. Worked fine for me, got the green off the Monk Corsair boss too :D

awsomeguy
11-28-2006, 07:18 PM
I am having trouble taking down diamond Djin, any tips?

Ecksor
11-28-2006, 08:29 PM
Make sure your scythe is customized, and 15% while enchanted, and if he casts Angelic Bond on a Sapphire Djinn, group the two together, and attack them at the same time.

cldhearted00
11-28-2006, 09:01 PM
Edit: Another thing you may wanna mention - it is simply impossible to kill Marobeh if your weapon isn't customized and not 14-15^50/enchanted/-10/-5. I've tried it 3 times, then I went and customized my scythe. :D



like to point out that it actually is possible to kill him without customizing in case someone doesnt want to it just takes a long ass time
and depends on how often does he feel like using victorious sweep
sometime randomly he will skip it here and there i noticed
but then its probably easier just to do it with a customized

Etrik
11-28-2006, 10:24 PM
If there are 2, pull them till they're right next to eachother. If there's one, pull him so that he and another monster are next to eachother. Either way, if a DD is next to another monster and you're hitting both with your scythe, he casts Angelic Bond on that monster and thus takes damage from you hitting him + half the damage you do to the other mob. They're easy :p

And cldhearted, I didn't manage to lower his hp by more than a sliver after 3 mins.

underboss
11-29-2006, 12:56 PM
I've Killed Marobeh numerous times with my req. 9, ornate scythe, 20% enchant and 15%/-10 mod (and the bastard STILL hasn't dropped his green). Never had to customize it. However, I do agree, it does take a long time.

All I do is die once so that my hp is 58 and even dying twice is actually better and I make sure to kill him FIRST. Do not attack any other enemies, unless your scythe attack automatically hits the adjacent ones, which is fine. It takes about 5 minutes to kill him and then you can proceed to kill everyone else off.

By keeping everyone else alive, you shouldn't have any energy management issue or healing for that matter, and you can just keep pounding him with attacks while keeping echants up.

Quartermaine
11-29-2006, 01:17 PM
What is with people not using customized weapons....your missing our like 5-10 dmg per swing just cuz your to lazy to get a max collector scythe and customize it. Wielding a uncustomized weapon is a mistake I corrected back in beta.......

Well back on topic...very nice build idk how i didnt think of this sooner. Mystic regeneration ftw.

Nokkers
11-29-2006, 10:27 PM
could this build still work without essence bond and balthazar's spirit? i dont have prophecies, so thats why i'm askin. i guess energy management might be a prob, which would bring the dps down.

Kcp
11-30-2006, 11:06 AM
Get's the Godlike Satan stamp of approval. Fun build, gives ya something different to chew on.

Update to my post: You can solo shadow army in the FoW with this build as well.
http://img475.imageshack.us/img475/9212/dervmonkfowmf9.jpg

Geppo il Pazzo
11-30-2006, 11:53 AM
Ty Etrik, unlock the skill in PvP and equip at command post^^

Ecksor
11-30-2006, 05:03 PM
woohoo! Satan's stamp of approval! I'll have to try FoW if we actually have favor later.

Etrik
12-01-2006, 05:45 AM
The only problem I see are mesmers and out-DPsing monks. Mesmers can easily be countered if you use MV as a cover and/or are very careful with when you cast PS and MR [ie, casting PS just before they Shatter > you die]. Bad thing with FoW while soloing is that if you die, you're really dead.

And I'm glad to hear that worked, Geppo :)

Side note: I just realized that this build can simply not be nerfed, unless they nerf PS. Go dervishes!!!111shiftone!!1

Update: Shakor Firespear soloed! Go me! Dasha vestibule, location in the picture.

http://i18.photobucket.com/albums/b146/Lancelot1/w00t.jpg

This build just kicks butt. And might I suggest people buy low-AL [Kamadan] armor for this setup? It's cheaper :D

underboss
12-01-2006, 10:53 AM
For anyone that's having problems, here's how I handle the jdinn's in the Honur Hill area:

Basically, I exit the south as stated, I put up my two enchants and follow the path as suggested in previous post. The 1st group should be a Ruby and two Sapphire djinns. put up your PS, MR and MV or VS (I use that sometimes) and rush in. Once you've aggroed them, pull them so that they are all together, and target one of the Sapphires. This way, you'll kill the Ruby fast and will have the other two sapphires down to less then half HP. Then just keep attacking until they are both dead while keeping a close eye on your energy.
One note (that may or may not be obvious) is that once you have 1-2 djinns left, space out your scythe atacks so you have a little bit more energy left to recast PS and MR. Also, there is no need to keep MV or VS up if you have 1-2 djinns left. They won't do enough damage to you to have to worry.

If at any point you encounter a group that has two diamond djinns, you will have to pull them so that the two diamonds are close together AND you will have to pull another group of whatever enemies are nearby to help you with energy management.

Personally, I just find that it takes too long to kill them if there's two diamonds in one group and just put up my PS, MR and run past them until I lose aggro.

If there's ONE diamond djinn and two sapphires, I position it in a way to NOT hit the two sapphires while I attack the diamond, and I space my attacks a little bit to make sure I have enough energy to recast PS and MR.

One other note: If you're weapon is not customized for whatever reason (and it should be as stated earlier), then you will either HAVE to keep casting MV or VS in a group when fighting OR you will have to make sure you have 15%-30% DP otherwise you won't be able to keep yourself alive and do effective damage. You should always have 15% DP anyway just to make things easier.

As far as the Ele Djinn boss is considered, depending on the spawn, you will probably get Diamond, Sapphire, Ruby, Boss or Roaring Ether, Ruby, Sapphire and Boss.
Always go for Diamond or the Ether FIRST. In this case, because the boss will attack quite a bit, you CAN lump them all together when attacking, but not required.
But my typical order is Diamond Or Ether, Boss, Ruby, and Sapphire last. Also, make sure you have 15% dp before fighting this group.

I've killed this boss 49 times now and NO GREEN.. WTF?!!?

Once you've killed that group, head left past the Ruby and 3 ethers making sure not to aggro, and follow the path. in the next general area, there will be 3 more separate groups of djinns for you to kill...once that's done you can come back to where the boss was and kill yourself by rushing the ruby + 3 ether group. Then zone out to the Wildnerness of Bahdza (if I'm not mistaken) and zone back in and continue farming again.

Couple of last things to mention:
1. this is My method of farming, works well for me, but may not be the optimal way. So if there's any way to improve what i'm doing, i'm all ears.

2. Any group that I may or may have not stated which I ignore or don't kill is of my own choosing. If you can manage your energy well, it is POSSIBLE to kill every group in that area. It's just a matter of how much time you are willing to spend on each group.

Hopefully this helps someone.

Etrik
12-01-2006, 10:55 AM
Yet another update! Leilon, Tranquil Waters has officially been 130'd!

http://i18.photobucket.com/albums/b146/Lancelot1/leilon.jpg

Word of advice: Take the ethers out first, then try to pull as many mobs as you can (you should die once/twice to have the HP to withstand this much dps), even the dreaded Diamond Djinn, it doesn't matter if they Angelic Bond him, with the energy you'll be getting you can spam your attacks all the time. He's an easy kill if you have an abundance of energy.. at first it was me and him left [Piccie (includes location) (http://i18.photobucket.com/albums/b146/Lancelot1/gw121.jpg)] and I couldn't take him down.. then I pulled everything and died, but, stubborn as I am, returned and finished the job. :D

The list of bosses soloable is getting bigger every 5 mins, it seems. :ninja:

Etrik
12-01-2006, 11:17 AM
Quick thing, Under: most spawns change. You won't always find 1 X and 2 Ys. As for the boss, you don't need 15 DP, I did it without. Also, I haven't gotten the green in 20 kills either. Meh.

Isn't this build important enough to put on wiki? :o I'm bored now, so I'll do it myself!

Edit: Wiki'd! http://gw.gamewikis.org/wiki/D/Mo_130hp_Dervish. Now shoo over there and vote for favoured.

Durik Lakmor
12-01-2006, 01:15 PM
thank you, thank you, thank you

finally viable solo-farming on a character other than my monk that is fun :)

(I have a Ranger, Assassin, Paragon, Dervish and Monk)

Nite_Creeper
12-01-2006, 01:44 PM
between this and the D/A droks runner.... my dervish is my new favorite char (replacing my war as runner and necro as farmer :) )

Durik Lakmor
12-01-2006, 02:13 PM
my Dervish replaced my Ranger (and Ihave had my R/Me since the first preview event of Guild Wars at E3 For Everyone)

Especially when I bought him a set of Primeval armor and dyed it black that stuff is wicked

Etrik
12-01-2006, 02:18 PM
Good, I'm thrilled you like it. Now go vote! Let's get this bad boy out of the untested builds category, shall we?

WaMo...More Like Lame-o
12-01-2006, 03:39 PM
Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D

Nite_Creeper
12-01-2006, 04:09 PM
anyone kill Vahlen lately????? I try to kill him, but the Thought Leech's hex me and he strips all my enchants instantly and i die.

Ecksor
12-01-2006, 05:08 PM
Well, I'm very glad all of you like the build! You especially Etrik lol. Thank you for all of the updates, I will be adding more to the bosses list right now.

Nite_Creeper
12-01-2006, 05:20 PM
Also, I tried this build out on Shak-Jarin The Justice bringer. I could get too him (running past the first mobs and killing the huge mino/giant mob), but The Skree griffon was outhealing my damage by alot with the Skree Singer's shouting/chanting buffs on him. Couldn't get it after 2 tries.

A thing I learned about this build is, with a second set of armor, you can DP as much as possible and still swap out armors or use a +30 hp item and still be able to solo things.

Ecksor
12-01-2006, 05:24 PM
Well, I actually attached the template to my post now, and added two more bosses.
Edit- Um, how do I vote for my build on GuildWiki?

Etrik
12-01-2006, 06:00 PM
Go to the discussion page :)

And you can't run the build without Balthazar's Spirit/Essence bond, nor are there duplicates of these anywhere.

I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once :) Also, is your weapon customized?

And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits.. :)

Nite_Creeper
12-01-2006, 06:59 PM
Go to the discussion page :)
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once :) Also, is your weapon customized?

And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits.. :)

Tried grouping them, but the skree singers use Incoming! to prevent alot of damage, giving the monk time to heal them all... might try again later.

and as for vahlen, i tried multiple times, but i had Ignorance casted on me by awakened thought leeches, Vahlen and the other derv's would then use Rending sweep, stripping everything off me... soooo I died before i could even attack. :(

Arkantos
12-01-2006, 07:04 PM
Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D

I highly doubt it, because these are your e management skills. (You gain 2 energy everytime you take damage.)

sk8er3577
12-01-2006, 07:08 PM
hey. i cant get essence bond nad bathazars spirit..
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them??

Etrik
12-01-2006, 07:28 PM
Never happened to me. And sk8er, have you tried @ Command Post? If that doesn't work, buy them at LA.

Trying to down Shak-Jarin the JB. Scratch that. Can't be done. Sigh..

Nite_Creeper
12-01-2006, 08:41 PM
has anyone else had trouble with Vaheln... i mean i have not even been close to being able to kill him yet.



*also, for the FoW run, wouldnt you have trouble with shadow mesmers using shatter enchant?

Etrik
12-02-2006, 07:46 AM
Nope. You're getting interrupted mate. Don't chain skills together. Leave 1/2 second between your casts, because if you cast 3 1/4-sec enchants one after another then the 2 sweeps, you're bound to have something interrupted.

Make sure you only cast spells right after one Choking Gas hit [the Damage Monitor is your friend]

Nokkers
12-03-2006, 06:29 AM
hey. i cant get essence bond nad bathazars spirit..
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them??

you need prophecies to get essence bond and balthazar's spirit. BS can be picked up at Lions Arch and EB at Beetletun.

Etrik
12-03-2006, 04:25 PM
you need prophecies to get essence bond and balthazar's spirit. BS can be picked up at Lions Arch and EB at Beetletun.
If you have EB unlocked, you can get it at LA :)

And people - for the love of God - vote on guildwiki.

Here (http://gw.gamewikis.org/wiki/Build:D/Mo_130_Dervish) is the build and this (http://gw.gamewikis.org/wiki/Build_talk:D/Mo_130hp_Dervish) is the discussion page, where you can vote for favoured/unfavoured. Please vote so we can get it out of the untested builds section.

«Ripskin
12-03-2006, 08:59 PM
I'm having some troubles with this...

I can do this easily with dp. But that takes too long and racks up deaths way too fast.

I keep lining up the enemies so I'm hitting every one of them but still dying. Do I need to buy armor with no hp bonus at all or something? I think I might just be doing something wrong.

RebelHero
12-03-2006, 09:18 PM
Awesome build. One minor thing I would change though:

Original Attributes
9 Protection Prayers
11+3(14) Scythe Mastery
9+3+1(13) Earth Prayers
6+3(9) Mysticism

New Attributes
9 Protection Prayers
10+1+3(14) Scythe Mastery
10+3(13) Earth Prayers
7+3(10) Mysticism (or wherever you want so 6+3(9) and one or two extra ranks in wind prayers)

Its just is more efficient in attribute point use.

Etrik
12-03-2006, 10:54 PM
I'm having some troubles with this...

I can do this easily with dp. But that takes too long and racks up deaths way too fast.

I keep lining up the enemies so I'm hitting every one of them but still dying. Do I need to buy armor with no hp bonus at all or something? I think I might just be doing something wrong.
How are you dieing? Do you not use Protective Spirit + Mystic Regeneration + Mystic Vigor? The only way you can die is excessive degen (>10 degen), energy degen [maybe], about 20 people hitting you at the very same time, or enchantment removal. Make sure you're not in an area with enchantment removal, as that definately kills you. Where were you farming? And dieing once takes maybe 20 seconds [including the run back to where you were] normally :).

Awesome build. One minor thing I would change though:

Original Attributes
9 Protection Prayers
11+3(14) Scythe Mastery
9+3+1(13) Earth Prayers
6+3(9) Mysticism

New Attributes
9 Protection Prayers
10+1+3(14) Scythe Mastery
10+3(13) Earth Prayers
7+3(10) Mysticism (or wherever you want so 6+3(9) and one or two extra ranks in wind prayers)

Its just is more efficient in attribute point use.
Where's the change in that? O_o You still get as much energy from Enchants ending and Mystic Vigor still only heals you for 5/enchantment. I see no reason, other than having less spare points (tho you can get that down to 0 if you put 3 in Wind Prayers). I'm not even sure you can get 10 Mysticism. :o

littlenub113
12-04-2006, 12:25 AM
Hey guys im new to this game so i dont really know much about this thing called "farming" but can u guys tell me whats the difference between using this build to kill the boss and using other kind of builds, and why do i have do die before killing some of the bosses and does "soloing" means i have to go alone or i can bring heroes and henches thank you

Francis Crawford
12-04-2006, 12:47 AM
"Farming" really means "hunting". You kill things for profit.

People in this forum overwhelmingly favor and focus on builds where your character goes truly solo. There are a few exceptions in very high-end zones such as the Underworld. I tried starting a thread on more general hero-aided farming and it seems to have fizzled.

novawhiz
12-04-2006, 07:15 AM
This looks sweet, but my Dervish isnt far in game.
Im still stuck at Jokunar Diggings. O well, when i get farther ill try it out.

Etrik
12-04-2006, 01:20 PM
Hey guys im new to this game so i dont really know much about this thing called "farming" but can u guys tell me whats the difference between using this build to kill the boss and using other kind of builds, and why do i have do die before killing some of the bosses and does "soloing" means i have to go alone or i can bring heroes and henches thank you
Farming means going out into an explorable area and killing a number of enemies, zoning to an outpost and doing it all over again. Solo farming means you go out alone, no other people, no henchies, no heroes. The difference between other builds and this one is that this one can solo alot of areas. Also, you sometimes have to suicide to accumulate Death Penalty and lower your HP to below 130. When you have 130 HP and Protective Spirit on, you take maximum 13 damage every time you are hit. That, however, means that if you get hit 15 times in a time frame of 1 second, you die. Because you get hit for 13x15=195 damage while Mystic Regeneration will only heal you for 30 health/second. So you take a total of 195-30=165 damage, while your health is 130, meaning you die.

If you have 58 hp (the amount of health left after you die once), and get hit 15 times in a time frame of 1 second or less, you will get hit for 5x15=75 damage, whereas Mystic Regeneration will heal you for 30. Thus, you take 75-30=45 damage and have 58 hp, so you don't die. You also get healed by Mystic Vigor.

Hope that cleared things up for you.

darkdawn
12-04-2006, 05:15 PM
could this build works withoud those 2 proph. spell?
i only own faction and NF so... any idea of skills hat could replace these?

anyway great build. looks great

«Ripskin
12-04-2006, 05:26 PM
Alright.. I agro a group with ps and mystic regen on...

I group them up the best I can and put on vigor.. I attack the queen and usually die right after that.

And um.. this is to chor.. lunto.. behdi... (I must suck at this.. my first solo green farm.)

Nuva
12-04-2006, 05:54 PM
Video is kinda blurry for a Youtube GW video, but I tried out the build.


Never have I expereinced so much fun farming, this build's worth it.

lennymon
12-04-2006, 06:44 PM
Alright.. I agro a group with ps and mystic regen on...

I group them up the best I can and put on vigor.. I attack the queen and usually die right after that.

And um.. this is to chor.. lunto.. behdi... (I must suck at this.. my first solo green farm.)

That'd be right about 3 secs after your prot spirit has expired then.... the hardest part of farming with a lowhp/PS build is learning the timing.

Nokkers
12-04-2006, 06:51 PM
with the minimal amount of energy pool (25) you can cast PS, MR, and MV at the same time, then run in and aggro. usually i target the boss and just concentrate on him, unless there's a healer nearby. PS will usually run out first, so re-cast it when you see it flashing. most of the time you wont even need MV, but its still good to have and its only 5e to cast anyways.

On a side note, you can add Exuro Flatus to the list. He goes down quite easily actually. Just gotta watch out for the patrolling shadow groups to the side. :D

«Ripskin
12-04-2006, 07:18 PM
Dude I've been farming before you were born. 55-ing even. This is just new to me.

And I can farm everything in marga now except for buhba or whatever without dying.

Ecksor
12-04-2006, 07:36 PM
Please don't start any arguing in this thread. Take it to a PM.

CRAzY KeeSTeR
12-04-2006, 07:41 PM
any way to use this in uw??
any skills combos to counter the aataxes evading with ripostes??
hook me up with an uw build if u can figure 1 out

Etrik
12-04-2006, 07:43 PM
I'll have to try him, Nokkers.

And Ripskin, if you want to be arrogant, go on. But don't expect anyone to help when you bitch at people for trying to help you out, okay? And you might wanna re-read people's responses to your post, nobody said you're young or anything of the sort, so the 'farming before you were born. 55-ing even' part of your post is plain arrogance. Also, how have you been 55-ing before I was born? I'm farily certain GW's only been out for 2 years, not 19. I also can still not comprehend how you simply always died ;_;.

Wow, some people.

Keep voting on wiki people. And, Ecksor, I'd rather he not PM me. I've also voted on the wiki page, because I technically can vote.. I only posted the build, I'm not it's creator. And, iirc, only creators may not vote [or alt accounts of theirs].

Keester, just attack em again? Their Ripostes have an adrenal cost/10-s recharge, so they're not easily spammable. Don't chain alot of skills though - they WILL interrupt them. Thing is, I don't know if you can take on the Grasping Darknesses. May aswell give it a shot, but if too many are attacking, at the rate at which they attack, it's pretty brutal. Gonna try that too later :)

littlenub113
12-04-2006, 07:53 PM
thx Etrik for clearing this up for me now i understand somewhat and i have one more request, can some one post the ultimate build for this with only the skills from the nightfall version cause thats the only one i have thank you

CRAzY KeeSTeR
12-04-2006, 08:00 PM
well for energy management for ppl without prophecies maybe for ur elite run zealous vow??
with10 in wind i think its 4 energy per hit foe but -4 regen but still if u hit 3 foes that 12 energy +zealous scythe= 15 eenrgy if u hit 3 foes and at 14 i think it is in wind u get 5 energy per hit +zealous mod= 18 energy if u hit 3 ppl
so that is fairly good energy management i think i havent tested this so i dunno but its only a suggestion for those of u w/o prophecies
i may cap zealous vow and try the build with it as it will free up 2 spots on my bar that could be used for other skills
if any1 tries this b4 plz say how it went

CRAzY KeeSTeR
12-04-2006, 08:31 PM
hey well i just killed several aataxes using the normal build but i took out eremites attack and added mirage cloak to counter their spike dmg and also to prevent as many interrupts especially of prot spirit but i can definitely say it works it takes awhile but it works only problem i see is the nightmares
i brought a +15% dmg while enchanted +20% dmg customised protective rod to kill the nightmares from a distance it works but it u dont recognze em early enuff they can kill u very easily if u dont get off a perfectly time prot spirit cast after they rend u
dont know how it would do vs grasping darknesses and smite crawlers but im wondering if vow of silence might be in order???

CRAzY KeeSTeR
12-04-2006, 09:01 PM
oops thought my above post hadnt come thru so i retyped it oh but i guess it did ... my bad

ogami_ito
12-04-2006, 09:25 PM
OK. Tried this last night. Never did 55 farming before so it took me about an hour or more to get the hang of how this works. More difficult than warrior Cyclone Axe/Live Vicariously type farming for sure. However, I’m disappointed…none of those Marga coast bosses dropped a green. And I’m really really trying to get Bubahl’s drop…a cool-looking earth-damage scythe.

I tried it with the undead mass in the Vahlen the Silent, but the enchants WERE definitely stripped. I tried incorporating Vow of Silence…does not work. IF I could do this area, I would swap out Reapers Sweep for Heart of Holy Flame…double damage against undead

I tried hidden city. Its much tougher and nothing good dropped, but I only got throught the first section.

Can anyone suggested easier places to use this that will produce money?

«Ripskin
12-04-2006, 10:11 PM
lol I never argue. Or flame. It's too immature for me. I'm just making a point.

CRAzY KeeSTeR
12-04-2006, 11:32 PM
im gunna say u need balthazars spirit and essence bond i tested it with zealous vow and a nada u gotta cast too much and spread ur attributes out alot if some1 else wants to try and come up with an all nightfall build like this using zealous its prolly possible just i ddint have much luck or i just havent gotten used to it yet

Etrik
12-04-2006, 11:51 PM
Zealous Vow is really the only option for NF-only characters, sadly.

hey well i just killed several aataxes using the normal build but i took out eremites attack and added mirage cloak to counter their spike dmg and also to prevent as many interrupts especially of prot spirit but i can definitely say it works it takes awhile but it works only problem i see is the nightmares
i brought a +15% dmg while enchanted +20% dmg customised protective rod to kill the nightmares from a distance it works but it u dont recognze em early enuff they can kill u very easily if u dont get off a perfectly time prot spirit cast after they rend u
dont know how it would do vs grasping darknesses and smite crawlers but im wondering if vow of silence might be in order???
Just kill aatxes before aggroing darknesses, it's easy then. And you can't use Vow of Silence, it's too hard to time your casts between Vow casts and it's not worth it for 3 Darknesses. And yeah, I think just re-applying PS after you get hit by Rend is your best bet - 30 sec recharge on Rend ftw!

I'm gonna try an UW run later.. tho you definately need to make small pulls - 8 smites would simply rape you if you lag for as much as 1/2 second and don't get that Mystic Sweep off for the healing from Vigor. Meh

OK. Tried this last night. Never did 55 farming before so it took me about an hour or more to get the hang of how this works. More difficult than warrior Cyclone Axe/Live Vicariously type farming for sure. However, I’m disappointed…none of those Marga coast bosses dropped a green. And I’m really really trying to get Bubahl’s drop…a cool-looking earth-damage scythe.
It is definately not harder than warrior farming... and just fyi, no item is a guaranteed drop. None.

I tried it with the undead mass in the Vahlen the Silent, but the enchants WERE definitely stripped. I tried incorporating Vow of Silence…does not work. IF I could do this area, I would swap out Reapers Sweep for Heart of Holy Flame…double damage against undead
The only way you can have an enchantment removed is via Rending Sweep if you have Hexes on, but that never happened to me >.< And I don't know about swapping Reaper's, might be a good idea. Sub Eremite's and Reaper's out for Heart and Wounding Strike? :/

I tried hidden city. Its much tougher and nothing good dropped, but I only got throught the first section.
It is most certainly not hard. I find it too easy - the only hard part is the Paragon boss', and maybe the Dervish boss' groups - too many Ethers, but it's doable.

Can anyone suggested easier places to use this that will produce money?
Those are the best places. Please, don't have a 'Why didn't I get 5 golds and 2 greens on my first run through Region A??????' mentality, it won't help you, you'll only be downed by it. Farming in online games means doing something repeatedly in order to get goodies. Repeatedly being the key word there.

lol I never argue. Or flame. It's too immature for me. I'm just making a point.
And what exactly was your point, my good man? And judging by the tone in your previous post, you were flaming and arguing.

Edit: People, please make an account on guildwiki and vote for the build. It takes about 2 minutes, seriously.

Here's how to vote: instead of the last #''(your vote here)'' under the Favoured section, type in #XXXXX ~~~~, where you replace XXXXX with whatever you reckon will help the build. Give tips, say how much you like it, praise it, say you built a shrine to Ecksor, whatever. Pretty please with a cherry on top?

ogami_ito
12-05-2006, 01:46 AM
It is definately not harder than warrior farming... and just fyi, no item is a guaranteed drop. None.

Yes it is. Warrior cyclone axe/bonnettis/live voracious farm trolls and vermin nets $$$, and if very very easy and quick. Against those mobs. This 130 Derv farming seems to be able to handle more types of mobs though. But if you miss your protective spirit cast, you are DEAD.

The only way you can have an enchantment removed is via Rending Sweep if you have Hexes on, but that never happened to me >.< And I don't know about swapping Reaper's, might be a good idea. Sub Eremite's and Reaper's out for Heart and Wounding Strike? :/

Well...something is removing the enchants when I go there. And it gets removed quick. As far as what you can use here...just saying that if you sub out Reapers for Heart of Holy Fury, then each of your attacks will do 2X against the undead, plus the enchants AOE, which does 100 armor ignoring damage against undead.

Those are the best places. Please, don't have a 'Why didn't I get 5 golds and 2 greens on my first run through Region A??????' mentality, it won't help you, you'll only be downed by it. Farming in online games means doing something repeatedly in order to get goodies. Repeatedly being the key word there.

I will try more of course. Its fun. I just wanted... betterresults. I think its too early to tell if those are the best places though. There are many other areas in Factions and Prophesies to consider.

Michel Longshorts
12-05-2006, 07:13 AM
Question: Why Eremite's attack? Surely I thought Victorious Sweep would be the better option. While you can do +30 damage while you have 3+ adjacent creatures you are fighting, with victorious sweep you will have a steady +29 damage no matter the numbers. Costs same energy and same recharge.

Just had a run which made this build incredibly promising for me :)
http://www.guildwarsguru.com/forum/attachment.php?attachmentid=36789&stc=1&d=1165325320

ogami_ito
12-05-2006, 10:56 AM
Wooooohoooooo!

http://www.guildwarsguru.com/forum/attachment.php?attachmentid=36799&stc=1&d=1165337624

edit: how the frig do I get the image to appear in the post instead of as an attachment?

Cuthalion
12-05-2006, 10:59 AM
Does this build works on Vermins ?

Jelloblimp
12-05-2006, 11:20 AM
Does this build works on Vermins ?
Do vermins health steal? Do they strip enchantments? Do they heal themselves alot?

If you answered no on all 3 questions its doable.

Cuthalion
12-05-2006, 11:33 AM
Do vermins health steal? Do they strip enchantments? Do they heal themselves alot?

If you answered no on all 3 questions its doable.

Sorry, but I never farm Vermins, so don't be so aggressive please ... :mad:

Railin
12-05-2006, 01:53 PM
I've been using this build for a few runs now. No drops yet though. The only thing that's really annoying is the groups of Storm Jaricanda or whatever that keep knocking you down. How do you avoid that? I pull them away but they just keep "slowly" coming closer to me and eventually aggro.

Etrik
12-05-2006, 05:10 PM
Question: Why Eremite's attack? Surely I thought Victorious Sweep would be the better option. While you can do +30 damage while you have 3+ adjacent creatures you are fighting, with victorious sweep you will have a steady +29 damage no matter the numbers. Costs same energy and same recharge.

Just had a run which made this build incredibly promising for me
http://www.guildwarsguru.com/forum/attachment.php?attachmentid=36789&stc=1&d=1165325320 Eremite's Attack is a 3/4-sec cast. If you need a sudden boost of health from Mystic Vigor, just use Eremite's/Mystic. That's why Eremite's is better:)

Sorry, but I never farm Vermins, so don't be so aggressive please ... I think he was just being funny :S. And you can check the info on guildwiki. http://gw.gamewikis.org/wiki/Vermin

I've been using this build for a few runs now. No drops yet though. The only thing that's really annoying is the groups of Storm Jaricanda or whatever that keep knocking you down. How do you avoid that? I pull them away but they just keep "slowly" coming closer to me and eventually aggro. Use PS just as you get LSurge on you, take the elementalists out first?

Yes it is. Warrior cyclone axe/bonnettis/live voracious farm trolls and vermin nets $$$, and if very very easy and quick. Against those mobs. This 130 Derv farming seems to be able to handle more types of mobs though. But if you miss your protective spirit cast, you are DEAD. This build is just as easy and quick, if you know how to use it. And don't miss your PS cast then ^_^

Well...something is removing the enchants when I go there. And it gets removed quick. As far as what you can use here...just saying that if you sub out Reapers for Heart of Holy Fury, then each of your attacks will do 2X against the undead, plus the enchants AOE, which does 100 armor ignoring damage against undead. Sounds like bad luck on your side/good luck on mine. I rarely found both Thought Leeches and the Dervish mummies. Try zoning till you get a lucky spawn? And 100 AI damage/double damage won't help if you die, will it:D

I will try more of course. Its fun. I just wanted... betterresults. I think its too early to tell if those are the best places though. There are many other areas in Factions and Prophesies to consider. Trust me, they are the best places. It's fun. You can also just farm stuff in Marga Coast/Sunward Marches [Tusked Hunters/Howlers in Marches, anything but Kournans in Marga]. I don't know about Factions/Proph, and this is a build meant for soloing bosses originally, not trolls in Talus Chute. Please keep that in mind :)

And as a general note, let's keep it friendly [not civil, that's not enough]. We're all here to contribute to making the build better, not so we can have a go at eachother, and yes, I realize I've done that myself. My appologies.

Ecksor
12-05-2006, 07:10 PM
Lol Etrik, I liked that making a shrine of me comment. I bet if we switched out Reaper's Sweep for Avatar of Balthazar we would have a great undead farmer. Just an idea though.

«Ripskin
12-05-2006, 09:24 PM
I've been farming for about an hour. Haven't died. Killed buhbai or w/e chor and lunto every time. Never gotten a gold or green. A few good purples with armor +5s and 14^50s though.

ogami_ito
12-05-2006, 10:25 PM
Who is not being friendly?

BTW, 55 Monk is way better than this and if you don’t agree with me you are a NAZI!





(that’s a joke BTW. I’ve never even played a 55 Monk)

About Vermin… someone should try it there. But also note that Vermin have knock-down, so I think you would need to sub-out Reaper’s Sweep for some anti-knock-down skill. Otherwise, you will be on the ground for like 10 seconds.

Vermin farming is basically doing AOE damage to many many low-lvl mobs that drop cash. But this Dervish build only does AOE to maximum three targets. To me, it seems that killing a few Djini’s in Forgotten City and in Mirror of Something (outside Honor Hill…and I’m at work now so I don’t know the name) gives about 300-400 gold a during a 10 minute run, and there is a lot of variance as to what drops. On the other hand, my average Vermin run for me is about 25 minutes (with a rezone) and usually nets about 2000 gold. But vermin runs never drop any good items.

I wonder though…there is a warrior boss in the Jade Sea area that drops a sword (never dropped for me though) that this build can probably take on… I’ve killed him with a Grenths Touch warrior build, but this build would most probably work much better. His name is Ssasi or something like that. You would need to pull him with a bow because there are some spell casters in his group (don’t know about mesmers / necros though). And if he does not drop a green, will not much profit.

I wonder also about killing the Arrahhsh Mountainclub can be soled… I don’t think there were any enchant removals there.

In fact, any place that an old 55 Monk could solo this build should be able to solo. But I agree with Op…this area has 4 bosses to solo, each with a potential green. That’s darn good for green farming.

ogami_ito
12-05-2006, 10:25 PM
Who is not being friendly?

BTW, 55 Monk is way better than this and if you don’t agree with me you are a NAZI!





(that’s a joke BTW. I’ve never even played a 55 Monk)

About Vermin… someone should try it there. But also note that Vermin have knock-down, so I think you would need to sub-out Reaper’s Sweep for some anti-knock-down skill. Otherwise, you will be on the ground for like 10 seconds.

Vermin farming is basically doing AOE damage to many many low-lvl mobs that drop cash. But this Dervish build only does AOE to maximum three targets. To me, it seems that killing a few Djini’s in Forgotten City and in Mirror of Something (outside Honor Hill…and I’m at work now so I don’t know the name) gives about 300-400 gold a during a 10 minute run, and there is a lot of variance as to what drops. On the other hand, my average Vermin run for me is about 25 minutes (with a rezone) and usually nets about 2000 gold. But vermin runs never drop any good items.

I wonder though…there is a warrior boss in the Jade Sea area that drops a sword (never dropped for me though) that this build can probably take on… I’ve killed him with a Grenths Touch warrior build, but this build would most probably work much better. His name is Ssasi or something like that. You would need to pull him with a bow because there are some spell casters in his group (don’t know about mesmers / necros though). And if he does not drop a green, will not much profit.

I wonder also about killing the Arrahhsh Mountainclub can be soled… I don’t think there were any enchant removals there.

In fact, any place that an old 55 Monk could solo this build should be able to solo. But I agree with Op…this area has 4 bosses to solo, each with a potential green. That’s darn good for green farming.

Etrik
12-06-2006, 12:43 AM
Lol Etrik, I liked that making a shrine of me comment. I bet if we switched out Reaper's Sweep for Avatar of Balthazar we would have a great undead farmer. Just an idea though.
I can put that in the Variants section on guildwiki. Hang on, I'll do that in a sec. And :D about the shrine thingy.

Who is not being friendly?
Alot of us :P

About Vermin… someone should try it there. But also note that Vermin have knock-down, so I think you would need to sub-out Reaper’s Sweep for some anti-knock-down skill. Otherwise, you will be on the ground for like 10 seconds.
Vermin's only KD is Entangling Asp - 1s KD and a 20s recharge. They usually go in packs of three too, so that's 3 seconds of KD every 20 seconds. Not bad, imho :)

Vermin farming is basically doing AOE damage to many many low-lvl mobs that drop cash. But this Dervish build only does AOE to maximum three targets. To me, it seems that killing a few Djini’s in Forgotten City and in Mirror of Something (outside Honor Hill…and I’m at work now so I don’t know the name) gives about 300-400 gold a during a 10 minute run, and there is a lot of variance as to what drops. On the other hand, my average Vermin run for me is about 25 minutes (with a rezone) and usually nets about 2000 gold. But vermin runs never drop any good items.
Vermins come in packs of 3-5 usually. So it's np if you only hit 3 at a time, it's still good enough and faster than most builds :). And in 25 minutes in the Hidden City of Ahdashim I generally get 1 Vabbian key, 2k, 1 purp, 1 gold, alot of essences and purple/gold armors. Not to mention Jeweled Daggers that salvage to rubies/sapphires ^^

I wonder though…there is a warrior boss in the Jade Sea area that drops a sword (never dropped for me though) that this build can probably take on… I’ve killed him with a Grenths Touch warrior build, but this build would most probably work much better. His name is Ssasi or something like that. You would need to pull him with a bow because there are some spell casters in his group (don’t know about mesmers / necros though). And if he does not drop a green, will not much profit.
Sskai, Dragon's Birth. I'm not sure you can farm him with the mobs pounding on you, the ritualists use a spirit that does armor-ignoring damage [Destruction], an item spell that does armor-ignoring damage when dropped and a weapon spell that steals life. So, you'll have to pull him. Tho I'm not sure. If you haven't died at all, you might be able to do it.

I wonder also about killing the Arrahhsh Mountainclub can be soled… I don’t think there were any enchant removals there.
Probably. Worth a shot

In fact, any place that an old 55 Monk could solo this build should be able to solo. But I agree with Op…this area has 4 bosses to solo, each with a potential green. That’s darn good for green farming.
The greens in Marga Coast aren't the best. But they're good, I guess. I'm gonna go farm Leilon some more for his hawt scythe. Me want.

I've been farming for about an hour. Haven't died. Killed buhbai or w/e chor and lunto every time. Never gotten a gold or green. A few good purples with armor +5s and 14^50s though.
Bad luck today man. We've all been there. I usually get greens just as I'm about to give up hope..

Oblivion117
12-06-2006, 03:40 AM
I personally farm the crap out of the hekets in The Floodplain of Mahnkelon and a few of the bosses.

Boss list of the ones I have soloed in this area are:

Terob Roundback
Jerneh Nightbringer
Robah Hardback
Zelnehlun Fastfoot
Buhon Icelord

pretty easy just died once and used max scythe +dmg enchanted 20% enchanted with lengthen deep wound mod an zealous as a second scythe

right now im trying it with wounding strike just to see if i farm a lil faster.

Oblivion117
12-06-2006, 03:51 AM
right now im trying it with wounding strike just to see if i farm a lil faster.

bad idea. lol doesnt work. this build trully needs no work i love it.

Etrik
12-06-2006, 02:00 PM
Well, I guess congratulations are in order for Ecksor. Congrats on coming up with the first 55 dervish build, that also made it to the tested section of guildwiki!

/bow
/clap
/cheer
/excited

Ecksor
12-06-2006, 08:14 PM
It wouldn't have made it there if it weren't for you, Etrik. Thanks to everyone that supports this build.

ogami_ito
12-06-2006, 10:55 PM
Vermin's only KD is Entangling Asp - 1s KD and a 20s recharge. ...Vermins come in packs of 3-5 usually. So it's np if you only hit 3 at a time, it's still good enough and faster than most builds :). .

That's why I compared it with a cyclone axe/ life vicariously whatever warrrior... because when you farm them, you want to hit about 15 of them at once. There is that "racetrack" area where they go around in circles... They just bunch up on you. Definitely not worth it if you just attack 3-5 at a time. You vermin farm for the EASY cash by killing lots of lvl 16 mobs at once.

And in 25 minutes in the Hidden City of Ahdashim I generally get 1 Vabbian key, 2k, 1 purp, 1 gold, alot of essences and purple/gold armors. Not to mention Jeweled Daggers that salvage to rubies/sapphires ^^.

Damn...I will try this area again. Do you attack the Djini first or the Etherials? And it seems that when there is a Diamond Djini, it takes a long friggin time.

Sskai, Dragon's Birth. I'm not sure you can farm him with the mobs pounding on you, the ritualists use a spirit that does armor-ignoring damage [Destruction],....

Last time I ran this about 2 months ago, he was completely un-attached to the surrounding mobs. You hit him with a long-bow when he steps away from the main group. Sometimes you need to zone once or twice for him to be in the right position...but most of the time very easy to pull away.

The greens in Marga Coast aren't the best. But they're good, I guess. I'm gonna go farm Leilon some more for his hawt scythe. Me want..

That scythe i posted a pic of...awsome. Cool skin. And its the only green that does earth damage, so fairly valuable for Dervs who want to look cool while using Ebon Dust . I'm not selling mine though. Yesterday, I also got a green necro staff in Marga coast too. Thanks for this build!

ogami_ito
12-06-2006, 10:57 PM
I personally farm the crap out of the hekets in The Floodplain of Mahnkelon and a few of the bosses.

Boss list of the ones I have soloed in this area are:

Terob Roundback
Jerneh Nightbringer
Robah Hardback
Zelnehlun Fastfoot
Buhon Icelord
.

Can you post a pic of your path and where the bosses are?

justinbarnhill
12-07-2006, 01:13 PM
i can't seem to get past those ^$*%&# mesmers on the way to kill fastfoot.... grrrrr

Etrik
12-07-2006, 02:25 PM
That's why I compared it with a cyclone axe/ life vicariously whatever warrrior... because when you farm them, you want to hit about 15 of them at once. There is that "racetrack" area where they go around in circles... They just bunch up on you. Definitely not worth it if you just attack 3-5 at a time. You vermin farm for the EASY cash by killing lots of lvl 16 mobs at once.
Yeah, but this is a Dervish build. It's silly to compare it to Warrior solo farm builds. People who don't have a primary warrior can't run that warrior build, and people who don't have NF can't run this. Simple :)

Damn...I will try this area again. Do you attack the Djini first or the Etherials? And it seems that when there is a Diamond Djini, it takes a long friggin time.
Ethereals, they drain your E. Take em all out, then run back till you manage to pull a mob right next to the Diamond Djinn. That way he uses Angelic Bond on that mob and takes normal damage + half the damage directed @ that mob and dies pretty fast. It's all about positioning :)

Last time I ran this about 2 months ago, he was completely un-attached to the surrounding mobs. You hit him with a long-bow when he steps away from the main group. Sometimes you need to zone once or twice for him to be in the right position...but most of the time very easy to pull away.
Nope, he wasn't, and I think still isn't. Btw, I know how to solo farm him, I've done it countless times with both my rit and my warrior. xD

That scythe i posted a pic of...awsome. Cool skin. And its the only green that does earth damage, so fairly valuable for Dervs who want to look cool while using Ebon Dust . I'm not selling mine though. Yesterday, I also got a green necro staff in Marga coast too. Thanks for this build!
Well it looks good. But it's not that useful. I want Leilon's Vow (gw.gamewikis.org/wiki/Leilon%27s_Vow).. it's simply perfect.

That green (The Nightbringer) is the shiz tho. :)

i can't seem to get past those ^$*%&# mesmers on the way to kill fastfoot.... grrrrr
What mesmers??

It wouldn't have made it there if it weren't for you, Etrik. Thanks to everyone that supports this build.
<3 you.

Oblivion117
12-07-2006, 04:06 PM
Heres the map.
http://i5.photobucket.com/albums/y174/CostaZ117/The_Floodplain_of_Mahnkelon.jpg


The trick to the mesmers is to wait for the right time and activate protect spirit and mystic regen and RUN your ass off. and i sometimes bring another enchantment instead of attacks to cover up the otheres so if im hit by intimidating aura i dont lose my life as well as my enchantments. 0_o

Ps I always start in Kodonur Crossroads.

justinbarnhill
12-07-2006, 04:32 PM
Crested Ntouka Bird.....when i leave rilohn refuge, there are tons of them between me and fastfoot....unless there is another way to get to him.

justinbarnhill
12-07-2006, 04:57 PM
thanks for the tip oblivion....im beginning to prefer the flooplain run over the marga run. i noticed that nightbringer is supposed to show up in the floodplain too (or at least wiki says he does), has anyone spotted him?

ill try your run later.

ive also been farming djinn b/c i read that the essences can salvage into diamonds, rubies, etc......i've salvaged close to 50 or so essences w/o a single jem popping....anyone else banging their head against the wall like i am?

oh, and thanks to the op for the build...its the definition of awesome in my book.

ogami_ito
12-07-2006, 09:07 PM
OFF-Topic ramble...
Nightbringer has dropped twice for me so far in the last 3 days on Marga runs(playing about 3-4 hours each day at night when I should be sleeping). Actually, it took about 15 minutes to farm it each time...and 90 minutes and a lot of boredom to sell it. I earned 20K. I my other nightbringer to anyone here for 20K if you don't feel like farming it (IGN: Selang Jian ... I'm on after 9PM Beijing time). Doen't understand why its so good, but then again, the Necro is too ...I think goth is the word...for my tastes. Too much like this band that I used to like called Depeche Mode.

On the other hand, Dervs look a little too much like the symbol for this other band I never liked...Iron Maiden. I don't like that look. So I want more interesting scythes that don't look like scythes. I had a perfect purple Ornate Scythe fall from Djini yesterday. I slapped on Zealous mod. Now I just need to get a +30hp mod and it will have the stats of Leilon's Vow (what Etrik is looking for)

Etrik
12-07-2006, 10:31 PM
I've salvaged 1 ruby and 1 sapphire from essences :). Ofc, I've salvaged about 200 of those so far ^^

And you sold your Nightbringer for 20k? O_o

I'll have to try that Floodplain run - and the Crested birds do nothing except slow you down (Arcane Conundrum/Clumsiness). If you find a group with more than 2 Rampaging Ntoukas - RUN. They *will* strip your precious enchants unless you're lucky as @#$%. If it's just one use Mystic Vigor as you see him use Intimidating Aura so he strips that and not prot/regen.

Also, Depeche Mode is by no means emo (http://www.urbandictionary.com/define.php?term=emo). And Dervishes and Iron Maiden have like.. nada in common. Scythes might, but too little.. Anywho, damn you for having a zealous scythe snathe. *cry*

r4z0rlike
12-08-2006, 01:50 PM
1 Question, what is it that stops this build from farming UW solo? if it can quickly take out the Dying Nightmares, and if it does not take too much Aatxe's on him. What stops him. (Or maybe only FOW solo farm?)

xiaotsu
12-08-2006, 03:04 PM
Love this build, no greens yet but that's fine for now :)

Phaze
12-08-2006, 04:12 PM
FWIW - I'm rocking a 22H Dervish. I don't know that this is necessarily better or worse, but it amuses me. yay for bugs!

Etrik
12-09-2006, 12:06 AM
FWIW - I'm rocking a 22H Dervish. I don't know that this is necessarily better or worse, but it amuses me. yay for bugs!
Expand on that, if you please.

Railin
12-09-2006, 06:04 AM
Etrik..... how do you kill the Roaring Ether? They rape my energy. >_>

RebelHero
12-09-2006, 06:57 AM
Seems like the new scythes that drop in the Domain of Anguish will be perfect for this build.

http://gw.gamewikis.org/wiki/Scythe_of_Corruption
http://gw.gamewikis.org/wiki/Stygian_Scythe

The Stygian being my best bet. Considering you already have a mass health Regen. Essenitally just getting another 15 hp heal each swing. Could be possible to replace Mystic Vigor?

Ecksor
12-09-2006, 09:22 AM
Yes, those are both good scythes, but I don't think Mystic Vigor could be replaced. With Mystic Vigor, you get a 75 HP heal everytime you swing, whereas with a vampiric weapon, you would only get 15. The zealous scythe would be better for certain moments, but with the vampiric I'm sure that damage adds up.

Railin: Don't use attack skills until the Ethers are at 50% health, then use Reaper's Sweep. GG them.

t3dw4rd0
12-09-2006, 09:41 AM
Nice build, just one question:
What is that thing in the corner that looks like a hand with a grenade made of light???

Ecksor
12-09-2006, 10:11 AM
Can you be more specific as to where you see this "hand grenade" please?

Railin
12-09-2006, 12:34 PM
Nice build, just one question:
What is that thing in the corner that looks like a hand with a grenade made of light???
That's the Lightbringer title. You get the icon and the bonusses once you put on the title.

xiaotsu
12-09-2006, 06:20 PM
thanks for the tip oblivion....im beginning to prefer the flooplain run over the marga run. i noticed that nightbringer is supposed to show up in the floodplain too (or at least wiki says he does), has anyone spotted him?

Decided to try the Floodplain run...he does indeed show up in there ;) He popped up out of the ground with a group and scared the crap out of me, but I went ahead and screenshotted the location since I remembered someone asking if he showed up or not ;)

http://img168.imageshack.us/img168/2612/untitledrc3.jpg

Etrik
12-09-2006, 07:34 PM
Yes, those are both good scythes, but I don't think Mystic Vigor could be replaced. With Mystic Vigor, you get a 75 HP heal everytime you swing, whereas with a vampiric weapon, you would only get 15. The zealous scythe would be better for certain moments, but with the vampiric I'm sure that damage adds up.

Railin: Don't use attack skills until the Ethers are at 50% health, then use Reaper's Sweep. GG them.
Yep. Also, make sure there are other mobs around, not just Ethers. Else they'll e-drain you into oblivion and don't hit you often enough for BS/EB to give you decent energy.

And that Scythe of Corruption looks hawt as hell + has perfect mods for me. I am so going to go farm those Earth Tormentors, <3 for posting.

t3dw4rd0
12-10-2006, 09:57 AM
i dunno if anyone said this, but it is possible to farm chidekhir, but it takes a while as he's a monk. I have killed him though [no green :( ]

ogami_ito
12-10-2006, 10:41 AM
Floodplain seems to have more killable mobs than marga. I don't think it has a good Derv drop like Marga other places have though. I tried it out yesterday. I only earned about300g cash in a 40 minute run (from Crossroads east to kill two bosses, then back west and north). No greens dropped. But about 10!!! runes droped in that time...two of which were purple.

stenc55
12-10-2006, 04:36 PM
I tried this build and I changed Attr points distribution.

I have :
Scythe mastery 12+3+1
Earth prayers 5+3
Mysticism 6+3
Protection prayers 10

I dont think 13 Earth is nessesery becouse I have 5 enchants on me all time and this means +15 regen ( +3 each), but +10 regen is max anyway.
I spend points gathered this way on Scythe mastery (max) and prot. Diamonds are no longer problem even fighting them alone.

t3dw4rd0
12-10-2006, 04:54 PM
Farming today: the nightbringer, bubahl's grasp, gold max (req.11) Zealous gladius of Fortitude + 30 Inscription: strength and honor 14^ 50
Simply amazing build.

Ecksor
12-10-2006, 07:13 PM
Well, I've been updating the list all weekend. The list of bosses is up to 21.

t3dw4rd0
12-10-2006, 07:45 PM
wow this is gonna get nerfed. We better milk it good.

Etrik
12-10-2006, 10:02 PM
I tried this build and I changed Attr points distribution.

I have :
Scythe mastery 12+3+1
Earth prayers 5+3
Mysticism 6+3
Protection prayers 10

I dont think 13 Earth is nessesery becouse I have 5 enchants on me all time and this means +15 regen ( +3 each), but +10 regen is max anyway.
I spend points gathered this way on Scythe mastery (max) and prot. Diamonds are no longer problem even fighting them alone.
Burning + 4 points of degen = 11 degen > you die with only 4 regen. Won't work. Slow and steady wins the race.

wow this is gonna get nerfed. We better milk it good.
No it's not. Unless they move EB/BS to Divine Favor. Which they probably won't o.O

ogami_ito
12-10-2006, 10:45 PM
Even if they moved EB, BS to Divine Favor, it does not affect the build...you can still use it. If they for some reason moved Protective Spirit, then the build would be nerfed, but that's not going to happen. On the other hand, if they added enchant-stripping mobs to those locations, that would be a big nerf.

Etrik
12-11-2006, 12:01 AM
I meant if they moved EB/BS to DF and made them [you can 0..1(..2?) energy]. :)

RebelHero
12-11-2006, 05:14 AM
If they did that... welll thats another free slot on my monk bar when farming. No need for two energy sources then. Just EB...

Etrik
12-11-2006, 05:37 PM
Then we can't farm any more. So shhhh :P

tanwarv
12-11-2006, 11:55 PM
Great build, except I swap out the Mystic Vigor with another scythe attack and always die at least once before going farming. With the health regen after dying once or twice, you are pretty much unstoppable vs. most foes.

You can add the following bosses to the list, although they both took a long time:
http://gw.gamewikis.org/wiki/Shak-Jarin_the_Justicebringer
http://gw.gamewikis.org/wiki/Pehnsed_the_Loudmouth

t3dw4rd0
12-12-2006, 02:06 PM
Great build, except I swap out the Mystic Vigor with another scythe attack and always die at least once before going farming. With the health regen after dying once or twice, you are pretty much unstoppable vs. most foes.

You kinda need mystic vigor to deal with touchers (ex. skale blighters) i find that they can kill you if you dont have a little extra regen ;)

P.S. How does not using attack skills get around roaring ethers in adashim? Somebody should try to make a video of farming in there and put it on youtube. I would but I'm no good at movie making lol.

Etrik
12-12-2006, 05:10 PM
You kinda need mystic vigor to deal with touchers (ex. skale blighters) i find that they can kill you if you dont have a little extra regen ;)

P.S. How does not using attack skills get around roaring ethers in adashim? Somebody should try to make a video of farming in there and put it on youtube. I would but I'm no good at movie making lol.
I will. But it'll be beyond simple. I'll just cap me farming them.

t3dw4rd0
12-12-2006, 05:30 PM
I will. But it'll be beyond simple. I'll just cap me farming them.
lol I'm just no good at making decent videos. I may try something though.

Etrik
12-12-2006, 05:54 PM
Gonna re-install GameCam now ;)

Or not. My comp's too slow to make game movies now. Maybe later :(

justinbarnhill
12-13-2006, 09:40 AM
i should be able to work on a video tonight.....i die often there, but it isn't a big deal thanks to all the shrines. ive managed to kill both bosses there and scored the spear drop and the scythe drop. :)

my cup runeth over w/greens thanks to this build.

matt the man
12-13-2006, 12:20 PM
whenever i face roaring ethers they always steal to much of my energy

chicks boy
12-13-2006, 01:18 PM
Hmmm, do you think you can stay alive if you replace Mystic Vigor with Shield Of Absorption? Everytime i farm Nightbringer i always die once then go kill him... Hm?

justinbarnhill
12-13-2006, 01:39 PM
whenever i face roaring ethers they always steal to much of my energy

kill them first! w/more then one, they will rez each other too, fyi. just keep pounding on them until they stop rez'ing. i die often djinn farming if i get unlucky w/my ether spawns, the good thing is that the build gets better w/DP and you usually don't have a long run to get back to the action.

Sofonisba
12-13-2006, 02:02 PM
I've been using this build--thanks!!--for a little bit of experimentation here and there, and it's really great. The super-quick-cast enchants make it more versatile than SoJ 55 monk (in my experience).

When I've got a djinn + 3 ethers, it's a bit of a tense time. I also decided not to use attack skills, merely attacking ethers with the scythe is enough, they're awfully squishy. I manage to get just enough energy the split second before PS is about to wear off, to cast it again. ;)

novawhiz
12-13-2006, 06:22 PM
Get's the Godlike Satan stamp of approval. Fun build, gives ya something different to chew on.

Update to my post: You can solo shadow army in the FoW with this build as well.
http://img475.imageshack.us/img475/9212/dervmonkfowmf9.jpg

Is soloing the FoW shadow army easy?

t3dw4rd0
12-13-2006, 08:36 PM
probably hard as shadow mesmers have shatter enchantment... but it shouldnt be too hard to renew it... unless it was balth's spirit or eb... also interrupt rangers... please expand on your run!

Etrik
12-13-2006, 09:14 PM
Is soloing the FoW shadow army easy?
Can't imagine that it is. Healers and Disenchanters, all that.

i should be able to work on a video tonight.....i die often there, but it isn't a big deal thanks to all the shrines. ive managed to kill both bosses there and scored the spear drop and the scythe drop.

my cup runeth over w/greens thanks to this build.
Damn you, I still don't have Leilon's Vow! But I have my perfect(ly beautiful) Zealous Crenelated 15^enchanted Scythe of Enchanting 20%. *glees*

whenever i face roaring ethers they always steal to much of my energy
Learn2castandnotuseattackskills. Really, it's fine.

Hmmm, do you think you can stay alive if you replace Mystic Vigor with Shield Of Absorption? Everytime i farm Nightbringer i always die once then go kill him... Hm?
No. Well, you *might*. But it takes too long.

tanwarv
12-14-2006, 10:59 AM
Can't imagine that it is. Healers and Disenchanters, all that.
I've been soloing Shadow Army in the Realm of Torment for quite a few days and it's very easy as long as you skip the groups with mesmers in them. Monks take about twice as long to kill, but making sure you splash dmg one of their allies helps drain their energy.

Like I mentioned earlier in the thread I use a slight variant of this build and replace MV with another 5e scythe attack and always die at least once before farming. Since I have maxed my energy in my primary and secondary armors, I actually do fine even at 60% DP - I end up having around 30e and 25hp. The only challenge is swapping armor pieces as you gain xp.

Also if you're having energy management troubles, try dragging other melee mobs into your battles - a zealous scythe helps quite a bit as well. I swap between 3 scythes: one normal with enchanting, one zealous +30hp (Leilon's), and one vampiric+30hp, as I need more dmg, energy or hp.

I'm going to try soloing in FoW tonight if I can. I will probably need a hero monk with Rebirth to help me get my HP down.

Damn you, I still don't have Leilon's Vow! But I have my perfect(ly beautiful) Zealous Crenelated 15^enchanted Scythe of Enchanting 20%. *glees*


I have had Leilon's Vow drop for me 4 times, but still no spear. :(

justinbarnhill
12-14-2006, 12:14 PM
http://www.youtube.com/watch?v=rgUEn5nTcx4

i think i die towards the end....but that ether went down!

die once and everything is easier...i also bring along a high armor value tunic to switch into when dp gets too high.....

Ivan Darklord
12-14-2006, 12:23 PM
I'm having a lil difficulty with this build, but I'm still practicing outside Nundu Bay and I'm doing fine Except for Lunto and Chor, I can't kill them :(. Anyway, Im a great soloist with other builds (Rt/Me solo UW and N/Mo Solo farmer, R/Me solo FoW, W/N solo SF, and now Solo Derv D/Mo) maybe I need to practice some more :D.

I keep getting owned by ethers and diamond djinns..the only thing Im good at farming with this build are the only bosses outside Nundu Bay. There are some bosses listed with them having some mesmer and monk spawns which really is a pain to farm.

I'll just keep practicing....

matt the man
12-14-2006, 12:31 PM
Learn2castandnotuseattackskills. Really, it's fine.

lol smartass... i kick ethers asses now (and i wasnt using attack skills, i just accidentaly attacked groups with 4 ethers)

t3dw4rd0
12-14-2006, 01:30 PM
I'm having a lil difficulty with this build, but I'm still practicing outside Nundu Bay and I'm doing fine Except for Lunto and Chor, I can't kill them :(.
I don't even bother with them... their greens aren't worth as much. I just go for bubahl and jerneh.

Kcp
12-14-2006, 01:48 PM
Is soloing the FoW shadow army easy?

Not really hard if you have experience soloing the shadow army with a 55 hp build, and know how to keep vital enchants covered around the mesmers. Once you get deep wound on a shadow monk, it's dead within seconds usually. You need to stop and attack enemies to trigger healing while setting up groups, other then that it was easy IMO. I took on multiple monk groups and really had no problems with them outhealing as long as you set up the group right.

Should be able to solo other areas in FoW as well. Skeletons, forest, and the beach I could see being solo'd by this build. Mass aggro of the spiders prolly wont be doable, but in smaller groups they shouldn't be any problems.

Nadav101
12-14-2006, 04:15 PM
just out of curiousity, this build cant farm mesmers right? taking away this protective spirit skill means im dead?

t3dw4rd0
12-14-2006, 04:37 PM
just out of curiousity, this build cant farm mesmers right? taking away this protective spirit skill means im dead?
Yea, but if you can get it back up fast enough/run away, you should be fine.

Ivan Darklord
12-15-2006, 03:38 AM
ugh, why am I facing such difficulty with Shadow Army in FoW and Djinns? Is there something Im doing wrong? I use Leilon's Vow and a replica to the souldbreaker. Please help!

Nadav101
12-15-2006, 06:22 AM
Anyone did Korshak the immolated? got tips for it? i cant even get there because of the skrees

FayeWind
12-15-2006, 03:29 PM
I have tried the build and I can't stand up to the dmg. I used 55 hp (die once) and the pre-order scythe. I wonder what went wrong. The healer in the group is a pain for me too. I don't seem to do any dmg.

Ecksor
12-15-2006, 04:56 PM
When you are trying to kill healers, make sure you are attacking the healer, pluse two other targets. It puts pressure on him, and you will eventually kill him.

Etrik
12-15-2006, 05:04 PM
True. And when facing Ethers, always have x Ethers and 2x non-ethers, so they can supply you with enough energy. Key when fighting ethers is don't use attack skills unless you are absolutely sure you'll have enough energy coming from other sources. Oh, and always take the same ether down. If you are facing 3 ethers, labeled E1, E2, E3 for the purposes of this example, you attack E2, kill it, wait for one of em to rez him, kill E2 again, wait for rez, kill E2 again, then proceed to the other ones. If you kill E2, then E1, then E3, E2 will be back up by the time E1 is dead and rez him, E1 will rez E3 and you have to kill E2, E1, E3, E2, E1, E3. Don't make it hard on yourself. And Skrees are easy to kill, just get the singer down first..

Phaze
12-15-2006, 10:06 PM
Expand on that, if you please.

Sure.

I'm kind of a noob, so maybe you guys will catch an obvious error here, but...

Using the combination of equipment/runes that I have, I have 310 H.

When I die at 15%, my health goes to 238.
When I die at 30%, my health goes to 166.
When I die at 45%, my health goes to 94.
and finally...
When I die at 60%, my health goes to 22.

Why? I don't know. Seems like some kind of GW math error to me.

tanwarv
12-15-2006, 11:15 PM
Sure.

I'm kind of a noob, so maybe you guys will catch an obvious error here, but...

Using the combination of equipment/runes that I have, I have 310 H.

When I die at 15%, my health goes to 238.
When I die at 30%, my health goes to 166.
When I die at 45%, my health goes to 94.
and finally...
When I die at 60%, my health goes to 22.

Why? I don't know. Seems like some kind of GW math error to me.

Remember, the 15% Death penalty is based on 15% before applying the -75hp for each superior rune (or other hp modifiers, including any DP you've already gotten). Base heath for a lvl 20 is 480. So each time you die your health goes down 15%, or 72 points, which mathematically matches what you're showing above.

ANTICANCER
12-16-2006, 12:33 AM
Omg Dude You Are My Hero

Etrik
12-16-2006, 02:07 AM
Phaze, you aren't supposed to have 310hp. With 5 superior runes on, you have 130..

Ivan Darklord
12-16-2006, 04:44 AM
Wow, even better than his green...
While farming outside Nundu Bay, I always go for the bosses Bubahl and Jerneh..Bubahl dropped me a rare req9 Brute Sword which turned out to be Sundering Brute Sword of Swordsmanship! thats soo amazing Perfect mods, sold it for 100k+5ectos! better than his green lol!

Etrik
12-16-2006, 07:41 AM
Wow, even better than his green...
While farming outside Nundu Bay, I always go for the bosses Bubahl and Jerneh..Bubahl dropped me a rare req9 Brute Sword which turned out to be Sundering Brute Sword of Swordsmanship! thats soo amazing Perfect mods, sold it for 100k+5ectos! better than his green lol!
Lucky you. I still haven't gotten Bubahl's Grasp! But I've had 3 Nightbringers drop.. on 3 consecutive runs.. -.-

Nadav101
12-16-2006, 07:42 AM
anyone tried this on the mountain trolls in droknor?

Ivan Darklord
12-16-2006, 07:51 AM
Lucky you. I still haven't gotten Bubahl's Grasp! But I've had 3 Nightbringers drop.. on 3 consecutive runs.. -.-

lol me too, I sold one and have two sitting in my storage, I put one for auction here.

by the way , can this build solo Minotaurs and Hydras in the crystal desert?
and where can I find shadow army other than FoW?

Etrik
12-16-2006, 07:53 AM
It can solo any monsters that don't apply more than 10 pips of degen, and as long as there are no mesmers/necros around.

So yes, minos, trolls, hydras are all soloable. You'll defo have to die once (twice or three times to be sure) when facing trolls tho - if you pull the whole cave, like any seasoned/insane farmer does.

Shadow Army = Nightfallen Garden of Seborhin.

Nadav101
12-16-2006, 09:34 AM
You think itd work on the margonites in gates of secrets?

Ecksor
12-16-2006, 10:14 AM
I think Margonites have enchantment strippers. I'm not sure, though. You could always go try. :)

t3dw4rd0
12-16-2006, 02:10 PM
I bet you could farm in cantha with this... but I'm to lazy to go through that storyline >.< farming adahshim is one of the best routes, but diamond djinns and roaring ethers make it tough and annoying. I did get a really nice gold salient sword rq.9 15>50, +30hp, 33% bleeding... yea...

Arkantos
12-16-2006, 03:16 PM
I think Margonites have enchantment strippers. I'm not sure, though. You could always go try. :)

Yes. They have Corrupt Enchantment and Mirror of Disenchantment.

drupal
12-16-2006, 07:39 PM
Is it just me or is salvaging of djinn essences just senseless?

Etrik
12-16-2006, 09:24 PM
Is it just me or is salvaging of djinn essences just senseless?
It's just you. I've gotten Sapphires and Rubies from essences before.

t3dw4rd0
12-17-2006, 06:26 PM
Any advice on killing paragons? Cobalt shreikers and diamond djinns are reallly anoying!

Arkantos
12-17-2006, 09:53 PM
Any advice on killing paragons? Cobalt shreikers and diamond djinns are reallly anoying!

I never have problesm with them. But, if theres dual Diamond Dijins, it will take a very long time.

DC Miller
12-18-2006, 01:56 AM
AWESOME
This might take over being my favorite farm build over the illusionary weapon 55/13 mesmer. Seems like a lot of nice mutations are possible, from reading all the feedback. I'm having the same problem with Vahlen's buddies, they strip enchantments with rending sweep as well as interupt with choking gas. And is Mindclouder (on the way to Sharptooth) on your list? :D

DAS Achilles
12-18-2006, 09:29 AM
hmm.. idea could this do mursaat(not sure if i spelt that right)?? If some1 tries it pls post some results

justinbarnhill
12-18-2006, 10:23 AM
Is it just me or is salvaging of djinn essences just senseless?

i dunno...i've salvaged every single essence ive picked up and have yet to salvage a single gem. im starting to wonder if people salvaging them aren't just pulling our leg. :)

bored-.-bored
12-18-2006, 11:19 AM
yey somethign my dervish can farm. now to get the skills and runes:P

Arkantos
12-18-2006, 05:08 PM
hmm.. idea could this do mursaat(not sure if i spelt that right)?? If some1 tries it pls post some results

Theres a possibility, but it seems very hard. Spectral agony makes it annoying. Mursaat Necromancers seem like they would cause MAJOR problems. Mesmers can interupt you, and esurge you. Since theres monks, they may be able to outheal, especially if theres 2 mesmers in the group. Thunderclap could also make it very annoying. Other then that, it may be possible.

t3dw4rd0
12-18-2006, 08:05 PM
Got leilon's vow on second kill. Is there are glitch in adashim, cuz there are no cobalts or behemoths and many places seem empty.

Etrik
12-18-2006, 08:28 PM
Got leilon's vow on second kill. Is there are glitch in adashim, cuz there are no cobalts or behemoths and many places seem empty.
You're in the Dasha Vestibule mission. I suggest you talk to the Key of Ahdashim in the outpost, he will teleport you to the explorable.

DAS Achilles
12-19-2006, 10:16 AM
cant wait to try this im almost lvl 20 and all i need is the new set of armor so my question is can i use 45-55al from noob island so i dont have to waste about 25k on max armor

Theres a possibility, but it seems very hard. Spectral agony makes it annoying. Mursaat Necromancers seem like they would cause MAJOR problems. Mesmers can interupt you, and esurge you. Since theres monks, they may be able to outheal, especially if theres 2 mesmers in the group. Thunderclap could also make it very annoying. Other then that, it may be possible.

55 IW mesmers can do it so it probably would just take some minor tweaking:D

Arkantos
12-19-2006, 01:19 PM
cant wait to try this im almost lvl 20 and all i need is the new set of armor so my question is can i use 45-55al from noob island so i dont have to waste about 25k on max armor



55 IW mesmers can do it so it probably would just take some minor tweaking:D

You can use any armor, since PS will not let you take more then 13dmg. BTW, max armor costs 5k+mats, not 25k.

And iirc, the 55 IW used SB, which got nerfed.

t3dw4rd0
12-19-2006, 01:30 PM
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