Xenophon Ualtar
07-11-2006, 10:24 AM
This is my first attempt at making a build to use in PvP. I think that it is somewhat unique so I am looking for some feedback.
So here is a rough idea of what I want to try for a W/A build. It is very hard to add all that I am supposed to do onto my skill bar. I want to be able to knockdown people and make their lives annoying. I also got very annoyed at people running way behind their lines to escape me. Looking over the Assassin skills I noticed some that would help me to finish off almost dead people that try to slip away.
Attribute distribution
Hammer mastery 16 (12+4)
Shadow Arts 10
Strength the rest
Need to find a good furious hammer
Skills
1. Crushing Blow - Deep Wound on KD Foe
2. Devastating Hammer - KD
3. Hammer Bash - KD
4. Bull's Strike - + Damage and KD to moving foe
5. Dark Escape - move 25% faster take half damage ends if strike foe
6. Return - Teleport to target ally
7. Shadow Refuge - Health regen and health gained if attacking when it ends
8. Res Sig - gotta have it
The idea behind the build
So the main idea behind this is to take on casters. I would use Devastating Hammer, Crushing Blow, Hammer Bash as soon as I have the adrenaline.
Dark Escape and Bull's Strike are to use on the people with low health that are try to escape from me. Usually they are 1-2 hits away from dying so if I can knock them down and get one more hit after that on them then I can probably kill them. The great thing about Bull's Strike is that it is an energy skill not a adrenale skill.
This will often put me way behind enemy lines so I will use return to poof back to one of our casters so I can start fighting again sooner. This would be even more usefull if we had another warrior that I could poof to. I can also use the poofing ability to jump back to help the monks out if they are under attack.
Shadow refuge is of course my self heal. It would do 8 regen for 4 seconds and then heal me for 60 health at that level of attribute points. The recharge time is twice that of Healing Signet but the cast time is only one second versus 2 for Healing Sig. Also there is no armor penalty.
So here is a rough idea of what I want to try for a W/A build. It is very hard to add all that I am supposed to do onto my skill bar. I want to be able to knockdown people and make their lives annoying. I also got very annoyed at people running way behind their lines to escape me. Looking over the Assassin skills I noticed some that would help me to finish off almost dead people that try to slip away.
Attribute distribution
Hammer mastery 16 (12+4)
Shadow Arts 10
Strength the rest
Need to find a good furious hammer
Skills
1. Crushing Blow - Deep Wound on KD Foe
2. Devastating Hammer - KD
3. Hammer Bash - KD
4. Bull's Strike - + Damage and KD to moving foe
5. Dark Escape - move 25% faster take half damage ends if strike foe
6. Return - Teleport to target ally
7. Shadow Refuge - Health regen and health gained if attacking when it ends
8. Res Sig - gotta have it
The idea behind the build
So the main idea behind this is to take on casters. I would use Devastating Hammer, Crushing Blow, Hammer Bash as soon as I have the adrenaline.
Dark Escape and Bull's Strike are to use on the people with low health that are try to escape from me. Usually they are 1-2 hits away from dying so if I can knock them down and get one more hit after that on them then I can probably kill them. The great thing about Bull's Strike is that it is an energy skill not a adrenale skill.
This will often put me way behind enemy lines so I will use return to poof back to one of our casters so I can start fighting again sooner. This would be even more usefull if we had another warrior that I could poof to. I can also use the poofing ability to jump back to help the monks out if they are under attack.
Shadow refuge is of course my self heal. It would do 8 regen for 4 seconds and then heal me for 60 health at that level of attribute points. The recharge time is twice that of Healing Signet but the cast time is only one second versus 2 for Healing Sig. Also there is no armor penalty.