Ruins of Surmia
Originally Published by THX

Type |
Outpost |
Connecting Areas |
The Shift |
Description |
Just outside of the Great Northern Wall, lies the ruins of a once great city. This was Surmia, one of the kingdom's cultural and economic centers.Built in a time of great optimism, the founders laughed at any who criticized the wisdom of placing a city outside the protection of the wall. |
NPCs |
|
Primary Quest |
Rescue the soldiers taken prisoner by the Charr. Follow and protect Prince Rurik. A total of 10 prisoners must be rescued and Rurik must live in order to complete the quest. If the Prince dies in battle, the quest must be replayed. |
Secondary Quest |
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Directions |
In The Shift, head northwest to reach the entrance. It is directly north of the Frontier Gate. |
Creatures |
Carrion Devourer, Crimson Devourer, Whiptail Devourer, Plague Devourer, Trog, Trog Ulodyte, Shatter Gargoyle, Flash Gargoyle, Charr Blade Warrior , Charr Axe Warrior, Charr Flame Wielder, Charr Flame Caller, Charr Blade Storm, Charr Ashen Claw, Charr Hunter, Charr Stalker, Charr Martyr. |
Bosses |
Scar Sternclaw, Gnash Underfoot, Burr Mankiller, Fester Fang, Hurl Foulspine, Scint the Malign, Slaug Firehide |
Henchmen? |
Yes |
Tamable Animals |


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