Borlis Pass

Originally Published by Inde


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Mission 5: Borlis Pass
  • The first thing you should do when you spawn is talk to Ascalon Guard Hayden who will hand you a torch which you will need to light the storm beacons. Follow the path northwest lighting all 7 storm beacons along the way. After you light the last beacon head west toward Ascalon Guard Tolis who will take the torch from you and open the gate.
  • Follow the path northwest being cautious of the many Stone Summit in the area. After you take out the Stone Summit find the Drwarven Powder Keg Station and grab a keg. Bring the keg to the giant door in the west and drop it at the base. After blowing up the door continue along the path where you will encounter more Stone Summit along with two catapults. Slay the engineers to disable the catapults and recieve a useful morale boost. Continue along the path until you come to a door.
  • Instead of pulling the lever and going through the door, head left down the hill. You will encounter a fairly strategicaly placed group of enemies here so be sure to use extra caution. After you defeat the Stone Summit look around for another Dwarven Powder Keg Station. Pick up a keg and head to the southernmost gate and blow it up. Behind the gate is a dwarf named Rornak Stonesledge who will give you your bonus mission.
  • Backtrack to where you picked up that powder keg and grab another one. Head back south to Rornak Stonesledge and upon going through the gate look left. You should see a large snowdrift which you must blow up using the keg. Blowing up the snowdrift reveals a secret cave. You should proceed with caution through this cave as the Frostfire Dryders can dish out some decent degen damage to low level groups. When you reach the end of the cave you will face off with Whiskar Featherstorm - the dragon Rornak was telling you about. Defeating this beast yields you 1000 experience points and a completed bonus mission.
  • Backtrack out of the cave and go through the gate which you passed earlier. Follow the path and clear any enemies you encounter. You will eventually come to a large group of ice golems, Stone Summit, and two catapults. Clear the area cautiously, avoiding aggrovating more than one group at a time. After you dispose of all the foes the the gate will open allowing you to proceed and speak with Rurik. After the cinematic follow the road west, and then south clearing any Stone Summit along the way. Eventually you will come to a set of torches which you must light in order to gain access to the next area. Your mission here is complete after you light the last torch.







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