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TheUndertaker
07-17-2006, 08:54 AM
I've seen a few decent W/A builds but not very many. I think this one is pretty good. Let me know what you all think plz. This is intended for PvE only of course.

Dagg Mast = 10 or 11 can't remember which
Strength = 11 + 1 + 3
Tactics 10 +1

1. Shove
2. Falling Spider
3. Death Blossom
4. Jagged Strike
5. Wild Strike
6. Watch Yourself (this or endure pain cain be replaced w/ Rez sig)
7. Heal Sig
8. Endure Pain

Here is the combo:
Shove the first mob running up (usually an Assasin or War), then tap falling dagger when he's on the ground. At this point all the other mobs are usually gathered around. Now hit Death Blossom, this will deal good damage to everyone around. At this point you've used 15 energy. First mob is probably really close to dead. If first mob is not going down bleed em w/ jagged strike, then wild then death blossom again. May have to wait 1 - 2 seconds for death charge to finish recharging. At this point shove is recharged and you can start all over again.

As you can imagine this build is very energy intensive. I use full gladiators, and zealous daggers. +5 energy daggers are better than nothing but zealous is better. You get 2 strikes of energy w/ death blossom also which is nice. I rarely run out of energy using the zealous.

Comments appreciated.

Jaesmyn
07-17-2006, 10:53 AM
I've seen a few decent W/A builds but not very many. I think this one is pretty good. Let me know what you all think plz.

Dagg Mast = 10 or 11 can't remember which
Strength = 11 + 1 + 3
Tactics 10 +1

1. Shove
2. Falling Dagger
3. Death Blossom
4. Jagged Strike
5. Wild Strike
6. Watch Yourself (this or endure pain cain be replaced w/ Rez sig)
7. Heal Sig
8. Endure Pain

Here is the combo:
Shove the first mob running up (usually an Assasin or War), then tap falling dagger when he's on the ground. At this point all the other mobs are usually gathered around. Now hit Death Blossom, this will deal good damage to everyone around. At this point you've used 15 energy. First mob is probably really close to dead. If first mob is not going down bleed em w/ jagged strike, then wild then death blossom again. May have to wait 1 - 2 seconds for death charge to finish recharging. At this point shove is recharged and you can start all over again.

As you can imagine this build is very energy intensive. I use full gladiators, and zealous daggers. +5 energy daggers are better than nothing but zealous is better. You get 2 strikes of energy w/ death blossom also which is nice.

Comments appreciated.

I think you mean "Falling Spider" instead of Falling Dagger.

As you've already mentioned, you're using a lot of energy. I believe there's a few good Strength skills that will give you energy, so you might want to look them up. In your case, Flourish would be a nice elite to put in. But Warrior's Endurance is another alternative.

You can also look up some discussion in another forum:

http://guildwars.ogaming.com/forum/index.php?showtopic=27015

TheUndertaker
07-17-2006, 12:25 PM
I think you mean "Falling Spider" instead of Falling Dagger.




Lol, yeah spider.