Rayne's Shutdown
Originally Published by Inde
Profession: Mesmer/Monk
Name: Rayne’s Shutdown
Type: PvE
Category: Anti-Fighter/Anti-Caster with Interruption
Attributes:
-Domination: 11+3+1
-Illusion: 11+1
-Fast Casting: 8+1
-Protection Prayers: 3
Skills Set:
-Conjure Phantasm (Illusion)/ Diversion(Domination)
-Clumsiness (Illusion)
-Ineptitude {Elite, Illusion}
-Empathy (Domination)
-Backfire (Domination)
-Power Leak/Cry of Frustration (Domination)
-Power Spike (Domination)
-Arcane Conundrum (Illusion)
Summary: The purpose of this build is to target the effectiveness of both Fighter types(Warriors and Rangers) and Caster types(Monk, Mesmer, Elementalist, Necromancer) and also shut them down or even kill them. The first four skills listed are primarily used against Warrior and Ranger types. Ineptitude + Clumsiness will deal a respectable amount of damage along with blinding them for a short time. Conjure Phantasm acts as a quick debuff of -5 Health degeneration for 12 seconds. This skill is essentially spammable, but don’t waste your energy on this by any means. And of course Empathy will deal a great amount of damage over time, especially against sword or axe-wielding Warrior types.
The final four skills are used against caster types. Backfire can have the potential to kill off a foe very quickly, but it requires the enemy to cast several spells within 10 seconds. The other way to kill off a caster is by hexing it with Arcane Conundrum, and then use Power Spike along with Power Leak (or Cry of Frustration which can target non-spell skills).
Notes & Concerns: You’ll notice that the total energy cost of this build is a whopping 85-90. And without any use of Inspiration, it’s quite easy to exhaust your energy quickly. So Enchanter’s armor is recommended for the max amount of energy. Also the Willcrusher and/or Illyana’s staff work great for this build (I carry both). Using this build takes a bit of quick judgment on which enemy type to focus on, obviously you’re not going to be able to keep enemy Warriors at bay while also interrupting every spell the enemy Monk casts. Also it’s a good idea to consider taking either the option of one spell interrupt/one skill interrupt or the option of 2 spell interrupts. Usually if you’ll be up against Healing Signet-spamming Warriors and Troll Unguent-spamming Rangers, it’s a good idea to throw in Cry of Frustration.
One last note, Conjure Phantasm by no means is necessary in this build, it just helps sometimes with the -5 degen. A personal favorite of mine against Monk enemies is Diversion. It works amazing when the enemy Monk starts spamming Orison to keep himself alive. Also, it may be a wise choice to put in Rebirth instead of Phantasm, depending on the situation. But use your judgment before heading out as to what skill to put in the slots of Conjure Phantasm and Power Leak. So give this build a shot, it’s a lot of fun, and works wonders in advanced Missions later in the game.
Credit: Myself along with my guild, AL.
Name: Rayne’s Shutdown
Type: PvE
Category: Anti-Fighter/Anti-Caster with Interruption
Attributes:
-Domination: 11+3+1
-Illusion: 11+1
-Fast Casting: 8+1
-Protection Prayers: 3
Skills Set:
-Conjure Phantasm (Illusion)/ Diversion(Domination)
-Clumsiness (Illusion)
-Ineptitude {Elite, Illusion}
-Empathy (Domination)
-Backfire (Domination)
-Power Leak/Cry of Frustration (Domination)
-Power Spike (Domination)
-Arcane Conundrum (Illusion)
Summary: The purpose of this build is to target the effectiveness of both Fighter types(Warriors and Rangers) and Caster types(Monk, Mesmer, Elementalist, Necromancer) and also shut them down or even kill them. The first four skills listed are primarily used against Warrior and Ranger types. Ineptitude + Clumsiness will deal a respectable amount of damage along with blinding them for a short time. Conjure Phantasm acts as a quick debuff of -5 Health degeneration for 12 seconds. This skill is essentially spammable, but don’t waste your energy on this by any means. And of course Empathy will deal a great amount of damage over time, especially against sword or axe-wielding Warrior types.
The final four skills are used against caster types. Backfire can have the potential to kill off a foe very quickly, but it requires the enemy to cast several spells within 10 seconds. The other way to kill off a caster is by hexing it with Arcane Conundrum, and then use Power Spike along with Power Leak (or Cry of Frustration which can target non-spell skills).
Notes & Concerns: You’ll notice that the total energy cost of this build is a whopping 85-90. And without any use of Inspiration, it’s quite easy to exhaust your energy quickly. So Enchanter’s armor is recommended for the max amount of energy. Also the Willcrusher and/or Illyana’s staff work great for this build (I carry both). Using this build takes a bit of quick judgment on which enemy type to focus on, obviously you’re not going to be able to keep enemy Warriors at bay while also interrupting every spell the enemy Monk casts. Also it’s a good idea to consider taking either the option of one spell interrupt/one skill interrupt or the option of 2 spell interrupts. Usually if you’ll be up against Healing Signet-spamming Warriors and Troll Unguent-spamming Rangers, it’s a good idea to throw in Cry of Frustration.
One last note, Conjure Phantasm by no means is necessary in this build, it just helps sometimes with the -5 degen. A personal favorite of mine against Monk enemies is Diversion. It works amazing when the enemy Monk starts spamming Orison to keep himself alive. Also, it may be a wise choice to put in Rebirth instead of Phantasm, depending on the situation. But use your judgment before heading out as to what skill to put in the slots of Conjure Phantasm and Power Leak. So give this build a shot, it’s a lot of fun, and works wonders in advanced Missions later in the game.
Credit: Myself along with my guild, AL.


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