Venta Cemetery
Originally Published by Snograt
Pre-requisite quests: Hunted!; The Great Escape; And a Hero Shall Lead Them
You are teamed up with eight Sunspear Evacuees, all of whom are Monks, making healing a non-issue with this mission. All you need to do to succeed in this mission is to get from the starting point to the other side of the map where Margrid the Sly awaits. As the mission starts, you are given the skill Disarm Trap by the NPC Rojis. This is a skill unique to this mission that is used to disarm the many sentry traps in the area. Beware of approaching Morzek Garrison in the centre of the area - if you get too close, your entire party is likely to get wiped out by seige attack.
The bonus for this mission involves neutralising 12 guard posts, which are marked on the mission map with a red flag. To neutralise a guard post, simply kill all the Kournan soldiers guarding it. The number of guard posts you neutralise decides the reward: 0-7 for Standard, 8-11 for Expert and all 12 for Master.
- Koss must be in your party.
You are teamed up with eight Sunspear Evacuees, all of whom are Monks, making healing a non-issue with this mission. All you need to do to succeed in this mission is to get from the starting point to the other side of the map where Margrid the Sly awaits. As the mission starts, you are given the skill Disarm Trap by the NPC Rojis. This is a skill unique to this mission that is used to disarm the many sentry traps in the area. Beware of approaching Morzek Garrison in the centre of the area - if you get too close, your entire party is likely to get wiped out by seige attack.
The bonus for this mission involves neutralising 12 guard posts, which are marked on the mission map with a red flag. To neutralise a guard post, simply kill all the Kournan soldiers guarding it. The number of guard posts you neutralise decides the reward: 0-7 for Standard, 8-11 for Expert and all 12 for Master.


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