Calculators


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Damage Against Armor

Armor makes a character take less damage from attacks and spells. 60 AL (Armor Level) is considered normal and so damage values in skill descriptions is against a target with 60 AL against the damage type. With less than 60 AL, target will take more damage than listed, and with more AL, target will take less. Below you can calculate how much damage the target will actually take.

Base Damage: 
Target Armor:
Penetration: %
 


Formula supplied by Charles Ensign.