Thunderhead Keep
Originally Published by Inde
Mission 21: Thunderhead Keep
Generally speaking, keep in mind that it is very difficult to complete this mission with just any pick-up group. You will need to have a pretty balanced team, along with a basic understanding of how the mission works. Also keep in mind that one of the monks should initially speak with King Jalis, so he will follow him accordingly. If the King dies at any time in the mission - it is game over.

Generally speaking, keep in mind that it is very difficult to complete this mission with just any pick-up group. You will need to have a pretty balanced team, along with a basic understanding of how the mission works. Also keep in mind that one of the monks should initially speak with King Jalis, so he will follow him accordingly. If the King dies at any time in the mission - it is game over.
- Head east and follow the path until you come to a large bridge; naturally, neutralizing any foes along the way. Head north, northwest across the bridge until you come to a sizeable city. You must save the city by defeating the seven groups of enemies within. Take them on one by one and you should have no problems. Head to the northeast part of the city and have King Jalis open the door. Keep in mind that he will "reattach" to the person that is nearest to him after opeining the door, so make sure your monk is that person. Clear out the Frost Giants and Stone Summit while making your way up the hill to the northwest. Follow the path around the fort, clearing out the Stone Summit along the way while at the same time avoiding the boss in the middle (Dagnar Stonepate). After you clear the groups around the fort, go ahead and kill Dagnar Stonepate which will trigger a cinematic.
- If you do not wish to attempt the bonus, skip to the next part. You will need 2 players to light the 2 beacons on both sides of the fort. You will have roughly 30 seconds to do this or the Mursaat forces will destroy the dwarven villages. This will attract more Mursatt to the fort, making the mission that much more difficult. It is totally doable however, so don't panic just yet.
- The most effective way I have found to complete this mission is to split up your team, having a warrior and monk on each side. Have 2 offensive casters operate the catapults on both sides, since they can cast spells if the foes wander out of their catapult range. The remaining 2 people should split up and join the monk and warrior on each side. Your catapult operators should inform everyone if there is a threat approaching from his/her side. You should always communicate with your group and have one or two people come from one side to the other if any side is under a heavier assault. This tactic has held up every time I have tried it, but remember that it does require a certain dergee of group coordination, especially when you are attempting the bonus. As a last resort, huddle up by King Jalis and continue to defend from there. I have found that Protective Spirit is an invaluable skill in this mission, especially when cast on the more "squishy" targets such as your monks, elementalists, and mesmers.
- After defending the fort and defeating Confessor Dorian the mission is complete, along with the bonus. Enjoy the cinematic.



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